Player Matchup

Achilles
Achilles
 
Achilles
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
LaceeGiraffe
Cernunnos
Level 102
God Stats
1W - 0L
1,372 SR
Queue Stats
1W - 2L
1,155 Elo+
Party 1
Nu Wa
Nu Wa
Mami Tsunami
Nu Wa
Level 145
God Stats
15W - 20L
1,505 SR
Queue Stats
98W - 119L
1,315 Elo+
Solo
Sylvanus
Sylvanus
MrSrCrix
Sylvanus
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 108
1,475 SR
1,394 Elo+

VS

Team Averages
Level 104
1,484 SR
1,378 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BlazingThud
Geb
Level 65
God Stats
0W - 1L
1,475 SR
Queue Stats
22W - 35L
1,286 Elo+
Solo
Ra
Ra
Fernando180x
Ra
Level 65
God Stats
0W - 2L
1,356 SR
Queue Stats
25W - 33L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
GameWizard612
Gilgamesh
Level 127
God Stats
12W - 6L
1,603 SR
Queue Stats
48W - 50L
1,366 Elo+
Solo
Artemis
Artemis
softkitten
Artemis
Level 104
God Stats
33W - 29L
1,487 SR
Queue Stats
204W - 205L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
8 / 0 / 7
9,982
907
11,115
9,247
9,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nike
 
Nike
15
4 / 0 / 8
9,225
839
6,840
10,064
9,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
LaceeGiraffe
Cernunnos
14
0 / 0 / 4
7,456
678
6,047
6,049
2,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 7
7,643
695
9,322
10,887
3,831
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
MrSrCrix
Sylvanus
14
4 / 1 / 6
8,827
802
11,480
10,467
8,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 1 / 0
6,565
597
4,808
6,250
2,202
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 4
7,341
667
5,085
14,307
12,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 2
6,419
584
5,097
9,266
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
GameWizard612
Gilgamesh
13
4 / 5 / 1
7,794
709
4,885
12,160
3,993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
softkitten
Artemis
12
1 / 6 / 2
6,878
625
8,052
10,838
3,551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
17
Kills
5
5
Deaths
17
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
0
7
11.5
W
Nike
 
Nike
4
0
8
8
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
L
0
2
4
1
L
0
3
2
0.33
L
Gilgamesh
GameWizard612
Gilgamesh
4
5
1
0.9
W
Cernunnos
LaceeGiraffe
Cernunnos
0
0
4
2
W
1
4
7
1.13
W
Sylvanus
MrSrCrix
Sylvanus
4
1
6
7
L
Artemis
softkitten
Artemis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,804
Damage
27,927
46,714
Taken
52,821
33,838
Mitigated
25,139
17,544
Healing
7,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,115
2,306
0
1,097
9,247
9,307
536
2,815
6,353
0
24,197
W
Nike
 
Nike
6,840
319
1,755
3,435
10,064
9,911
0
2,237
7,711
0
27,072
L
Morgan Le Fay
 
Morgan Le Fay
4,808
988
0
519
6,250
2,202
611
2,142
3,849
25,539
0
L
5,085
724
493
1,413
14,307
12,819
243
4,754
9,391
19,937
0
L
5,097
561
821
1,743
9,266
2,574
0
4,579
4,617
28,160
0
L
Gilgamesh
GameWizard612
Gilgamesh
4,885
1,444
0
1,421
12,160
3,993
0
5,943
6,039
0
14,042
W
Cernunnos
LaceeGiraffe
Cernunnos
6,047
2,726
0
1,507
6,049
2,300
1,251
3,288
2,667
0
26,945
W
9,322
3,611
323
3,986
10,887
3,831
1,231
3,553
7,230
27,403
0
W
Sylvanus
MrSrCrix
Sylvanus
11,480
2,558
1,704
3,737
10,467
8,489
102
2,921
7,376
23,115
0
L
Artemis
softkitten
Artemis
8,052
2,444
0
678
10,838
3,551
775
3,657
7,022
0
23,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,133
Gold Earned
34,997
215
Minions Killed
201
10
Camps Cleared
5
998,383
Distance Traveled
984,265
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,982
907
41
4
4
243,525
8
W
Nike
9,225
839
50
5
2
223,695
0
L
Morgan Le Fay
6,565
597
48
4
3
189,761
2
L
Geb
7,341
667
31
3
0
223,156
0
L
Ra
6,419
584
64
6
1
209,139
0
L
Gilgamesh
7,794
709
16
1
0
188,078
1
W
Cernunnos
7,456
678
60
5
1
184,216
4
W
Nu Wa
7,643
695
38
3
1
164,715
0
W
Sylvanus
8,827
802
26
2
2
182,232
0
L
Artemis
6,878
625
42
4
1
174,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role