Player Matchup

Set
Set
Daydreck
Set
Level 66
God Stats
107W - 111L
1,521 SR
Queue Stats
181W - 170L
1,466 Elo+
Party 1
Merlin
Merlin
Draermore
Merlin
Level 153
God Stats
5W - 5L
1,485 SR
Queue Stats
401W - 350L
1,598 Elo+
Party 1
Cerberus
Cerberus
MinusDaMinns
Cerberus
Level 24
God Stats
33W - 31L
1,482 SR
Queue Stats
60W - 65L
1,401 Elo+
Party 1
Cernunnos
Cernunnos
SkinnyVanilla14
Cernunnos
Level 105
God Stats
23W - 20L
1,537 SR
Queue Stats
223W - 190L
1,533 Elo+
Party 1
Sun Wukong
Sun Wukong
TTvAlexTheHotDog
Sun Wukong
Level 38
God Stats
2W - 1L
1,603 SR
Queue Stats
5W - 10L
1,358 Elo+
Solo
Team Averages
Level 77
1,526 SR
1,471 Elo+

VS

Team Averages
Level 54
1,498 SR
1,512 Elo+
Khepri
Khepri
Dohya
Khepri
Level 128
God Stats
0W - 1L
1,511 SR
Queue Stats
165W - 142L
1,573 Elo+
Party 2
Merlin
Merlin
Omegarang
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,581 Elo+
Party 3
Camazotz
Camazotz
TheBaniner
Camazotz
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,437 Elo+
Solo
Guan Yu
Guan Yu
Ulfuin
Guan Yu
Level 74
God Stats
2W - 4L
1,477 SR
Queue Stats
101W - 115L
1,446 Elo+
Party 3
Medusa
Medusa
WesEntreri
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 8
11,841
564
11,561
15,395
6,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Draermore
Merlin
20
15 / 3 / 6
13,478
642
19,684
9,805
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
MinusDaMinns
Cerberus
14
0 / 2 / 17
9,934
473
5,640
17,324
17,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
SkinnyVanilla14
Cernunnos
18
6 / 3 / 6
11,528
549
14,253
14,490
4,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
TTvAlexTheHotDog
Sun Wukong
15
3 / 3 / 8
10,526
501
5,923
11,969
9,027
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dohya
Khepri
12
1 / 6 / 2
7,940
378
6,361
14,271
10,454
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
Omegarang
Merlin
14
0 / 7 / 1
8,378
399
4,894
11,213
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
TheBaniner
Camazotz
13
4 / 12 / 4
8,925
425
11,554
19,374
6,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Ulfuin
Guan Yu
17
6 / 3 / 1
11,484
547
14,946
19,699
25,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
WesEntreri
Medusa
14
1 / 5 / 1
8,522
406
7,766
11,995
2,880
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
21
33
Kills
12
14
Deaths
33
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
3
8
4.33
L
Khepri
Dohya
Khepri
1
6
2
0.33
W
Merlin
Draermore
Merlin
15
3
6
6
W
Cerberus
MinusDaMinns
Cerberus
0
2
17
4.25
L
Merlin
Omegarang
Merlin
0
7
1
0.07
W
Cernunnos
SkinnyVanilla14
Cernunnos
6
3
6
3
W
Sun Wukong
TTvAlexTheHotDog
Sun Wukong
3
3
8
2.33
L
Camazotz
TheBaniner
Camazotz
4
12
4
0.5
L
Guan Yu
Ulfuin
Guan Yu
6
3
1
2.17
L
Medusa
WesEntreri
Medusa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,061
Damage
45,521
68,983
Taken
76,552
42,339
Mitigated
49,192
19,953
Healing
18,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,561
5,517
0
2,483
15,395
6,681
942
1,967
13,138
0
86,492
L
Khepri
Dohya
Khepri
6,361
364
124
909
14,271
10,454
0
4,481
9,790
35,204
0
W
Merlin
Draermore
Merlin
19,684
453
260
2,010
9,805
4,345
2,070
2,743
6,727
92,824
0
W
Cerberus
MinusDaMinns
Cerberus
5,640
798
0
6,027
17,324
17,683
358
3,039
13,792
20,298
0
L
Merlin
Omegarang
Merlin
4,894
537
0
748
11,213
4,116
0
7,104
4,109
43,476
0
W
Cernunnos
SkinnyVanilla14
Cernunnos
14,253
7,859
220
8,155
14,490
4,603
2,498
2,849
11,550
0
90,779
W
Sun Wukong
TTvAlexTheHotDog
Sun Wukong
5,923
2,301
0
798
11,969
9,027
2,299
2,145
9,161
0
48,857
L
Camazotz
TheBaniner
Camazotz
11,554
3,464
0
5,072
19,374
6,033
0
6,789
12,585
0
32,926
L
Guan Yu
Ulfuin
Guan Yu
14,946
1,653
1,026
7,619
19,699
25,709
302
5,224
14,475
8,008
54,549
L
Medusa
WesEntreri
Medusa
7,766
2,994
0
2,622
11,995
2,880
144
1,726
10,269
0
54,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,307
Gold Earned
45,249
568
Minions Killed
384
0
Camps Cleared
0
1,952,139
Distance Traveled
1,903,472
12
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,841
564
123
6
0
423,063
1
L
Khepri
7,940
378
49
2
0
393,577
18
W
Merlin
13,478
642
168
8
0
382,261
1
W
Cerberus
9,934
473
35
2
0
389,799
4
L
Merlin
8,378
399
92
4
0
358,563
12
W
Cernunnos
11,528
549
149
7
0
337,588
4
W
Sun Wukong
10,526
501
93
4
0
419,428
2
L
Camazotz
8,925
425
32
2
0
401,080
3
L
Guan Yu
11,484
547
107
5
0
377,778
1
L
Medusa
8,522
406
104
5
0
372,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role