Player Matchup

Horus
Horus
HyperIntelligent
Horus
Level 104
God Stats
11W - 7L
1,631 SR
Queue Stats
260W - 174L
1,625 Elo+
Party 2
Sylvanus
Sylvanus
Sqyid
Sylvanus
Level 126
God Stats
3W - 3L
1,564 SR
Queue Stats
269W - 197L
1,666 Elo+
Party 2
Raijin
Raijin
carbothebado
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,504 Elo+
Party 2
Team Averages
Level 86
1,565 SR
1,598 Elo+

VS

Team Averages
Level 62
1,515 SR
1,460 Elo+
Ra
Ra
Villealexi
Ra
Level 66
God Stats
3W - 5L
1,467 SR
Queue Stats
13W - 24L
1,419 Elo+
Party 1
Geb
Geb
kyojori
Geb
Level 101
God Stats
3W - 1L
1,591 SR
Queue Stats
28W - 43L
1,461 Elo+
Party 1
Medusa
Medusa
reedsock
Medusa
Level 20
God Stats
0W - 2L
1,485 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 10
7,408
741
6,577
8,364
5,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Sqyid
Sylvanus
12
4 / 2 / 6
7,842
784
5,013
8,631
5,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
13
6 / 0 / 6
8,029
803
8,257
4,984
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,023
602
4,590
5,519
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
9
2 / 5 / 1
6,752
675
4,506
10,757
6,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
reedsock
Medusa
9
1 / 2 / 1
6,356
636
4,396
5,456
1,447
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
3
3
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Sylvanus
Sqyid
Sylvanus
4
2
6
3.5
L
0
5
1
0.1
W
Raijin
6
0
6
9
L
Geb
2
5
1
0.5
L
Medusa
reedsock
Medusa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,847
Damage
13,492
21,979
Taken
21,732
13,038
Mitigated
9,323
7,940
Healing
4,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,577
2,256
840
2,863
8,364
5,242
802
3,481
4,883
0
18,166
W
Sylvanus
Sqyid
Sylvanus
5,013
1,493
864
2,832
8,631
5,791
844
3,927
4,704
21,964
6,189
L
4,590
529
791
404
5,519
1,333
0
2,739
2,780
21,666
0
W
Raijin
8,257
1,036
0
541
4,984
2,005
621
2,067
2,917
30,680
0
L
Geb
4,506
570
88
2,274
10,757
6,543
0
6,637
4,120
9,770
0
L
Medusa
reedsock
Medusa
4,396
2,224
0
447
5,456
1,447
0
3,455
2,001
0
7,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,279
Gold Earned
19,131
125
Minions Killed
74
9
Camps Cleared
0
546,910
Distance Traveled
551,274
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,408
741
25
3
4
196,234
2
W
Sylvanus
7,842
784
44
4
2
171,674
5
L
Ra
6,023
602
52
5
0
181,177
5
W
Raijin
8,029
803
56
6
3
179,002
2
L
Geb
6,752
675
12
1
0
179,108
3
L
Medusa
6,356
636
10
1
0
190,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role