Player Matchup

Jormungandr
Jormungandr
Kerfufffle
Jormungandr
Level 48
God Stats
27W - 29L
1,731 SR
Queue Stats
159W - 109L
1,738 Elo+
Party 1
Baron Samedi
Baron Samedi
Kissdabby
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,625 Elo+
Party 1
Hou Yi
Hou Yi
WUNNA2K
Hou Yi
Level 70
God Stats
1W - 2L
1,420 SR
Queue Stats
14W - 34L
1,333 Elo+
Party 1
Team Averages
Level 62
1,550 SR
1,565 Elo+

VS

Team Averages
Level 100
1,398 SR
1,496 Elo+
Chaac
Chaac
INapperI
Chaac
Level 125
God Stats
2W - 2L
1,468 SR
Queue Stats
57W - 61L
1,554 Elo+
Party 2
Baron Samedi
Baron Samedi
LavshTush
Baron Samedi
Level 66
God Stats
1W - 2L
1,250 SR
Queue Stats
78W - 80L
1,536 Elo+
Party 2
Neith
Neith
heiner1231
Neith
Level 109
God Stats
21W - 20L
1,477 SR
Queue Stats
124W - 190L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kerfufffle
Jormungandr
14
1 / 6 / 8
10,642
665
15,100
23,963
30,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Kissdabby
Baron Samedi
13
3 / 7 / 3
9,760
610
9,607
17,077
6,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
WUNNA2K
Hou Yi
14
5 / 6 / 2
10,454
653
12,927
15,912
5,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
INapperI
Chaac
17
9 / 4 / 8
12,283
768
20,131
21,626
22,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
LavshTush
Baron Samedi
16
6 / 3 / 10
11,277
705
15,560
14,660
7,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
15
4 / 2 / 12
11,097
694
16,093
13,678
4,733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
9
Kills
19
19
Deaths
9
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
INapperI
Chaac
9
4
8
3.25
L
Jormungandr
Kerfufffle
Jormungandr
1
6
8
0.83
L
Baron Samedi
Kissdabby
Baron Samedi
3
7
3
0.64
W
Baron Samedi
LavshTush
Baron Samedi
6
3
10
3.67
L
Hou Yi
WUNNA2K
Hou Yi
5
6
2
1
W
Neith
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,634
Damage
51,784
56,952
Taken
49,964
42,255
Mitigated
34,305
13,082
Healing
23,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
INapperI
Chaac
20,131
2,193
0
7,501
21,626
22,504
65
7,011
13,917
0
46,112
L
Jormungandr
Kerfufffle
Jormungandr
15,100
2,698
0
3,702
23,963
30,606
190
7,062
16,458
41,462
0
L
Baron Samedi
Kissdabby
Baron Samedi
9,607
863
1,303
4,096
17,077
6,553
346
5,503
10,936
25,922
0
W
Baron Samedi
LavshTush
Baron Samedi
15,560
1,121
3,081
6,020
14,660
7,068
379
8,522
5,950
40,928
0
L
Hou Yi
WUNNA2K
Hou Yi
12,927
6,331
0
3,981
15,912
5,096
384
3,331
12,154
0
39,118
W
Neith
16,093
8,981
1,645
5,044
13,678
4,733
2,118
9,112
4,444
9
51,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,856
Gold Earned
34,657
148
Minions Killed
180
4
Camps Cleared
10
741,089
Distance Traveled
854,935
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,283
768
59
4
5
284,134
6
L
Jormungandr
10,642
665
43
3
1
264,499
3
L
Baron Samedi
9,760
610
50
3
0
234,089
0
W
Baron Samedi
11,277
705
43
3
4
289,863
3
L
Hou Yi
10,454
653
55
3
3
242,501
3
W
Neith
11,097
694
78
5
1
280,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role