Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
AMZGDESTROYER
Tyr
Level 89
God Stats
1W - 1L
1,264 SR
Queue Stats
40W - 39L
1,414 Elo+
Solo
Zeus
Zeus
ArchMageLVL72
Zeus
Level 160
God Stats
29W - 25L
1,493 SR
Queue Stats
1,587W - 1,699L
1,375 Elo+
Solo
Artio
Artio
Garfield7752
Artio
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,414 Elo+
Solo
Hercules
Hercules
narutitoo
Hercules
Level 126
God Stats
1W - 1L
1,300 SR
Queue Stats
14W - 22L
1,244 Elo+
Party 1
Team Averages
Level 121
1,411 SR
1,389 Elo+

VS

Team Averages
Level 110
1,439 SR
1,363 Elo+
Osiris
Osiris
AlanJJ
Osiris
Level 125
God Stats
3W - 2L
1,674 SR
Queue Stats
136W - 140L
1,394 Elo+
Solo
Cerberus
Cerberus
BAKED AZ SHAGGY
Cerberus
Level 122
God Stats
0W - 2L
1,459 SR
Queue Stats
161W - 189L
1,336 Elo+
Solo
Da Ji
Da Ji
BurntoutBuddha7
Da Ji
Level 99
God Stats
0W - 5L
1,070 SR
Queue Stats
324W - 326L
1,358 Elo+
Solo
Hel
Hel
QuezTheAdonis
Hel
Level 115
God Stats
2W - 5L
1,361 SR
Queue Stats
473W - 502L
1,353 Elo+
Solo
Kali
Kali
Zunguar
Kali
Level 87
God Stats
3W - 2L
1,632 SR
Queue Stats
309W - 310L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 1 / 11
8,820
882
4,476
5,788
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 3 / 8
8,471
847
7,906
9,243
6,946
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 2 / 2
10,446
1,045
17,811
6,579
3,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 7
8,114
811
3,703
11,908
9,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
narutitoo
Hercules
14
1 / 2 / 11
8,282
828
4,754
14,054
16,228
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AlanJJ
Osiris
14
3 / 3 / 4
7,370
737
5,855
9,848
6,998
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
12
0 / 5 / 5
6,883
688
5,848
14,572
12,274
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
2,436
244
0
0
0
16
2 / 1 / 5
7,331
733
6,855
7,866
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kali
Zunguar
Kali
15
6 / 5 / 3
8,258
826
8,895
10,353
4,023
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
14
Kills
11
11
Deaths
14
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
11
5.5
W
2
3
8
2
L
Osiris
AlanJJ
Osiris
3
3
4
1.67
W
10
2
2
5.5
L
Cerberus
0
5
5
0.5
L
0
0
0
0
W
1
3
7
1.5
L
2
1
5
4.5
L
Kali
Zunguar
Kali
6
5
3
1.5
W
Hercules
narutitoo
Hercules
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,650
Damage
27,453
47,572
Taken
42,639
40,521
Mitigated
26,242
21,652
Healing
16,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,476
742
3,916
1,432
5,788
5,170
1,222
1,981
3,807
16,504
0
W
7,906
2,341
958
2,072
9,243
6,946
183
2,796
6,447
0
15,966
L
Osiris
AlanJJ
Osiris
5,855
1,687
144
2,165
9,848
6,998
0
6,948
2,900
0
10,994
W
17,811
2,641
592
2,027
6,579
3,011
1,864
1,774
4,805
36,003
0
L
Cerberus
5,848
437
0
3,063
14,572
12,274
0
8,448
6,124
12,730
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,703
974
1,722
2,795
11,908
9,166
312
2,698
9,210
7,749
0
L
6,855
787
4,434
3,955
7,866
2,947
0
5,658
2,208
12,975
0
L
Kali
Zunguar
Kali
8,895
3,857
277
2,367
10,353
4,023
0
4,936
5,417
0
17,090
W
Hercules
narutitoo
Hercules
4,754
1,229
579
5,559
14,054
16,228
597
3,454
10,600
0
12,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,133
Gold Earned
32,278
101
Minions Killed
63
0
Camps Cleared
0
863,807
Distance Traveled
718,093
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,820
882
12
1
0
166,635
0
W
Tyr
8,471
847
12
1
0
205,412
0
L
Osiris
7,370
737
8
1
0
153,830
1
W
Zeus
10,446
1,045
47
5
0
131,196
1
L
Cerberus
6,883
688
20
2
0
186,468
2
L
Da Ji
2,436
244
0
0
0
0
0
W
Artio
8,114
811
13
1
0
186,646
3
L
Hel
7,331
733
20
2
0
203,981
2
L
Kali
8,258
826
15
2
0
173,814
0
W
Hercules
8,282
828
17
2
0
173,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role