Player Matchup

Artemis
Artemis
Pürplepunch
Artemis
Level 107
God Stats
7W - 2L
1,889 SR
Queue Stats
11W - 15L
1,533 Elo+
Party 1
Chaac
Chaac
Readymade4
Chaac
Level 152
God Stats
2W - 2L
1,633 SR
Queue Stats
361W - 333L
1,663 Elo+
Party 1
Discordia
Discordia
walkshow25
Discordia
Level 124
God Stats
24W - 30L
1,534 SR
Queue Stats
251W - 243L
1,480 Elo+
Party 1
Team Averages
Level 128
1,686 SR
1,559 Elo+

VS

Team Averages
Level 118
1,528 SR
1,545 Elo+
Gilgamesh
Gilgamesh
KoolaidJammer
Gilgamesh
Level 107
God Stats
4W - 4L
1,408 SR
Queue Stats
62W - 48L
1,581 Elo+
Party 2
Persephone
Persephone
SusWolf
Persephone
Level 103
God Stats
38W - 27L
1,636 SR
Queue Stats
201W - 235L
1,449 Elo+
Solo
King Arthur
King Arthur
YøYø
King Arthur
Level 144
God Stats
1W - 0L
1,539 SR
Queue Stats
68W - 51L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Pürplepunch
Artemis
14
2 / 7 / 9
11,159
656
8,977
13,896
4,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
16
13 / 7 / 2
13,110
771
17,085
21,027
22,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
walkshow25
Discordia
14
2 / 4 / 8
10,568
622
13,224
10,323
3,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KoolaidJammer
Gilgamesh
16
6 / 4 / 7
12,624
743
13,086
16,748
14,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
SusWolf
Persephone
16
5 / 6 / 7
13,124
772
16,092
15,032
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
YøYø
King Arthur
16
7 / 7 / 8
12,947
762
11,810
23,464
21,325
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
17
Kills
18
18
Deaths
17
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
KoolaidJammer
Gilgamesh
6
4
7
2.38
L
Artemis
Pürplepunch
Artemis
2
7
9
0.93
L
Chaac
13
7
2
2
W
Persephone
SusWolf
Persephone
5
6
7
1.42
W
King Arthur
YøYø
King Arthur
7
7
8
1.57
L
Discordia
walkshow25
Discordia
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,286
Damage
40,988
45,246
Taken
55,244
30,985
Mitigated
40,521
9,527
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
KoolaidJammer
Gilgamesh
13,086
4,000
0
3,522
16,748
14,167
2,108
4,646
12,102
0
69,059
L
Artemis
Pürplepunch
Artemis
8,977
3,338
190
2,094
13,896
4,776
0
5,033
8,863
0
22,286
L
Chaac
17,085
2,058
0
6,990
21,027
22,496
49
6,929
14,098
0
51,054
W
Persephone
SusWolf
Persephone
16,092
560
0
3,169
15,032
5,029
753
4,736
10,290
51,057
0
W
King Arthur
YøYø
King Arthur
11,810
2,677
381
4,538
23,464
21,325
174
4,821
18,055
0
37,965
L
Discordia
walkshow25
Discordia
13,224
1,021
0
253
10,323
3,713
745
4,211
6,112
38,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,837
Gold Earned
38,695
170
Minions Killed
194
3
Camps Cleared
11
908,779
Distance Traveled
927,627
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,624
743
77
5
7
323,186
7
L
Artemis
11,159
656
45
3
1
288,678
0
L
Chaac
13,110
771
74
4
1
320,783
3
W
Persephone
13,124
772
78
5
4
299,293
6
W
King Arthur
12,947
762
39
2
0
305,148
3
L
Discordia
10,568
622
51
3
1
299,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role