Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
DAVIDMIREYA
Ganesha
Level 56
God Stats
2W - 1L
1,470 SR
Queue Stats
96W - 138L
1,375 Elo+
Solo
Raijin
Raijin
DRmusty
Raijin
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 50L
1,652 Elo+
Party 3
Cabrakan
Cabrakan
InspectahSticky
Cabrakan
Level 126
God Stats
3W - 1L
1,795 SR
Queue Stats
120W - 115L
1,552 Elo+
Party 3
Chernobog
Chernobog
Raiko2034
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,434 Elo+
Party 1
Team Averages
Level 73
1,553 SR
1,503 Elo+

VS

Team Averages
Level 54
1,583 SR
1,457 Elo+
Thor
Thor
Djwrath234
Thor
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nox
Nox
Endroken
Nox
Level 123
God Stats
1W - 2L
1,673 SR
Queue Stats
75W - 96L
1,397 Elo+
Solo
Raijin
Raijin
Kozixx
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Neith
Neith
Sandman4723120
Neith
Level 77
God Stats
3W - 1L
1,742 SR
Queue Stats
101W - 124L
1,387 Elo+
Solo
Awilix
Awilix
SlinkingWord0
Awilix
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
8 / 1 / 12
9,270
927
15,162
11,862
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
DAVIDMIREYA
Ganesha
15
1 / 3 / 18
8,696
870
7,712
16,639
18,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
DRmusty
Raijin
15
5 / 2 / 7
8,621
862
3,722
6,509
2,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
17
8 / 2 / 11
9,592
959
8,767
12,547
16,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
Raiko2034
Chernobog
14
2 / 1 / 14
7,948
795
3,958
5,236
2,110
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
7,505
751
7,719
9,500
3,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 3 / 0
8,057
806
11,100
6,631
2,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Kozixx
Raijin
12
0 / 5 / 6
7,211
721
8,586
8,391
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 5
7,458
746
10,667
9,379
3,083
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 7 / 4
6,425
643
2,443
9,979
3,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
28
24
Kills
9
9
Deaths
24
62
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
1
12
14
W
Ganesha
DAVIDMIREYA
Ganesha
1
3
18
3.33
W
Raijin
DRmusty
Raijin
5
2
7
4.25
L
3
5
4
1
L
4
3
0
1.33
W
Cabrakan
8
2
11
6.75
L
Raijin
Kozixx
Raijin
0
5
6
0.6
W
Chernobog
Raiko2034
Chernobog
2
1
14
9
L
2
4
5
1.13
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,321
Damage
40,515
52,793
Taken
43,880
44,814
Mitigated
14,640
21,206
Healing
10,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,162
2,271
2,100
4,371
11,862
5,067
1,395
3,343
8,259
35,795
0
W
Ganesha
DAVIDMIREYA
Ganesha
7,712
374
2,117
3,713
16,639
18,833
55
5,638
10,626
15,311
0
W
Raijin
DRmusty
Raijin
3,722
379
360
872
6,509
2,497
408
3,019
3,404
13,303
0
L
7,719
1,539
1,417
1,152
9,500
3,271
0
6,312
3,028
0
10,782
L
11,100
87
855
691
6,631
2,491
0
5,846
745
22,446
0
W
Cabrakan
8,767
1,431
1,775
2,261
12,547
16,307
252
4,986
7,339
12,192
0
L
Raijin
Kozixx
Raijin
8,586
707
923
1,236
8,391
2,710
0
6,791
1,476
17,564
0
W
Chernobog
Raiko2034
Chernobog
3,958
1,449
2,985
652
5,236
2,110
559
1,689
3,479
0
9,560
L
10,667
4,587
0
2,607
9,379
3,083
94
7,156
2,040
0
27,028
L
2,443
455
801
828
9,979
3,085
0
8,508
1,228
0
3,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,127
Gold Earned
36,656
102
Minions Killed
106
0
Camps Cleared
0
1,046,577
Distance Traveled
870,836
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,270
927
61
6
0
210,825
1
W
Ganesha
8,696
870
0
0
0
205,758
2
W
Raijin
8,621
862
17
2
0
206,083
0
L
Thor
7,505
751
4
0
0
185,274
1
L
Nox
8,057
806
34
3
0
187,249
0
W
Cabrakan
9,592
959
11
1
0
212,589
0
L
Raijin
7,211
721
31
3
0
174,312
0
W
Chernobog
7,948
795
13
1
0
211,322
0
L
Neith
7,458
746
35
4
0
150,103
0
L
Awilix
6,425
643
2
0
0
173,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role