Player Matchup

Hercules
Hercules
Kyojin xXx
Hercules
Level 106
God Stats
2W - 6L
1,305 SR
Queue Stats
348W - 297L
1,511 Elo+
Party 1
Scylla
Scylla
Mmuki13
Scylla
Level 108
God Stats
3W - 2L
1,531 SR
Queue Stats
529W - 461L
1,481 Elo+
Party 1
Jing Wei
Jing Wei
SnprMonkey
Jing Wei
Level 138
God Stats
11W - 9L
1,523 SR
Queue Stats
894W - 782L
1,497 Elo+
Party 1
Bacchus
Bacchus
The Phoenix39
Bacchus
Level 71
God Stats
13W - 11L
1,559 SR
Queue Stats
314W - 256L
1,517 Elo+
Party 1
Achilles
Achilles
YoRHaHuntz
Achilles
Level 108
God Stats
2W - 2L
1,483 SR
Queue Stats
345W - 290L
1,518 Elo+
Party 1
Team Averages
Level 106
1,480 SR
1,505 Elo+

VS

Team Averages
Level 147
1,499 SR
1,545 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
A Toxic Jester
Poseidon
Level 158
God Stats
5W - 6L
1,492 SR
Queue Stats
702W - 696L
1,595 Elo+
Party 2
Mulan
Mulan
GamzMaka12
Mulan
Level 157
God Stats
10W - 12L
1,499 SR
Queue Stats
581W - 517L
1,582 Elo+
Party 2
Ah Puch
Ah Puch
Grims Prophet
Ah Puch
Level 121
God Stats
18W - 16L
1,592 SR
Queue Stats
55W - 50L
1,521 Elo+
Party 2
Bastet
Bastet
TheEvolvedOn3
Bastet
Level 143
God Stats
2W - 6L
1,413 SR
Queue Stats
217W - 215L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kyojin xXx
Hercules
14
1 / 1 / 5
8,096
506
3,988
8,838
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
Mmuki13
Scylla
15
2 / 2 / 2
8,375
523
6,745
6,390
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
SnprMonkey
Jing Wei
17
2 / 1 / 2
9,788
612
4,972
8,209
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
11
2 / 0 / 3
7,695
481
4,063
9,712
8,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
YoRHaHuntz
Achilles
14
3 / 1 / 0
8,204
513
11,226
16,234
12,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 2 / 0
8,798
550
3,451
10,471
3,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
14
3 / 3 / 0
8,458
529
3,008
8,336
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
16
2 / 3 / 0
9,450
591
13,136
15,514
11,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
13
0 / 1 / 2
8,061
504
3,944
5,242
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 1 / 3
7,234
452
7,091
8,097
3,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
10
Kills
5
5
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
0
0
L
Poseidon
3
3
0
1
L
Mulan
2
3
0
0.67
L
Ah Puch
0
1
2
1
W
Hercules
Kyojin xXx
Hercules
1
1
5
3.5
W
Scylla
Mmuki13
Scylla
2
2
2
1.5
W
Jing Wei
SnprMonkey
Jing Wei
2
1
2
3
W
Bacchus
2
0
3
3.5
L
0
1
3
1.5
W
Achilles
YoRHaHuntz
Achilles
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,994
Damage
30,630
49,383
Taken
47,660
29,988
Mitigated
22,241
22,736
Healing
16,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,451
2,020
0
1,505
10,471
3,330
0
2,018
8,453
0
68,668
L
Poseidon
3,008
517
0
4,424
8,336
2,570
0
3,793
4,543
54,326
0
L
Mulan
13,136
1,841
0
5,200
15,514
11,265
0
996
13,476
5,196
57,116
L
Ah Puch
3,944
109
0
2,049
5,242
1,608
0
2,562
2,680
62,444
0
W
Hercules
Kyojin xXx
Hercules
3,988
478
0
4,288
8,838
4,076
0
1,512
7,243
0
44,930
W
Scylla
Mmuki13
Scylla
6,745
1,093
0
719
6,390
2,233
0
2,741
3,649
68,217
0
W
Jing Wei
SnprMonkey
Jing Wei
4,972
3,755
0
5,026
8,209
2,662
480
480
7,551
0
80,279
W
Bacchus
4,063
220
2,332
2,864
9,712
8,914
90
2,274
7,141
16,397
0
L
7,091
1,410
326
2,703
8,097
3,468
0
2,712
5,202
0
35,114
W
Achilles
YoRHaHuntz
Achilles
11,226
3,600
0
7,507
16,234
12,103
0
1,273
14,919
7,133
42,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,158
Gold Earned
42,001
501
Minions Killed
587
0
Camps Cleared
0
1,621,957
Distance Traveled
1,626,131
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,798
550
135
8
0
309,505
5
L
Poseidon
8,458
529
112
7
0
342,189
2
L
Mulan
9,450
591
151
9
0
305,371
3
L
Ah Puch
8,061
504
136
9
0
308,966
5
W
Hercules
8,096
506
99
6
0
312,704
1
W
Scylla
8,375
523
150
9
0
297,179
3
W
Jing Wei
9,788
612
151
9
0
328,107
3
W
Bacchus
7,695
481
18
1
0
345,242
5
L
Bastet
7,234
452
53
3
0
360,100
1
W
Achilles
8,204
513
83
5
0
338,725
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role