Player Matchup

Cthulhu
Cthulhu
Aravalas
Cthulhu
Level 17
God Stats
0W - 1L
1,757 SR
Queue Stats
1W - 4L
1,314 Elo+
Party 3
Jing Wei
Jing Wei
CelticXxhydraxX
Jing Wei
Level 103
God Stats
0W - 4L
1,133 SR
Queue Stats
629W - 621L
1,391 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CrowKing6662
Tsukuyomi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 137L
1,363 Elo+
Party 2
Tyr
Tyr
DadBodThor
Tyr
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,159 Elo+
Party 3
Scylla
Scylla
JustThatBadAsh
Scylla
Level 46
God Stats
2W - 8L
1,182 SR
Queue Stats
119W - 133L
1,417 Elo+
Solo
Team Averages
Level 68
1,414 SR
1,329 Elo+

VS

Team Averages
Level 87
1,389 SR
1,481 Elo+
Osiris
Osiris
BuzzYumm
Osiris
Level 44
God Stats
3W - 4L
1,421 SR
Queue Stats
74W - 87L
1,374 Elo+
Party 1
Bakasura
Bakasura
ClutchDylan
Bakasura
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 115L
1,370 Elo+
Party 1
Cernunnos
Cernunnos
Experxment
Cernunnos
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 15L
1,636 Elo+
Party 4
Atlas
Atlas
Slouzie
Atlas
Level 43
God Stats
2W - 1L
1,256 SR
Queue Stats
12W - 8L
1,594 Elo+
Party 4
Poseidon
Poseidon
mexipeng
Poseidon
Level 105
God Stats
12W - 21L
1,268 SR
Queue Stats
443W - 505L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aravalas
Cthulhu
11
1 / 3 / 3
7,295
405
6,430
13,517
13,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
14
2 / 6 / 2
8,347
464
7,958
15,630
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
CrowKing6662
Tsukuyomi
12
1 / 6 / 6
7,743
430
5,719
14,122
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 6 / 2
8,529
474
9,513
16,520
15,696
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 4 / 2
8,250
458
5,266
11,850
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BuzzYumm
Osiris
15
5 / 2 / 8
9,412
523
10,916
12,483
9,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
ClutchDylan
Bakasura
16
5 / 1 / 3
9,977
554
6,993
14,437
8,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Experxment
Cernunnos
15
6 / 3 / 6
9,419
523
13,130
11,568
3,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Slouzie
Atlas
14
5 / 1 / 10
9,141
508
8,849
13,184
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Poseidon
mexipeng
Poseidon
16
4 / 3 / 4
9,862
548
10,365
11,410
4,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
10
Kills
25
25
Deaths
10
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aravalas
Cthulhu
1
3
3
0.83
W
Osiris
BuzzYumm
Osiris
5
2
8
4.5
L
Jing Wei
2
6
2
0.5
W
Bakasura
ClutchDylan
Bakasura
5
1
3
6.5
L
Tsukuyomi
CrowKing6662
Tsukuyomi
1
6
6
0.67
L
4
6
2
0.83
W
Cernunnos
Experxment
Cernunnos
6
3
6
3
L
2
4
2
0.75
W
Atlas
Slouzie
Atlas
5
1
10
10
W
Poseidon
mexipeng
Poseidon
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,886
Damage
50,253
71,639
Taken
63,082
42,007
Mitigated
33,710
17,001
Healing
19,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aravalas
Cthulhu
6,430
384
87
509
13,517
13,296
0
4,971
8,361
24,046
0
W
Osiris
BuzzYumm
Osiris
10,916
2,687
0
3,123
12,483
9,810
521
1,010
11,473
3,133
39,313
L
Jing Wei
7,958
5,094
0
5,325
15,630
4,553
0
4,195
11,390
0
64,193
W
Bakasura
ClutchDylan
Bakasura
6,993
4,348
0
5,422
14,437
8,464
2,865
815
13,622
0
51,775
L
Tsukuyomi
CrowKing6662
Tsukuyomi
5,719
1,436
0
3,717
14,122
4,698
0
4,032
9,973
0
35,365
L
9,513
1,153
0
3,374
16,520
15,696
0
3,624
10,833
0
36,847
W
Cernunnos
Experxment
Cernunnos
13,130
7,854
0
3,842
11,568
3,850
634
2,995
8,573
0
53,918
L
5,266
681
0
3,989
11,850
3,764
632
3,674
7,765
40,899
0
W
Atlas
Slouzie
Atlas
8,849
2,984
792
2,336
13,184
7,335
0
3,980
9,204
30,848
0
W
Poseidon
mexipeng
Poseidon
10,365
1,296
287
4,058
11,410
4,251
1,392
2,969
8,441
67,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,164
Gold Earned
47,811
338
Minions Killed
434
0
Camps Cleared
0
1,638,238
Distance Traveled
1,690,724
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,295
405
32
2
0
356,982
2
W
Osiris
9,412
523
72
4
0
362,232
1
L
Jing Wei
8,347
464
109
6
0
313,433
4
W
Bakasura
9,977
554
115
6
0
348,549
0
L
Tsukuyomi
7,743
430
58
3
0
346,426
0
L
Tyr
8,529
474
64
4
0
331,163
0
W
Cernunnos
9,419
523
89
5
0
333,522
2
L
Scylla
8,250
458
75
4
0
290,234
4
W
Atlas
9,141
508
28
2
0
318,157
0
W
Poseidon
9,862
548
130
7
0
328,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role