Player Matchup

Cthulhu
Cthulhu
Aeromaniac
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Khepri
Khepri
DoomHunter001
Khepri
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
Jukashura
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 51
1,500 SR
1,500 Elo+

VS

Team Averages
Level 91
1,544 SR
1,411 Elo+
Bacchus
Bacchus
FRIVAK
Bacchus
Level 84
God Stats
5W - 2L
1,614 SR
Queue Stats
15W - 21L
1,308 Elo+
Solo
Izanami
Izanami
Pajka420
Izanami
Level 68
God Stats
46W - 42L
1,518 SR
Queue Stats
124W - 133L
1,463 Elo+
Party 2
Kukulkan
Kukulkan
panda420CZE
Kukulkan
Level 122
God Stats
11W - 13L
1,499 SR
Queue Stats
479W - 502L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aeromaniac
Cthulhu
9
4 / 5 / 0
6,627
736
7,063
10,532
6,627
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
0 / 0 / 2
6,008
668
3,269
6,273
6,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Jukashura
Tiamat
8
0 / 3 / 2
5,451
606
2,837
5,050
2,957
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FRIVAK
Bacchus
10
1 / 1 / 7
6,900
767
4,142
8,332
7,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Pajka420
Izanami
9
2 / 3 / 6
6,448
716
5,061
5,866
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
panda420CZE
Kukulkan
12
5 / 0 / 3
7,554
839
9,880
4,084
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
8
8
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aeromaniac
Cthulhu
4
5
0
0.8
L
0
0
2
1
W
Bacchus
FRIVAK
Bacchus
1
1
7
4.5
L
Tiamat
Jukashura
Tiamat
0
3
2
0.33
W
Izanami
Pajka420
Izanami
2
3
6
1.67
W
Kukulkan
panda420CZE
Kukulkan
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,169
Damage
19,083
21,855
Taken
18,282
16,212
Mitigated
11,647
4,416
Healing
4,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aeromaniac
Cthulhu
7,063
623
73
1,727
10,532
6,627
0
6,773
3,759
15,660
0
L
3,269
47
0
1,444
6,273
6,628
0
4,279
1,994
9,283
0
W
Bacchus
FRIVAK
Bacchus
4,142
535
0
2,551
8,332
7,680
376
4,642
3,690
12,311
0
L
Tiamat
Jukashura
Tiamat
2,837
611
30
1,142
5,050
2,957
0
3,046
2,004
11,824
0
W
Izanami
Pajka420
Izanami
5,061
3,882
0
639
5,866
2,269
1,216
5,362
504
0
12,955
W
Kukulkan
panda420CZE
Kukulkan
9,880
426
0
1,752
4,084
1,698
1,381
3,439
645
38,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,086
Gold Earned
20,902
63
Minions Killed
126
2
Camps Cleared
7
415,307
Distance Traveled
523,973
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,627
736
25
3
0
143,729
0
L
Khepri
6,008
668
11
1
0
166,725
0
W
Bacchus
6,900
767
17
2
1
185,409
3
L
Tiamat
5,451
606
27
3
2
104,853
0
W
Izanami
6,448
716
31
3
1
152,385
0
W
Kukulkan
7,554
839
78
9
5
186,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role