Player Matchup

Tyr
Tyr
Arilyonis
Tyr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 127L
1,512 Elo+
Party 2
Hel
Hel
NIGHTFURY301
Hel
Level 109
God Stats
9W - 8L
1,591 SR
Queue Stats
292W - 286L
1,505 Elo+
Party 2
Achilles
Achilles
REALJOEYSALADS
Achilles
Level 46
God Stats
0W - 1L
1,270 SR
Queue Stats
28W - 23L
1,453 Elo+
Solo
Hachiman
Hachiman
callm3Red
Hachiman
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,471 Elo+
Party 3
Loki
Loki
iceshocker25
Loki
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 17L
1,506 Elo+
Party 3
Team Averages
Level 56
1,472 SR
1,490 Elo+

VS

Team Averages
Level 72
1,725 SR
1,576 Elo+
Susano
Susano
CHARLIE Z189
Susano
Level 44
God Stats
3W - 1L
1,763 SR
Queue Stats
54W - 62L
1,428 Elo+
Solo
Bastet
Bastet
ColonelBigRed035
Bastet
Level 67
God Stats
29W - 22L
1,764 SR
Queue Stats
113W - 80L
1,582 Elo+
Party 1
Sol
Sol
HowahHitters
Sol
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 47L
1,594 Elo+
Party 1
Hel
Hel
RagingMeta
Hel
Level 159
God Stats
2W - 0L
1,888 SR
Queue Stats
290W - 241L
1,626 Elo+
Party 1
Gilgamesh
Gilgamesh
TomTab601
Gilgamesh
Level 40
God Stats
2W - 2L
1,710 SR
Queue Stats
72W - 37L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
4,856
486
2,240
7,245
2,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
3,597
360
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
9
3 / 1 / 0
5,175
518
2,673
4,881
3,349
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
callm3Red
Hachiman
7
0 / 4 / 1
4,538
454
1,125
5,056
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 2
5,335
534
3,545
6,224
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
1 / 0 / 1
5,476
548
1,400
5,050
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 1
6,204
620
5,855
5,621
2,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 2
6,632
663
2,233
2,732
683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 1 / 3
5,945
595
3,776
6,744
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TomTab601
Gilgamesh
8
2 / 2 / 3
5,322
532
3,336
10,161
4,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
4
Kills
9
9
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Susano
1
0
1
1.5
W
2
1
1
2.5
W
3
0
2
4
L
0
0
0
0
L
Achilles
3
1
0
3
W
1
1
3
2.5
W
Gilgamesh
TomTab601
Gilgamesh
2
2
3
1.75
L
Hachiman
callm3Red
Hachiman
0
4
1
0.13
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,583
Damage
16,600
23,406
Taken
30,308
10,362
Mitigated
10,542
5,399
Healing
13,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,240
272
0
1,920
7,245
2,845
0
0
6,828
0
13,951
W
Susano
1,400
46
0
2,402
5,050
1,480
0
0
5,016
0
23,241
W
5,855
1,064
98
2,773
5,621
2,047
0
0
5,366
0
31,712
W
2,233
815
0
1,659
2,732
683
1,095
0
2,732
33,194
0
L
0
0
0
0
0
0
0
0
0
404
0
L
Achilles
2,673
495
0
1,011
4,881
3,349
0
1,874
2,812
0
12,848
W
3,776
648
670
3,745
6,744
1,988
1,345
0
6,710
35,218
0
W
Gilgamesh
TomTab601
Gilgamesh
3,336
547
0
2,143
10,161
4,344
23
0
10,161
0
19,158
L
Hachiman
callm3Red
Hachiman
1,125
924
0
464
5,056
2,414
0
1,600
3,185
0
14,182
L
3,545
931
0
2,004
6,224
1,754
0
2,242
3,628
0
24,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,501
Gold Earned
29,579
144
Minions Killed
308
0
Camps Cleared
0
882,516
Distance Traveled
1,099,308
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,856
486
46
5
0
207,449
2
W
Susano
5,476
548
61
6
0
241,634
3
W
Bastet
6,204
620
67
7
0
237,059
3
W
Sol
6,632
663
77
8
0
207,427
1
L
Hel
3,597
360
3
0
0
72,827
0
L
Achilles
5,175
518
20
2
0
190,685
2
W
Hel
5,945
595
74
7
0
192,901
1
W
Gilgamesh
5,322
532
29
3
0
220,287
4
L
Hachiman
4,538
454
26
3
0
182,149
2
L
Loki
5,335
534
49
5
0
229,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role