Player Matchup

Sylvanus
Sylvanus
Aflo
Sylvanus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
LittleDemon04
Sun Wukong
Level 84
God Stats
9W - 8L
1,436 SR
Queue Stats
67W - 90L
1,404 Elo+
Solo
Artemis
Artemis
RoomBoom
Artemis
Level 7
God Stats
1W - 0L
1,725 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
TheYellowRaven
Anubis
Level 18
God Stats
1W - 0L
1,725 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Thanatos
Thanatos
XxDisexX
Thanatos
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 51
1,577 SR
1,481 Elo+

VS

Team Averages
Level 76
1,473 SR
1,419 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BeetleWave486
Sol
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 71L
1,427 Elo+
Party 3
King Arthur
King Arthur
Lellens
King Arthur
Level 43
God Stats
0W - 2L
1,270 SR
Queue Stats
36W - 46L
1,367 Elo+
Party 3
Danzaburou
Danzaburou
NoNLuiaZefix
Danzaburou
Level 69
God Stats
4W - 6L
1,500 SR
Queue Stats
134W - 163L
1,401 Elo+
Party 2
Xing Tian
Xing Tian
shaonohi
Xing Tian
Level 69
God Stats
9W - 10L
1,597 SR
Queue Stats
139W - 175L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aflo
Sylvanus
8
0 / 0 / 3
5,254
525
2,673
4,311
2,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
LittleDemon04
Sun Wukong
12
1 / 0 / 2
6,997
700
5,556
5,523
3,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
RoomBoom
Artemis
9
2 / 0 / 1
5,306
531
5,632
4,999
1,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 0 / 1
5,998
600
2,524
4,003
1,673
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
XxDisexX
Thanatos
9
4 / 0 / 1
6,038
604
3,660
6,419
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
5
0 / 0 / 0
4,181
418
241
2,812
573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 2 / 0
5,204
520
3,564
5,944
1,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Lellens
King Arthur
9
0 / 3 / 0
4,811
481
3,920
9,684
4,688
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
NoNLuiaZefix
Danzaburou
8
0 / 1 / 0
4,513
451
3,264
4,783
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
shaonohi
Xing Tian
7
0 / 2 / 0
4,558
456
1,346
7,675
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
8
Kills
0
0
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
W
Sylvanus
Aflo
Sylvanus
0
0
3
1.5
L
0
2
0
0
L
King Arthur
Lellens
King Arthur
0
3
0
0
W
Sun Wukong
LittleDemon04
Sun Wukong
1
0
2
2
L
Danzaburou
NoNLuiaZefix
Danzaburou
0
1
0
0
W
Artemis
RoomBoom
Artemis
2
0
1
2.5
W
1
0
1
1.5
W
Thanatos
XxDisexX
Thanatos
4
0
1
4.5
L
Xing Tian
shaonohi
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,045
Damage
12,335
25,255
Taken
30,898
11,238
Mitigated
10,498
15,727
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
241
103
0
1,848
2,812
573
0
82
2,730
0
12,212
W
Sylvanus
Aflo
Sylvanus
2,673
1,082
2,079
2,740
4,311
2,865
154
1,098
3,213
14,322
0
L
3,564
437
0
1,783
5,944
1,239
0
2,496
3,448
22,286
2,876
L
King Arthur
Lellens
King Arthur
3,920
646
0
2,177
9,684
4,688
0
0
9,080
0
20,145
W
Sun Wukong
LittleDemon04
Sun Wukong
5,556
1,353
0
1,835
5,523
3,117
0
0
5,028
0
42,361
L
Danzaburou
NoNLuiaZefix
Danzaburou
3,264
1,065
0
2,120
4,783
1,096
0
1,107
3,676
0
23,039
W
Artemis
RoomBoom
Artemis
5,632
3,300
0
776
4,999
1,575
25
756
4,243
0
26,580
W
2,524
353
0
1,552
4,003
1,673
846
2,274
1,729
28,532
0
W
Thanatos
XxDisexX
Thanatos
3,660
1,036
0
6,745
6,419
2,008
0
633
5,786
0
24,385
L
Xing Tian
shaonohi
Xing Tian
1,346
108
0
2,210
7,675
2,902
0
1,512
6,163
6,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,593
Gold Earned
23,267
302
Minions Killed
186
0
Camps Cleared
0
951,390
Distance Traveled
820,053
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,181
418
31
3
0
71,450
0
W
Sylvanus
5,254
525
25
3
0
162,156
4
L
Sol
5,204
520
51
5
0
187,007
0
L
King Arthur
4,811
481
40
4
0
172,949
0
W
Sun Wukong
6,997
700
103
10
0
181,679
1
L
Danzaburou
4,513
451
54
5
0
185,245
4
W
Artemis
5,306
531
54
5
0
198,628
5
W
Anubis
5,998
600
68
7
0
178,760
3
W
Thanatos
6,038
604
52
5
0
230,167
1
L
Xing Tian
4,558
456
10
1
0
203,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role