Player Matchup

Cthulhu
Cthulhu
AzorTheAngel
Cthulhu
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 10L
1,691 Elo+
Party 1
Izanami
Izanami
Rokkaku
Izanami
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Neith
Neith
clayvis
Neith
Level 89
God Stats
12W - 8L
1,635 SR
Queue Stats
44W - 38L
1,547 Elo+
Solo
Erlang Shen
Erlang Shen
illvicto
Erlang Shen
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,691 Elo+
Party 1
Scylla
Scylla
redbeard217
Scylla
Level 104
God Stats
39W - 28L
1,577 SR
Queue Stats
41W - 32L
1,606 Elo+
Solo
Team Averages
Level 62
1,542 SR
1,607 Elo+

VS

Team Averages
Level 57
1,488 SR
1,356 Elo+
Kukulkan
Kukulkan
DraXyeN
Kukulkan
Level 75
God Stats
6W - 0L
1,858 SR
Queue Stats
114W - 158L
1,335 Elo+
Party 2
Chernobog
Chernobog
HardCOREhuntHER
Chernobog
Level 35
God Stats
4W - 7L
1,445 SR
Queue Stats
4W - 7L
1,364 Elo+
Solo
Merlin
Merlin
Syaiggy
Merlin
Level 28
God Stats
5W - 7L
1,306 SR
Queue Stats
100W - 155L
1,302 Elo+
Party 2
Horus
Horus
pielovingp
Horus
Level 58
God Stats
13W - 11L
1,592 SR
Queue Stats
88W - 135L
1,330 Elo+
Party 2
Fenrir
Fenrir
threezee
Fenrir
Level 87
God Stats
2W - 2L
1,239 SR
Queue Stats
80W - 121L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AzorTheAngel
Cthulhu
20
0 / 13 / 12
12,780
913
18,168
30,473
27,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Rokkaku
Izanami
20
4 / 9 / 7
13,070
934
19,035
20,896
6,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Neith
clayvis
Neith
20
3 / 4 / 8
13,692
978
15,696
17,396
4,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
illvicto
Erlang Shen
20
2 / 10 / 8
12,197
871
12,830
24,494
17,402
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
20
9 / 3 / 5
15,569
1,112
23,737
15,908
3,909
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DraXyeN
Kukulkan
20
13 / 3 / 18
15,930
1,138
35,205
13,417
5,522
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
HardCOREhuntHER
Chernobog
20
10 / 4 / 11
13,297
950
21,879
26,021
10,525
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
Syaiggy
Merlin
20
3 / 3 / 26
12,937
924
24,249
10,698
4,833
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
20
10 / 3 / 22
13,984
999
12,939
17,297
13,434
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
threezee
Fenrir
20
3 / 5 / 25
14,705
1,050
10,928
25,987
21,151
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
141
18
Kills
39
39
Deaths
18
40
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AzorTheAngel
Cthulhu
0
13
12
0.46
W
Kukulkan
DraXyeN
Kukulkan
13
3
18
7.33
W
Chernobog
HardCOREhuntHER
Chernobog
10
4
11
3.88
L
Izanami
Rokkaku
Izanami
4
9
7
0.83
W
Merlin
Syaiggy
Merlin
3
3
26
5.33
L
Neith
clayvis
Neith
3
4
8
1.75
L
Erlang Shen
illvicto
Erlang Shen
2
10
8
0.6
W
Horus
10
3
22
7
L
Scylla
9
3
5
3.83
W
Fenrir
threezee
Fenrir
3
5
25
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,466
Damage
105,200
109,167
Taken
93,420
59,663
Mitigated
55,465
13,133
Healing
19,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AzorTheAngel
Cthulhu
18,168
440
905
1,323
30,473
27,373
0
16,482
13,991
30,223
0
W
Kukulkan
DraXyeN
Kukulkan
35,205
3,673
0
810
13,417
5,522
0
7,976
5,224
90,447
0
W
Chernobog
HardCOREhuntHER
Chernobog
21,879
14,925
413
8,618
26,021
10,525
0
12,526
13,207
0
51,215
L
Izanami
Rokkaku
Izanami
19,035
13,620
0
1,997
20,896
6,226
0
13,778
6,550
0
37,147
W
Merlin
Syaiggy
Merlin
24,249
1,083
0
387
10,698
4,833
0
3,236
7,410
34,941
0
L
Neith
clayvis
Neith
15,696
6,169
0
2,777
17,396
4,753
0
10,925
6,471
0
77,464
L
Erlang Shen
illvicto
Erlang Shen
12,830
5,163
0
3,387
24,494
17,402
0
11,708
12,786
0
18,761
W
Horus
12,939
6,370
1,212
2,655
17,297
13,434
0
7,143
9,788
0
15,587
L
Scylla
23,737
2,216
0
2,744
15,908
3,909
0
6,561
9,347
42,259
0
W
Fenrir
threezee
Fenrir
10,928
3,486
0
5,584
25,987
21,151
0
9,401
15,886
0
22,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,308
Gold Earned
70,853
276
Minions Killed
257
5
Camps Cleared
6
1,282,585
Distance Traveled
1,205,567
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,780
913
26
2
0
264,799
0
W
Kukulkan
15,930
1,138
142
10
0
238,548
0
W
Chernobog
13,297
950
65
5
3
240,869
3
L
Izanami
13,070
934
43
3
1
238,337
1
W
Merlin
12,937
924
25
2
0
226,855
1
L
Neith
13,692
978
143
10
2
248,810
0
L
Erlang Shen
12,197
871
12
1
0
264,987
0
W
Horus
13,984
999
3
0
3
231,138
1
L
Scylla
15,569
1,112
52
4
2
265,652
2
W
Fenrir
14,705
1,050
22
2
0
268,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role