Player Matchup

He Bo
He Bo
BolivianDevil
He Bo
Level 106
God Stats
1W - 1L
1,724 SR
Queue Stats
650W - 697L
1,459 Elo+
Solo
Cliodhna
Cliodhna
DAVYDKILLER
Cliodhna
Level 67
God Stats
7W - 5L
1,275 SR
Queue Stats
141W - 142L
1,483 Elo+
Party 2
Artemis
Artemis
jam617letsgo
Artemis
Level 52
God Stats
19W - 11L
1,531 SR
Queue Stats
174W - 190L
1,403 Elo+
Solo
Ra
Ra
x Spidey x Noob
Ra
Level 158
God Stats
0W - 1L
1,699 SR
Queue Stats
8W - 7L
1,576 Elo+
Solo
Artio
Artio
xDarkDuskyx
Artio
Level 71
God Stats
1W - 2L
1,531 SR
Queue Stats
90W - 98L
1,465 Elo+
Party 2
Team Averages
Level 91
1,552 SR
1,478 Elo+

VS

Team Averages
Level 101
1,506 SR
1,452 Elo+
Bellona
Bellona
Bottled Yeet
Bellona
Level 121
God Stats
1W - 1L
1,415 SR
Queue Stats
120W - 118L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
NEVERxFORGET
Gilgamesh
Level 83
God Stats
3W - 3L
1,611 SR
Queue Stats
131W - 137L
1,451 Elo+
Party 3
Athena
Athena
Pequeshiro
Athena
Level 148
God Stats
19W - 32L
1,380 SR
Queue Stats
251W - 235L
1,433 Elo+
Solo
Anubis
Anubis
Presentfox87724
Anubis
Level 54
God Stats
4W - 0L
1,690 SR
Queue Stats
11W - 8L
1,466 Elo+
Party 1
Neith
Neith
SincerelySavage_
Neith
Level 100
God Stats
3W - 5L
1,437 SR
Queue Stats
240W - 246L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 2
10,880
495
14,766
19,646
5,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
DAVYDKILLER
Cliodhna
10
2 / 2 / 1
8,063
367
3,904
9,565
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artemis
jam617letsgo
Artemis
15
1 / 6 / 1
9,418
428
7,760
15,806
4,841
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 2 / 2
8,490
386
5,979
7,172
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 7 / 2
7,400
336
3,413
17,070
6,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bottled Yeet
Bellona
19
4 / 3 / 7
13,097
595
12,408
18,306
15,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
NEVERxFORGET
Gilgamesh
18
7 / 3 / 5
12,789
581
8,911
17,461
8,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Pequeshiro
Athena
17
1 / 1 / 9
11,805
537
5,452
21,911
27,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 1 / 4
12,295
559
8,868
13,163
6,101
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 0 / 4
13,371
608
13,030
8,528
4,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
7
Kills
25
25
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
W
Bellona
Bottled Yeet
Bellona
4
3
7
2.5
L
Cliodhna
DAVYDKILLER
Cliodhna
2
2
1
1.25
W
Gilgamesh
NEVERxFORGET
Gilgamesh
7
3
5
3.17
W
Athena
Pequeshiro
Athena
1
1
9
5.5
W
6
1
4
8
W
7
0
4
9
L
Artemis
jam617letsgo
Artemis
1
6
1
0.25
L
0
2
2
0.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,822
Damage
48,669
69,259
Taken
79,369
20,968
Mitigated
62,509
17,675
Healing
29,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,766
928
0
4,415
19,646
5,173
364
5,435
14,211
84,547
0
W
Bellona
Bottled Yeet
Bellona
12,408
3,228
0
6,497
18,306
15,636
5,164
9,283
8,937
0
75,979
L
Cliodhna
DAVYDKILLER
Cliodhna
3,904
334
0
3,020
9,565
2,236
0
683
8,882
0
30,265
W
Gilgamesh
NEVERxFORGET
Gilgamesh
8,911
1,965
0
6,790
17,461
8,702
0
4,895
12,446
0
93,206
W
Athena
Pequeshiro
Athena
5,452
1,308
321
5,997
21,911
27,837
1,206
4,971
16,820
39,877
0
W
8,868
311
0
5,917
13,163
6,101
3,725
9,436
3,547
64,371
0
W
13,030
4,303
0
3,621
8,528
4,233
6,835
593
7,935
0
106,394
L
Artemis
jam617letsgo
Artemis
7,760
4,377
0
3,419
15,806
4,841
0
2,203
13,603
0
56,221
L
5,979
748
894
2,925
7,172
2,144
0
1,891
5,281
47,945
0
L
3,413
663
484
2,518
17,070
6,574
0
4,108
12,962
21,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,251
Gold Earned
63,357
435
Minions Killed
539
0
Camps Cleared
0
1,685,915
Distance Traveled
2,103,184
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,880
495
148
7
0
332,460
4
W
Bellona
13,097
595
108
5
0
434,576
4
L
Cliodhna
8,063
367
58
3
0
279,456
0
W
Gilgamesh
12,789
581
117
5
0
440,449
3
W
Athena
11,805
537
48
2
0
445,311
0
W
Anubis
12,295
559
99
5
0
387,933
2
W
Neith
13,371
608
167
8
0
394,915
2
L
Artemis
9,418
428
98
4
0
339,311
3
L
Ra
8,490
386
90
4
0
360,977
3
L
Artio
7,400
336
41
2
0
373,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role