Player Matchup

Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Darktaker
Zhong Kui
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,506 Elo+
Solo
Xbalanque
Xbalanque
Detrinox
Xbalanque
Level 60
God Stats
5W - 6L
1,464 SR
Queue Stats
104W - 104L
1,427 Elo+
Solo
Ao Kuang
Ao Kuang
Savvos
Ao Kuang
Level 149
God Stats
12W - 13L
1,437 SR
Queue Stats
401W - 390L
1,440 Elo+
Party 2
Chaac
Chaac
Thalky
Chaac
Level 86
God Stats
0W - 3L
1,266 SR
Queue Stats
30W - 33L
1,448 Elo+
Solo
Team Averages
Level 115
1,433 SR
1,464 Elo+

VS

Team Averages
Level 126
1,500 SR
1,478 Elo+
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
OxidizedMe
Ra
Level 156
God Stats
5W - 8L
1,500 SR
Queue Stats
45W - 66L
1,429 Elo+
Solo
Khepri
Khepri
SirLax
Khepri
Level 156
God Stats
31W - 28L
1,486 SR
Queue Stats
328W - 368L
1,433 Elo+
Party 1
Bakasura
Bakasura
SmokeW0lf
Bakasura
Level 66
God Stats
31W - 32L
1,495 SR
Queue Stats
277W - 256L
1,484 Elo+
Solo
Mulan
Mulan
SonoGame
Mulan
Level 98
God Stats
10W - 8L
1,517 SR
Queue Stats
71W - 53L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
1 / 6 / 3
5,427
452
2,190
13,272
6,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Darktaker
Zhong Kui
11
1 / 3 / 1
6,257
521
6,599
8,953
5,397
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Detrinox
Xbalanque
10
3 / 6 / 2
6,120
510
9,205
9,043
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Savvos
Ao Kuang
8
2 / 2 / 0
5,634
470
2,268
4,666
968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Thalky
Chaac
12
0 / 1 / 0
6,937
578
5,790
5,775
3,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
6 / 1 / 9
7,320
610
9,663
7,810
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 1 / 9
8,099
675
8,858
6,772
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
SirLax
Khepri
10
2 / 3 / 12
7,113
593
2,982
9,530
4,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
SmokeW0lf
Bakasura
13
4 / 2 / 2
7,447
621
4,835
8,954
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
SonoGame
Mulan
12
1 / 0 / 0
7,114
593
3,566
9,146
5,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
18
18
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
6
3
0.42
W
Izanami
 
Izanami
6
1
9
10.5
L
Zhong Kui
Darktaker
Zhong Kui
1
3
1
0.5
L
Xbalanque
Detrinox
Xbalanque
3
6
2
0.67
W
5
1
9
9.5
L
Ao Kuang
Savvos
Ao Kuang
2
2
0
1
W
Khepri
SirLax
Khepri
2
3
12
2.67
W
Bakasura
SmokeW0lf
Bakasura
4
2
2
2.5
W
Mulan
SonoGame
Mulan
1
0
0
1
L
Chaac
Thalky
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,052
Damage
29,904
41,709
Taken
42,212
18,123
Mitigated
19,005
12,467
Healing
16,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,190
699
155
1,283
13,272
6,333
0
5,182
8,070
12,441
0
W
Izanami
 
Izanami
9,663
5,978
0
2,014
7,810
2,983
2,292
2,381
5,429
0
36,561
L
Zhong Kui
Darktaker
Zhong Kui
6,599
634
0
3,811
8,953
5,397
0
2,926
5,607
40,077
0
L
Xbalanque
Detrinox
Xbalanque
9,205
4,419
0
2,347
9,043
1,997
0
2,541
6,412
0
36,973
W
8,858
824
1,698
2,682
6,772
2,610
661
2,627
4,145
53,241
0
L
Ao Kuang
Savvos
Ao Kuang
2,268
460
0
851
4,666
968
0
1,011
3,514
23,435
0
W
Khepri
SirLax
Khepri
2,982
272
2,416
2,772
9,530
4,487
222
2,145
7,305
12,498
0
W
Bakasura
SmokeW0lf
Bakasura
4,835
3,977
0
2,559
8,954
3,246
84
2,749
6,205
0
47,785
W
Mulan
SonoGame
Mulan
3,566
390
0
2,620
9,146
5,679
0
1,155
7,678
0
38,624
L
Chaac
Thalky
Chaac
5,790
626
0
4,020
5,775
3,428
0
180
5,595
0
47,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,375
Gold Earned
37,093
315
Minions Killed
369
0
Camps Cleared
0
1,032,833
Distance Traveled
1,181,535
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,427
452
17
1
0
226,698
4
W
Izanami
7,320
610
69
6
0
213,723
1
L
Zhong Kui
6,257
521
69
6
0
225,477
4
L
Xbalanque
6,120
510
61
5
0
191,933
0
W
Ra
8,099
675
100
8
0
271,394
7
L
Ao Kuang
5,634
470
54
5
0
155,115
3
W
Khepri
7,113
593
14
1
0
241,485
11
W
Bakasura
7,447
621
97
8
0
258,893
1
W
Mulan
7,114
593
89
7
0
196,040
1
L
Chaac
6,937
578
114
10
0
233,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role