Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
FATdoodoostain
Athena
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 47L
1,536 Elo+
Party 1
Arachne
Arachne
FitLikeABigMac
Arachne
Level 124
God Stats
2W - 0L
1,813 SR
Queue Stats
152W - 120L
1,572 Elo+
Party 1
Sun Wukong
Sun Wukong
LilCletus
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,685 Elo+
Party 1
Izanami
Izanami
MUSTY JUICES
Izanami
Level 148
God Stats
4W - 1L
1,713 SR
Queue Stats
207W - 164L
1,539 Elo+
Party 1
Team Averages
Level 111
1,605 SR
1,566 Elo+

VS

Team Averages
Level 116
1,519 SR
1,495 Elo+
Sun Wukong
Sun Wukong
Edcamm
Sun Wukong
Level 130
God Stats
0W - 1L
1,658 SR
Queue Stats
71W - 86L
1,439 Elo+
Party 2
Tyr
Tyr
JHhAaWwK
Tyr
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 43L
1,538 Elo+
Party 2
Zhong Kui
Zhong Kui
KILLA03_HELLGANG
Zhong Kui
Level 151
God Stats
3W - 4L
1,476 SR
Queue Stats
393W - 403L
1,410 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kazual666
Morgan Le Fay
Level 22
God Stats
0W - 1L
1,466 SR
Queue Stats
6W - 5L
1,562 Elo+
Party 2
Tiamat
Tiamat
Vangoghear
Tiamat
Level 149
God Stats
5W - 5L
1,492 SR
Queue Stats
680W - 691L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
3 / 4 / 19
10,810
832
6,152
17,457
18,347
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
5 / 4 / 21
11,962
920
13,966
24,644
34,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 6 / 5
9,345
719
10,760
14,399
6,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
LilCletus
Sun Wukong
17
6 / 4 / 13
10,409
801
10,415
13,864
13,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
MUSTY JUICES
Izanami
20
12 / 2 / 13
12,217
940
22,533
10,502
5,484
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Edcamm
Sun Wukong
16
2 / 5 / 13
9,581
737
15,417
15,218
18,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
7 / 4 / 11
11,502
885
14,619
18,785
17,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
15
2 / 7 / 5
9,065
697
12,782
15,544
10,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Kazual666
Morgan Le Fay
14
4 / 8 / 6
9,750
750
11,448
13,301
4,635
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
Vangoghear
Tiamat
17
5 / 6 / 6
10,162
782
11,494
12,231
7,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
61
29
Kills
20
20
Deaths
30
71
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
4
19
3.13
L
Sun Wukong
Edcamm
Sun Wukong
2
5
13
1.7
W
5
4
21
3.88
W
3
6
5
0.92
L
7
4
11
3.13
L
Zhong Kui
2
7
5
0.64
L
Morgan Le Fay
Kazual666
Morgan Le Fay
4
8
6
0.88
W
Sun Wukong
LilCletus
Sun Wukong
6
4
13
3.13
W
Izanami
MUSTY JUICES
Izanami
12
2
13
9.25
L
Tiamat
Vangoghear
Tiamat
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,826
Damage
65,760
80,866
Taken
75,079
78,816
Mitigated
58,622
31,467
Healing
26,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,152
1,619
4,205
6,648
17,457
18,347
603
8,655
8,132
0
9,468
L
Sun Wukong
Edcamm
Sun Wukong
15,417
2,482
2,405
3,897
15,218
18,507
748
2,904
12,111
1,552
26,590
W
13,966
3,532
1,653
6,151
24,644
34,526
657
9,771
13,549
25,530
0
W
10,760
5,925
1,442
4,033
14,399
6,970
462
6,784
7,062
0
19,638
L
14,619
2,099
1,925
8,317
18,785
17,830
589
3,767
14,516
0
24,664
L
Zhong Kui
12,782
2,432
679
3,299
15,544
10,490
866
4,119
11,234
23,446
0
L
Morgan Le Fay
Kazual666
Morgan Le Fay
11,448
2,411
974
1,511
13,301
4,635
382
1,145
12,071
21,302
0
W
Sun Wukong
LilCletus
Sun Wukong
10,415
1,629
1,741
3,842
13,864
13,489
513
6,550
6,577
1,425
16,730
W
Izanami
MUSTY JUICES
Izanami
22,533
12,156
146
1,606
10,502
5,484
3,594
4,192
5,998
0
61,845
L
Tiamat
Vangoghear
Tiamat
11,494
712
1,321
2,310
12,231
7,160
613
2,592
9,631
26,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,743
Gold Earned
50,060
157
Minions Killed
159
0
Camps Cleared
0
1,141,937
Distance Traveled
1,092,807
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,810
832
9
1
0
256,714
3
L
Sun Wukong
9,581
737
30
2
0
253,346
3
W
Athena
11,962
920
24
2
0
254,614
3
W
Arachne
9,345
719
21
2
0
213,526
0
L
Tyr
11,502
885
42
3
0
267,701
0
L
Zhong Kui
9,065
697
35
3
0
185,180
0
L
Morgan Le Fay
9,750
750
15
1
0
178,073
0
W
Sun Wukong
10,409
801
18
1
0
199,975
1
W
Izanami
12,217
940
85
7
0
217,108
0
L
Tiamat
10,162
782
37
3
0
208,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role