Player Matchup

Da Ji
Da Ji
HorseJoke
Da Ji
Level 134
God Stats
1W - 0L
1,577 SR
Queue Stats
6W - 1L
1,752 Elo+
Party 1
Nox
Nox
PocariCalpico
Nox
Level 160
God Stats
4W - 0L
2,059 SR
Queue Stats
278W - 58L
1,742 Elo+
Party 1
Gilgamesh
Gilgamesh
WoozysStepSis
Gilgamesh
Level 28
God Stats
2W - 0L
1,972 SR
Queue Stats
47W - 0L
2,144 Elo+
Party 1
Sylvanus
Sylvanus
Zelkenon
Sylvanus
Level 159
God Stats
2W - 1L
2,102 SR
Queue Stats
164W - 27L
1,879 Elo+
Party 1
Pele
Pele
theDanDaMan
Pele
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,413 Elo+
Party 1
Team Averages
Level 113
1,842 SR
1,786 Elo+

VS

Team Averages
Level 70
1,500 SR
1,504 Elo+
Osiris
Osiris
CrazyBabbi
Osiris
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 64L
1,537 Elo+
Solo
Serqet
Serqet
CutePinkitty
Serqet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Solo
Erlang Shen
Erlang Shen
Jayoveraday
Erlang Shen
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 49L
1,552 Elo+
Solo
Terra
Terra
mantic1
Terra
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 90L
1,576 Elo+
Solo
Thor
Thor
shoobismawoobis
Thor
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 195L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
HorseJoke
Da Ji
15
12 / 2 / 13
9,470
1,052
12,211
8,738
5,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 2 / 20
8,595
955
12,230
4,966
2,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
WoozysStepSis
Gilgamesh
16
3 / 0 / 24
9,083
1,009
14,092
11,902
8,851
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Zelkenon
Sylvanus
15
4 / 1 / 21
9,207
1,023
8,725
11,937
12,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
4 / 1 / 18
8,635
959
6,311
9,412
4,377
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CrazyBabbi
Osiris
11
1 / 6 / 3
6,349
705
9,100
11,857
8,926
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
12
2 / 5 / 2
7,084
787
6,140
11,127
10,122
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Jayoveraday
Erlang Shen
13
1 / 5 / 4
7,404
823
5,361
13,115
8,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
mantic1
Terra
11
1 / 5 / 4
6,754
750
6,718
14,285
14,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 3
6,876
764
7,033
8,737
3,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
22
27
Kills
6
6
Deaths
27
96
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
CrazyBabbi
Osiris
1
6
3
0.42
L
Serqet
2
5
2
0.6
W
Da Ji
HorseJoke
Da Ji
12
2
13
9.25
L
Erlang Shen
Jayoveraday
Erlang Shen
1
5
4
0.6
W
4
2
20
7
W
Gilgamesh
WoozysStepSis
Gilgamesh
3
0
24
15
W
Sylvanus
Zelkenon
Sylvanus
4
1
21
14.5
L
Terra
mantic1
Terra
1
5
4
0.6
L
1
6
3
0.42
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,569
Damage
34,352
46,955
Taken
59,121
33,565
Mitigated
45,834
22,331
Healing
12,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
CrazyBabbi
Osiris
9,100
1,247
253
382
11,857
8,926
0
5,392
6,275
6,498
10,835
L
Serqet
6,140
1,177
932
961
11,127
10,122
0
5,223
5,827
0
7,740
W
Da Ji
HorseJoke
Da Ji
12,211
3,108
899
1,068
8,738
5,399
1,864
1,145
6,991
0
16,869
L
Erlang Shen
Jayoveraday
Erlang Shen
5,361
2,362
226
1,848
13,115
8,806
0
4,847
8,163
0
13,544
W
12,230
1,874
1,986
793
4,966
2,766
795
1,177
3,377
26,393
0
W
Gilgamesh
WoozysStepSis
Gilgamesh
14,092
1,835
2,715
2,659
11,902
8,851
633
3,057
8,574
10,260
16,917
W
Sylvanus
Zelkenon
Sylvanus
8,725
2,800
5,773
4,456
11,937
12,172
1,105
2,892
8,162
15,951
0
L
Terra
mantic1
Terra
6,718
724
4,485
3,003
14,285
14,351
0
7,223
6,793
9,513
0
L
7,033
482
411
462
8,737
3,629
0
2,727
5,803
0
13,900
W
6,311
1,472
395
1,587
9,412
4,377
410
1,975
7,009
0
20,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,990
Gold Earned
34,467
111
Minions Killed
65
0
Camps Cleared
0
911,829
Distance Traveled
739,706
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,349
705
15
2
0
153,347
1
L
Serqet
7,084
787
22
2
0
149,376
2
W
Da Ji
9,470
1,052
14
2
0
173,780
0
L
Erlang Shen
7,404
823
12
1
0
124,584
2
W
Nox
8,595
955
29
3
0
163,877
2
W
Gilgamesh
9,083
1,009
31
3
0
205,949
5
W
Sylvanus
9,207
1,023
13
1
0
157,849
1
L
Terra
6,754
750
5
1
0
151,902
1
L
Thor
6,876
764
11
1
0
160,497
0
W
Pele
8,635
959
24
3
0
210,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role