Player Matchup

Ah Muzen Cab
Ah Muzen Cab
H99HECTOR
Ah Muzen Cab
Level 146
God Stats
3W - 1L
1,612 SR
Queue Stats
127W - 111L
1,605 Elo+
Party 1
Loki
Loki
NiGhtMaRE_64R
Loki
Level 109
God Stats
5W - 1L
1,634 SR
Queue Stats
96W - 77L
1,482 Elo+
Party 1
Cerberus
Cerberus
drac_19
Cerberus
Level 126
God Stats
5W - 1L
1,557 SR
Queue Stats
125W - 85L
1,622 Elo+
Party 1
Team Averages
Level 127
1,601 SR
1,569 Elo+

VS

Team Averages
Level 62
1,578 SR
1,442 Elo+
Hachiman
Hachiman
Easterlyshark41
Hachiman
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,405 Elo+
Party 2
Aphrodite
Aphrodite
S0LARL
Aphrodite
Level 72
God Stats
4W - 2L
1,734 SR
Queue Stats
26W - 16L
1,581 Elo+
Party 2
Fenrir
Fenrir
ShadowMeme
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
H99HECTOR
Ah Muzen Cab
16
10 / 0 / 11
10,592
815
24,585
9,137
3,763
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
8 / 4 / 14
9,772
752
9,240
9,525
4,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
drac_19
Cerberus
14
8 / 0 / 13
10,718
824
12,757
15,365
17,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
1 / 10 / 0
7,241
557
6,661
13,622
2,506
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
S0LARL
Aphrodite
10
0 / 8 / 2
6,884
530
4,386
12,958
8,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ShadowMeme
Fenrir
11
2 / 8 / 2
8,104
623
9,120
23,382
10,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
7
26
Kills
3
4
Deaths
26
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
10
0
0.1
W
Ah Muzen Cab
H99HECTOR
Ah Muzen Cab
10
0
11
15.5
W
8
4
14
3.75
L
Aphrodite
S0LARL
Aphrodite
0
8
2
0.13
L
Fenrir
ShadowMeme
Fenrir
2
8
2
0.38
W
Cerberus
drac_19
Cerberus
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,582
Damage
20,167
34,027
Taken
49,962
25,566
Mitigated
21,167
8,447
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
6,661
3,480
0
0
13,622
2,506
0
3,272
10,131
0
17,795
W
Ah Muzen Cab
H99HECTOR
Ah Muzen Cab
24,585
8,586
0
1,940
9,137
3,763
1,600
1,658
7,479
0
64,384
W
9,240
1,736
0
1,000
9,525
4,695
157
518
9,007
0
24,223
L
Aphrodite
S0LARL
Aphrodite
4,386
1,209
4,051
4,846
12,958
8,210
0
4,229
8,401
20,365
0
L
Fenrir
ShadowMeme
Fenrir
9,120
2,385
0
5,429
23,382
10,451
0
5,256
17,724
0
13,294
W
Cerberus
drac_19
Cerberus
12,757
284
0
5,507
15,365
17,108
397
2,742
12,623
34,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,082
Gold Earned
22,229
201
Minions Killed
82
12
Camps Cleared
0
733,133
Distance Traveled
587,644
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,241
557
36
3
0
186,286
0
W
Ah Muzen Cab
10,592
815
92
7
2
246,041
1
W
Loki
9,772
752
33
3
3
234,728
2
L
Aphrodite
6,884
530
38
3
0
185,521
2
L
Fenrir
8,104
623
8
1
0
215,837
5
W
Cerberus
10,718
824
76
6
7
252,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role