Player Matchup

Anubis
Anubis
Platinum III
SimplyPlain-
Anubis
Platinum III
Level 120
God Stats
10W - 6L
1,732 SR
Queue Stats
74W - 76L
1,669 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,732 SR
1,669 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 89
1,591 SR
1,516 MMR
Kali
Kali
Gold IV
tostada_saturada
Kali
Gold IV
Level 89
God Stats
24W - 7L
1,591 SR
Queue Stats
37W - 35L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
3 / 1 / 0
5,298
1,060
2,895
3,479
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SolIzanamiChronosHou YiBastet

VS

Bans
UllrSetMedusaAh Muzen CabSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,732
946
2,517
6,002
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
1
0
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,895
Damage
2,517
3,479
Taken
6,002
1,610
Mitigated
2,140
1,461
Healing
1,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
2,895
669
0
1,461
3,479
1,610
219
102
3,377
19,706
1,559
L
2,517
1,013
0
1,477
6,002
2,140
0
2,892
3,110
0
14,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,298
Gold Earned
4,732
47
Minions Killed
27
3
Camps Cleared
2
93,846
Distance Traveled
113,082
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,298
1,060
47
9
3
93,846
2
L
Kali
4,732
946
27
5
2
113,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role