Player Matchup

He Bo
He Bo
Silver IV
adripr20047
He Bo
Silver IV
Level 104
God Stats
0W - 2L
1,298 SR
Queue Stats
27W - 47L
1,092 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,298 SR
1,092 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 82
1,315 SR
706 MMR
Ah Puch
Ah Puch
Bronze II
NumageVIII
Ah Puch
Bronze II
Level 82
God Stats
1W - 0L
1,315 SR
Queue Stats
3W - 17L
706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 12 / 0
11,021
689
10,436
21,028
5,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ArachneBastetKaliMedusaLoki

VS

Bans
HerculesBakasuraChaacCliodhnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
NumageVIII
Ah Puch
20
12 / 2 / 0
14,629
914
17,855
14,747
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
12
12
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
NumageVIII
Ah Puch
12
2
0
6
L
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,436
Damage
17,855
21,028
Taken
14,747
5,899
Mitigated
5,385
1,448
Healing
8,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
NumageVIII
Ah Puch
17,855
935
0
8,249
14,747
5,385
1,711
10,729
4,018
96,289
0
L
10,436
724
0
1,448
21,028
5,899
0
17,924
3,104
52,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,021
Gold Earned
14,629
122
Minions Killed
167
5
Camps Cleared
6
217,208
Distance Traveled
295,429
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,629
914
167
10
6
295,429
1
L
He Bo
11,021
689
122
8
5
217,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role