Player Matchup

Freya
Freya
BtrapM2000
Freya
Level 122
God Stats
1W - 4L
1,134 SR
Queue Stats
439W - 546L
1,374 Elo+
Party 1
Janus
Janus
Hunter_Syrax
Janus
Level 101
God Stats
0W - 2L
1,081 SR
Queue Stats
126W - 139L
1,411 Elo+
Solo
Ganesha
Ganesha
Real Savage Alf
Ganesha
Level 88
God Stats
77W - 98L
1,471 SR
Queue Stats
440W - 566L
1,368 Elo+
Party 1
Team Averages
Level 104
1,229 SR
1,384 Elo+

VS

Team Averages
Level 57
1,611 SR
1,619 Elo+
Achilles
Achilles
 
Achilles
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Angel_Butterfly_
Zeus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,637 Elo+
Party 2
Xing Tian
Xing Tian
Arkangel59
Xing Tian
Level 128
God Stats
4W - 0L
1,834 SR
Queue Stats
229W - 104L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
3 / 6 / 0
7,908
659
6,521
11,861
4,556
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 2
7,083
590
4,113
7,077
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 3
7,867
656
4,283
9,898
9,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
7 / 1 / 6
8,933
744
10,678
10,924
10,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 6
7,444
620
1,838
2,169
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Arkangel59
Xing Tian
14
5 / 2 / 7
8,870
739
10,737
10,242
7,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
13
13
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
1
6
10
W
1
0
6
4
W
Xing Tian
Arkangel59
Xing Tian
5
2
7
4.25
L
Freya
3
6
0
0.5
L
0
4
2
0.25
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,917
Damage
23,253
28,836
Taken
23,335
15,547
Mitigated
18,402
3,969
Healing
2,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,678
4,108
196
1,850
10,924
10,980
513
6,594
4,008
0
31,235
W
1,838
299
0
4
2,169
388
108
1,804
299
7,111
0
W
Xing Tian
Arkangel59
Xing Tian
10,737
774
0
385
10,242
7,034
531
6,107
3,921
30,220
0
L
Freya
6,521
1,690
0
1,635
11,861
4,556
0
5,649
6,212
20,105
0
L
4,113
32
0
1,294
7,077
1,950
0
3,088
3,989
20,506
0
L
4,283
368
0
1,040
9,898
9,041
0
4,439
5,459
18,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,858
Gold Earned
25,247
112
Minions Killed
124
4
Camps Cleared
5
621,496
Distance Traveled
544,644
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,933
744
56
5
2
213,384
0
W
Zeus
7,444
620
10
1
0
114,226
0
W
Xing Tian
8,870
739
58
5
3
217,034
2
L
Freya
7,908
659
42
4
2
193,471
0
L
Janus
7,083
590
68
6
2
197,080
3
L
Ganesha
7,867
656
2
0
0
230,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role