Player Matchup

Hercules
Hercules
El_Nick_YT
Hercules
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Sol
Sol
KakiiSevilla
Sol
Level 158
God Stats
38W - 0L
1,959 SR
Queue Stats
1,672W - 171L
1,966 Elo+
Party 2
Thanatos
Thanatos
MigasconChoriso
Thanatos
Level 14
God Stats
1W - 0L
1,709 SR
Queue Stats
39W - 2L
2,000 Elo+
Party 2
Team Averages
Level 65
1,723 SR
1,822 Elo+

VS

Team Averages
Level 65
1,480 SR
1,362 Elo+
King Arthur
King Arthur
FanOverCast
King Arthur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 92L
1,343 Elo+
Party 1
Medusa
Medusa
Lux-Z3yko
Medusa
Level 28
God Stats
11W - 17L
1,354 SR
Queue Stats
35W - 58L
1,290 Elo+
Party 1
Ah Puch
Ah Puch
XxTGD FIVAZIOxX
Ah Puch
Level 125
God Stats
10W - 9L
1,586 SR
Queue Stats
120W - 162L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
El_Nick_YT
Hercules
13
3 / 2 / 11
10,378
649
6,151
12,350
12,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
9 / 1 / 6
11,779
736
22,516
15,328
5,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
14
4 / 5 / 9
10,250
641
10,756
13,924
10,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FanOverCast
King Arthur
12
1 / 8 / 4
8,982
561
7,229
22,094
19,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Lux-Z3yko
Medusa
12
0 / 7 / 7
9,196
575
8,958
12,785
4,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 1 / 1
10,875
680
20,176
10,064
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
16
Kills
8
8
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
El_Nick_YT
Hercules
3
2
11
4.25
L
King Arthur
FanOverCast
King Arthur
1
8
4
0.38
W
9
1
6
12
L
Medusa
Lux-Z3yko
Medusa
0
7
7
0.5
W
Thanatos
4
5
9
1.7
L
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,423
Damage
36,363
41,602
Taken
44,943
28,490
Mitigated
27,594
17,453
Healing
9,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
El_Nick_YT
Hercules
6,151
818
0
3,233
12,350
12,329
27
6,384
5,764
0
15,498
L
King Arthur
FanOverCast
King Arthur
7,229
614
0
3,199
22,094
19,875
0
11,367
9,731
0
18,743
W
22,516
7,453
0
7,353
15,328
5,985
1,764
7,159
7,715
63,191
4,030
L
Medusa
Lux-Z3yko
Medusa
8,958
3,854
90
1,299
12,785
4,295
46
5,108
7,374
0
29,190
W
Thanatos
10,756
1,064
0
6,867
13,924
10,176
111
7,187
6,373
0
23,121
L
20,176
306
752
4,517
10,064
3,424
60
5,013
4,690
59,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,407
Gold Earned
29,053
199
Minions Killed
179
8
Camps Cleared
7
845,640
Distance Traveled
848,054
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,378
649
30
2
1
264,322
0
L
King Arthur
8,982
561
23
1
1
275,535
6
W
Sol
11,779
736
137
9
5
281,765
2
L
Medusa
9,196
575
44
3
2
285,299
5
W
Thanatos
10,250
641
32
2
2
299,553
1
L
Ah Puch
10,875
680
112
7
4
287,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role