Player Matchup

Bellona
Bellona
Blank3tMonst3r4
Bellona
Level 75
God Stats
1W - 1L
1,235 SR
Queue Stats
4W - 17L
1,063 Elo+
Party 1
Zhong Kui
Zhong Kui
ElevenFrost
Zhong Kui
Level 67
God Stats
16W - 6L
1,628 SR
Queue Stats
119W - 154L
1,308 Elo+
Solo
Tyr
Tyr
IAteTheCorn
Tyr
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 13L
966 Elo+
Party 1
Thanatos
Thanatos
PapaBearMndy
Thanatos
Level 25
God Stats
3W - 7L
1,164 SR
Queue Stats
5W - 16L
966 Elo+
Party 1
Artemis
Artemis
SweatNhotdogs
Artemis
Level 7
God Stats
3W - 8L
1,057 SR
Queue Stats
5W - 16L
966 Elo+
Party 1
Team Averages
Level 40
1,317 SR
1,054 Elo+

VS

Team Averages
Level 69
1,329 SR
1,336 Elo+
Cupid
Cupid
ALLLLLMEAT
Cupid
Level 69
God Stats
3W - 8L
1,386 SR
Queue Stats
183W - 264L
1,379 Elo+
Solo
Cthulhu
Cthulhu
CalixtoQR
Cthulhu
Level 46
God Stats
1W - 8L
1,164 SR
Queue Stats
20W - 34L
1,332 Elo+
Solo
Fenrir
Fenrir
JORGE_1505
Fenrir
Level 65
God Stats
22W - 27L
1,372 SR
Queue Stats
146W - 180L
1,305 Elo+
Solo
Neith
Neith
Nibblly
Neith
Level 63
God Stats
0W - 2L
1,229 SR
Queue Stats
76W - 111L
1,313 Elo+
Solo
Apollo
Apollo
fabio ver 09
Apollo
Level 101
God Stats
13W - 13L
1,494 SR
Queue Stats
299W - 359L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 1
15,823
565
9,544
18,490
16,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
ElevenFrost
Zhong Kui
20
12 / 3 / 3
15,453
552
29,855
26,144
31,592
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
1 / 3 / 3
10,768
385
3,470
18,889
13,618
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
PapaBearMndy
Thanatos
20
5 / 1 / 0
13,626
487
7,543
15,771
7,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
17
0 / 3 / 5
11,123
397
11,937
14,049
5,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
2 / 7 / 7
12,193
435
11,368
19,640
8,138
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
CalixtoQR
Cthulhu
19
1 / 3 / 7
12,552
448
12,489
22,937
33,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
JORGE_1505
Fenrir
19
6 / 7 / 5
12,525
447
13,451
23,483
14,703
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Nibblly
Neith
5
0 / 0 / 0
7,532
269
721
859
255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
20
3 / 5 / 3
13,443
480
16,064
18,140
7,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
22
Kills
12
12
Deaths
22
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
7
7
0.79
W
4
2
1
2.25
L
Cthulhu
CalixtoQR
Cthulhu
1
3
7
1.5
W
Zhong Kui
ElevenFrost
Zhong Kui
12
3
3
4.5
W
1
3
3
0.83
L
Fenrir
JORGE_1505
Fenrir
6
7
5
1.21
L
Neith
Nibblly
Neith
0
0
0
0
W
Thanatos
PapaBearMndy
Thanatos
5
1
0
5
W
Artemis
0
3
5
0.83
L
Apollo
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,349
Damage
54,093
93,343
Taken
85,059
74,298
Mitigated
64,749
57,043
Healing
17,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
11,368
4,545
392
5,148
19,640
8,138
1,570
11,769
7,871
0
82,603
W
9,544
3,021
372
7,514
18,490
16,720
2,216
32
18,458
0
119,710
L
Cthulhu
CalixtoQR
Cthulhu
12,489
1,218
1,051
2,429
22,937
33,718
62
3,332
19,605
58,798
0
W
Zhong Kui
ElevenFrost
Zhong Kui
29,855
3,076
0
16,314
26,144
31,592
3,400
1,465
24,679
117,225
0
W
3,470
364
292
6,488
18,889
13,618
937
3,604
15,285
0
45,564
L
Fenrir
JORGE_1505
Fenrir
13,451
3,327
541
3,999
23,483
14,703
219
10,835
12,648
0
66,410
L
Neith
Nibblly
Neith
721
321
0
437
859
255
0
0
859
0
7,241
W
Thanatos
PapaBearMndy
Thanatos
7,543
2,339
0
21,920
15,771
7,207
556
1,905
13,866
0
111,543
W
Artemis
11,937
6,731
80
4,063
14,049
5,161
2,060
6,473
7,576
0
70,479
L
Apollo
16,064
8,778
0
3,185
18,140
7,935
1,690
3,919
14,221
81
109,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,793
Gold Earned
58,245
799
Minions Killed
524
0
Camps Cleared
0
2,550,284
Distance Traveled
1,860,994
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,193
435
136
5
0
493,498
0
W
Bellona
15,823
565
239
9
0
562,130
0
L
Cthulhu
12,552
448
89
3
0
389,184
0
W
Zhong Kui
15,453
552
201
7
0
435,522
3
W
Tyr
10,768
385
62
2
0
506,220
0
L
Fenrir
12,525
447
89
3
0
547,934
6
L
Neith
7,532
269
14
1
0
48,867
0
W
Thanatos
13,626
487
153
5
0
610,307
0
W
Artemis
11,123
397
144
5
0
436,105
2
L
Apollo
13,443
480
196
7
0
381,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role