Player Matchup

Apollo
Apollo
 
Apollo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
ArodCaliber
Ao Kuang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
780W - 458L
1,806 Elo+
Party 2
Chaac
Chaac
GeN x AvEnGeD
Chaac
Level 126
God Stats
41W - 7L
1,864 SR
Queue Stats
1,253W - 557L
1,862 Elo+
Party 2
Athena
Athena
ItzNotCharlo
Athena
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 0L
1,988 Elo+
Party 2
Da Ji
Da Ji
sutaita8555
Da Ji
Level 145
God Stats
47W - 4L
1,933 SR
Queue Stats
579W - 193L
1,971 Elo+
Party 2
Team Averages
Level 112
1,659 SR
1,825 Elo+

VS

Team Averages
Level 36
1,562 SR
1,458 Elo+
Kukulkan
Kukulkan
DiamondDeity
Kukulkan
Level 61
God Stats
54W - 27L
1,679 SR
Queue Stats
93W - 80L
1,548 Elo+
Party 1
Da Ji
Da Ji
How ideal
Da Ji
Level 42
God Stats
4W - 5L
1,635 SR
Queue Stats
55W - 50L
1,510 Elo+
Party 1
Bellona
Bellona
How zonked
Bellona
Level 33
God Stats
30W - 15L
1,678 SR
Queue Stats
38W - 34L
1,482 Elo+
Party 1
Ares
Ares
Ktisbatman
Ares
Level 5
God Stats
5W - 9L
1,452 SR
Queue Stats
12W - 15L
1,433 Elo+
Party 1
Artemis
Artemis
tabru23
Artemis
Level 37
God Stats
75W - 88L
1,364 SR
Queue Stats
75W - 88L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
11 / 1 / 16
10,740
1,193
11,292
7,200
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
ArodCaliber
Ao Kuang
18
8 / 0 / 29
10,500
1,167
15,779
10,834
6,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
6 / 2 / 20
10,688
1,188
12,298
13,310
7,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
17
7 / 0 / 32
10,975
1,219
13,375
11,525
11,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
14 / 0 / 22
11,437
1,271
20,262
9,831
5,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

344

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DiamondDeity
Kukulkan
14
1 / 5 / 0
8,799
978
12,491
10,883
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Da Ji
How ideal
Da Ji
14
0 / 13 / 0
7,770
863
8,659
17,016
6,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
How zonked
Bellona
14
1 / 6 / 1
8,641
960
11,226
11,605
11,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 8 / 1
8,744
972
4,153
18,976
19,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
tabru23
Artemis
14
1 / 14 / 1
8,457
940
8,714
17,954
6,486
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
6
46
Kills
3
3
Deaths
46
119
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
11
1
16
19
W
Ao Kuang
ArodCaliber
Ao Kuang
8
0
29
22.5
L
Kukulkan
DiamondDeity
Kukulkan
1
5
0
0.2
W
6
2
20
8
L
Da Ji
How ideal
Da Ji
0
13
0
0
L
Bellona
How zonked
Bellona
1
6
1
0.25
W
Athena
7
0
32
23
L
0
8
1
0.06
W
14
0
22
25
L
Artemis
tabru23
Artemis
1
14
1
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,006
Damage
45,243
52,700
Taken
76,434
33,960
Mitigated
48,371
12,301
Healing
1,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,292
6,759
0
136
7,200
3,509
0
1,857
5,177
0
23,681
W
Ao Kuang
ArodCaliber
Ao Kuang
15,779
6,453
0
4,330
10,834
6,019
0
4,803
5,766
19,606
1,703
L
Kukulkan
DiamondDeity
Kukulkan
12,491
1,241
0
0
10,883
4,484
0
1,262
9,220
46,773
0
W
12,298
1,836
280
4,768
13,310
7,442
0
4,132
6,685
82
42,481
L
Da Ji
How ideal
Da Ji
8,659
1,233
0
0
17,016
6,209
0
4,884
11,641
0
12,476
L
Bellona
How zonked
Bellona
11,226
1,510
0
766
11,605
11,366
0
4,633
6,626
4,026
10,267
W
Athena
13,375
2,624
0
1,383
11,525
11,431
0
3,677
7,693
19,703
0
L
4,153
237
0
528
18,976
19,826
0
9,758
9,004
14,284
0
W
20,262
5,239
0
1,404
9,831
5,559
0
4,619
5,094
0
30,837
L
Artemis
tabru23
Artemis
8,714
5,055
0
149
17,954
6,486
0
7,473
10,160
0
13,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,340
Gold Earned
42,411
163
Minions Killed
113
10
Camps Cleared
4
946,897
Distance Traveled
704,307
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,740
1,193
26
3
4
184,324
1
W
Ao Kuang
10,500
1,167
5
1
0
197,423
1
L
Kukulkan
8,799
978
94
10
2
149,020
0
W
Chaac
10,688
1,188
85
9
3
189,706
0
L
Da Ji
7,770
863
5
1
0
137,968
0
L
Bellona
8,641
960
4
0
0
136,528
0
W
Athena
10,975
1,219
17
2
2
194,128
0
L
Ares
8,744
972
4
0
0
160,662
0
W
Da Ji
11,437
1,271
30
3
1
181,316
2
L
Artemis
8,457
940
6
1
2
120,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role