Player Matchup

Set
Set
Carebearhype
Set
Level 127
God Stats
1W - 1L
1,596 SR
Queue Stats
11W - 15L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
DemonSlayerAsta
Danzaburou
Level 149
God Stats
1W - 0L
1,849 SR
Queue Stats
8W - 13L
1,387 Elo+
Party 2
Persephone
Persephone
Lexaferd
Persephone
Level 142
God Stats
1W - 1L
1,543 SR
Queue Stats
7W - 13L
1,450 Elo+
Party 1
Kuzenbo
Kuzenbo
Zeldoriis
Kuzenbo
Level 105
God Stats
1W - 0L
1,301 SR
Queue Stats
3W - 5L
1,326 Elo+
Party 2
Team Averages
Level 131
1,572 SR
1,413 Elo+

VS

Team Averages
Level 119
1,495 SR
1,411 Elo+
Freya
Freya
Ashbringer-4
Freya
Level 133
God Stats
0W - 1L
1,602 SR
Queue Stats
16W - 22L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Mrquacksalot603
Cthulhu
Level 152
God Stats
13W - 13L
1,572 SR
Queue Stats
25W - 29L
1,452 Elo+
Party 3
Ravana
Ravana
XOTheHostXO
Ravana
Level 159
God Stats
3W - 3L
1,452 SR
Queue Stats
285W - 374L
1,426 Elo+
Party 3
Nu Wa
Nu Wa
russki779
Nu Wa
Level 30
God Stats
1W - 2L
1,352 SR
Queue Stats
3W - 6L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 3
10,869
836
15,519
14,457
9,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
DemonSlayerAsta
Danzaburou
18
7 / 1 / 5
12,472
959
17,814
17,395
8,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Lexaferd
Persephone
15
0 / 1 / 5
9,831
756
10,215
6,889
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
Zeldoriis
Kuzenbo
15
1 / 2 / 8
10,501
808
7,340
18,324
25,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 0
9,875
760
9,611
15,912
5,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 2
9,987
768
11,845
19,168
15,247
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
14
0 / 4 / 3
8,890
684
4,960
12,675
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
russki779
Nu Wa
12
0 / 7 / 2
7,895
607
7,514
9,048
2,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
16
Kills
5
5
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
8
1
3
9.5
W
Danzaburou
DemonSlayerAsta
Danzaburou
7
1
5
9.5
W
Persephone
Lexaferd
Persephone
0
1
5
2.5
L
3
1
2
4
L
Ravana
0
4
3
0.38
W
Kuzenbo
Zeldoriis
Kuzenbo
1
2
8
2.5
L
Nu Wa
russki779
Nu Wa
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,888
Damage
33,930
57,065
Taken
56,803
46,531
Mitigated
28,498
21,810
Healing
13,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,611
3,165
0
4,487
15,912
5,118
0
2,356
13,179
39,296
0
W
15,519
3,955
1,257
5,287
14,457
9,848
612
7,698
6,759
0
43,418
W
Danzaburou
DemonSlayerAsta
Danzaburou
17,814
11,232
0
8,331
17,395
8,684
5,034
8,484
8,911
0
71,767
W
Persephone
Lexaferd
Persephone
10,215
477
0
1,108
6,889
2,662
765
5,069
1,819
37,632
0
L
11,845
392
688
4,525
19,168
15,247
0
9,193
9,301
46,780
0
L
Ravana
4,960
1,196
747
2,150
12,675
5,866
290
4,213
8,087
0
29,107
W
Kuzenbo
Zeldoriis
Kuzenbo
7,340
2,829
1,324
4,503
18,324
25,337
1,203
8,435
9,889
19,034
0
L
Nu Wa
russki779
Nu Wa
7,514
1,092
288
306
9,048
2,267
0
1,828
6,998
16,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,673
Gold Earned
36,647
270
Minions Killed
242
11
Camps Cleared
11
1,079,009
Distance Traveled
866,040
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,875
760
75
6
4
219,848
2
W
Set
10,869
836
72
6
3
298,232
0
W
Danzaburou
12,472
959
123
9
4
251,581
0
W
Persephone
9,831
756
57
4
3
263,712
3
L
Cthulhu
9,987
768
86
7
1
261,222
3
L
Ravana
8,890
684
61
5
6
227,586
2
W
Kuzenbo
10,501
808
18
1
1
265,484
1
L
Nu Wa
7,895
607
20
2
0
157,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role