Player Matchup

Medusa
Medusa
AnjanathAnto
Medusa
Level 12
God Stats
3W - 2L
1,686 SR
Queue Stats
4W - 6L
1,403 Elo+
Party 2
Ymir
Ymir
GetP00PON7326
Ymir
Level 78
God Stats
37W - 28L
1,669 SR
Queue Stats
39W - 35L
1,596 Elo+
Party 2
Vamana
Vamana
OoKOurTOisoO
Vamana
Level 150
God Stats
1W - 0L
1,598 SR
Queue Stats
2W - 4L
1,286 Elo+
Party 2
Chang'e
Chang'e
Snoot Boopin
Chang'e
Level 35
God Stats
3W - 3L
1,536 SR
Queue Stats
13W - 18L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
Worser0vErCrAcK
Gilgamesh
Level 146
God Stats
7W - 7L
1,705 SR
Queue Stats
594W - 550L
1,595 Elo+
Party 2
Team Averages
Level 84
1,639 SR
1,465 Elo+

VS

Team Averages
Level 99
1,719 SR
1,656 Elo+
Cernunnos
Cernunnos
EirVents
Cernunnos
Level 89
God Stats
16W - 7L
1,845 SR
Queue Stats
33W - 23L
1,622 Elo+
Party 1
Kali
Kali
JWDAKILLER
Kali
Level 135
God Stats
4W - 1L
1,734 SR
Queue Stats
551W - 423L
1,685 Elo+
Party 1
Mulan
Mulan
SneakyJalapeno
Mulan
Level 132
God Stats
1W - 4L
1,500 SR
Queue Stats
129W - 100L
1,590 Elo+
Party 1
Kuzenbo
Kuzenbo
schroff
Kuzenbo
Level 47
God Stats
2W - 1L
1,793 SR
Queue Stats
248W - 78L
1,744 Elo+
Party 1
Sol
Sol
xReckless618
Sol
Level 92
God Stats
9W - 8L
1,723 SR
Queue Stats
170W - 132L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 1 / 3
8,544
570
8,685
11,217
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 4
7,996
533
3,819
7,797
8,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
14
0 / 2 / 2
7,886
526
7,719
10,005
7,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Snoot Boopin
Chang'e
13
1 / 2 / 4
8,177
545
10,125
9,385
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Worser0vErCrAcK
Gilgamesh
17
10 / 0 / 1
9,925
662
9,029
12,877
6,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EirVents
Cernunnos
13
1 / 1 / 0
7,512
501
4,447
7,555
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 4 / 1
7,295
486
4,531
11,187
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 4 / 0
7,740
516
9,737
14,444
10,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
schroff
Kuzenbo
12
1 / 1 / 1
7,497
500
6,460
12,392
12,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 5 / 2
7,728
515
5,485
10,286
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
5
5
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
1
3
3.5
L
Cernunnos
EirVents
Cernunnos
1
1
0
1
W
2
0
4
4
L
1
4
1
0.38
W
Vamana
0
2
2
0.5
L
2
4
0
0.5
W
Chang'e
Snoot Boopin
Chang'e
1
2
4
1.5
W
Gilgamesh
Worser0vErCrAcK
Gilgamesh
10
0
1
10.5
L
Kuzenbo
schroff
Kuzenbo
1
1
1
1.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,377
Damage
30,660
51,281
Taken
55,864
28,166
Mitigated
31,655
19,470
Healing
14,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,685
3,707
0
4,468
11,217
3,274
98
1,432
9,785
0
77,175
L
Cernunnos
EirVents
Cernunnos
4,447
1,401
0
3,107
7,555
1,899
812
1,242
6,249
0
48,551
W
3,819
1,068
0
970
7,797
8,112
32
3,034
4,723
31,209
0
L
4,531
1,952
0
1,527
11,187
3,299
0
1,272
9,821
0
44,386
W
Vamana
7,719
3,419
0
5,201
10,005
7,191
0
0
9,309
0
51,320
L
9,737
1,793
0
4,792
14,444
10,992
0
1,516
12,111
0
53,048
W
Chang'e
Snoot Boopin
Chang'e
10,125
491
865
4,558
9,385
3,342
160
4,620
4,680
58,964
0
W
Gilgamesh
Worser0vErCrAcK
Gilgamesh
9,029
3,123
0
3,408
12,877
6,247
0
3,022
9,743
0
82,717
L
Kuzenbo
schroff
Kuzenbo
6,460
2,538
0
1,748
12,392
12,612
132
4,331
7,829
24,574
0
L
5,485
2,291
0
3,188
10,286
2,853
1,282
4,871
5,089
58,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,528
Gold Earned
37,772
551
Minions Killed
448
0
Camps Cleared
0
1,571,530
Distance Traveled
1,478,698
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,544
570
144
10
0
295,613
3
L
Cernunnos
7,512
501
107
7
0
270,922
6
W
Ymir
7,996
533
53
4
0
308,445
4
L
Kali
7,295
486
86
6
0
315,724
5
W
Vamana
7,886
526
110
7
0
304,727
4
L
Mulan
7,740
516
99
7
0
292,507
2
W
Chang'e
8,177
545
119
8
0
289,999
3
W
Gilgamesh
9,925
662
125
8
0
372,746
3
L
Kuzenbo
7,497
500
36
2
0
330,212
1
L
Sol
7,728
515
120
8
0
269,333
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role