Player Matchup

Geb
Geb
Fredmercury65
Geb
Level 147
God Stats
1W - 0L
1,439 SR
Queue Stats
60W - 52L
1,473 Elo+
Solo
Medusa
Medusa
N7NES_007
Medusa
Level 87
God Stats
4W - 3L
1,433 SR
Queue Stats
58W - 56L
1,434 Elo+
Party 2
Fenrir
Fenrir
Vico_br01
Fenrir
Level 142
God Stats
3W - 2L
1,550 SR
Queue Stats
122W - 129L
1,423 Elo+
Party 2
Discordia
Discordia
foofooo
Discordia
Level 143
God Stats
13W - 7L
1,634 SR
Queue Stats
824W - 867L
1,445 Elo+
Solo
Ra
Ra
josephxz69
Ra
Level 109
God Stats
1W - 0L
1,423 SR
Queue Stats
16W - 12L
1,454 Elo+
Solo
Team Averages
Level 126
1,496 SR
1,446 Elo+

VS

Team Averages
Level 83
1,601 SR
1,381 Elo+
Anubis
Anubis
CrampedFetus
Anubis
Level 120
God Stats
61W - 56L
1,570 SR
Queue Stats
255W - 293L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
GodlyFetus
Kukulkan
Level 95
God Stats
104W - 111L
1,494 SR
Queue Stats
404W - 433L
1,389 Elo+
Party 1
Ymir
Ymir
NewWorldz
Ymir
Level 25
God Stats
0W - 1L
1,764 SR
Queue Stats
0W - 2L
1,202 Elo+
Solo
Artemis
Artemis
dodysmoQ
Artemis
Level 111
God Stats
30W - 22L
1,545 SR
Queue Stats
507W - 542L
1,386 Elo+
Solo
Loki
Loki
zllAristillz
Loki
Level 63
God Stats
3W - 1L
1,633 SR
Queue Stats
7W - 8L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 16
12,486
780
10,961
17,998
24,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
N7NES_007
Medusa
17
2 / 3 / 15
10,869
679
8,624
12,505
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Vico_br01
Fenrir
19
6 / 2 / 15
11,989
749
10,830
13,883
10,240
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
foofooo
Discordia
20
8 / 1 / 14
12,742
796
20,938
9,770
4,181
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 2 / 11
12,840
803
17,091
11,851
4,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
4 / 7 / 2
11,638
727
18,149
19,268
11,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
GodlyFetus
Kukulkan
18
3 / 3 / 2
11,292
706
13,366
10,024
4,905
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
17
0 / 5 / 6
10,403
650
5,501
21,639
20,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
dodysmoQ
Artemis
16
0 / 6 / 4
9,491
593
10,901
13,844
5,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 5 / 1
9,128
571
6,839
13,062
5,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
23
26
Kills
8
8
Deaths
26
71
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
7
2
0.71
W
4
0
16
12
L
Kukulkan
GodlyFetus
Kukulkan
3
3
2
1.33
W
Medusa
N7NES_007
Medusa
2
3
15
3.17
L
Ymir
0
5
6
0.6
W
Fenrir
Vico_br01
Fenrir
6
2
15
6.75
L
Artemis
dodysmoQ
Artemis
0
6
4
0.33
W
Discordia
foofooo
Discordia
8
1
14
15
W
6
2
11
5.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,444
Damage
54,756
66,007
Taken
77,837
48,289
Mitigated
47,916
16,977
Healing
7,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
18,149
428
0
4,028
19,268
11,180
577
11,803
7,203
59,007
0
W
10,961
461
1,000
4,421
17,998
24,646
271
8,856
9,142
24,005
0
L
Kukulkan
GodlyFetus
Kukulkan
13,366
402
0
1,016
10,024
4,905
0
5,732
4,064
50,611
0
W
Medusa
N7NES_007
Medusa
8,624
2,729
0
1,589
12,505
4,430
1,150
7,737
4,768
0
31,631
L
Ymir
5,501
397
0
2,360
21,639
20,937
0
13,792
7,569
19,009
0
W
Fenrir
Vico_br01
Fenrir
10,830
2,004
0
1,082
13,883
10,240
252
7,592
6,291
0
33,275
L
Artemis
dodysmoQ
Artemis
10,901
4,769
0
250
13,844
5,593
311
11,289
2,325
0
38,222
W
Discordia
foofooo
Discordia
20,938
1,142
0
1,029
9,770
4,181
549
4,876
4,894
51,849
0
W
17,091
754
3,427
4,429
11,851
4,792
160
7,955
3,896
52,752
0
L
6,839
1,176
0
0
13,062
5,301
0
5,760
6,424
0
26,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,926
Gold Earned
51,952
335
Minions Killed
358
6
Camps Cleared
11
1,452,414
Distance Traveled
1,325,334
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,638
727
117
7
4
235,539
0
W
Geb
12,486
780
21
1
0
290,459
1
L
Kukulkan
11,292
706
118
7
1
294,138
3
W
Medusa
10,869
679
57
4
0
270,933
6
L
Ymir
10,403
650
29
2
0
283,431
2
W
Fenrir
11,989
749
52
3
1
328,889
2
L
Artemis
9,491
593
53
3
3
230,033
2
W
Discordia
12,742
796
87
5
0
280,594
1
W
Ra
12,840
803
118
7
5
281,539
0
L
Loki
9,128
571
41
3
3
282,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role