Player Matchup

Guan Yu
Guan Yu
BruhhChamp
Guan Yu
Level 78
God Stats
3W - 2L
1,599 SR
Queue Stats
198W - 185L
1,522 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FunkM0nk3y
Ah Muzen Cab
Level 81
God Stats
2W - 0L
1,557 SR
Queue Stats
194W - 191L
1,498 Elo+
Party 1
Ah Puch
Ah Puch
Legitmonkee
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 18L
1,557 Elo+
Party 1
Thor
Thor
ragemaster75
Thor
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,377 Elo+
Party 1
Kuzenbo
Kuzenbo
wolfraider27
Kuzenbo
Level 67
God Stats
4W - 3L
1,496 SR
Queue Stats
154W - 160L
1,497 Elo+
Party 1
Team Averages
Level 59
1,530 SR
1,490 Elo+

VS

Team Averages
Level 95
1,501 SR
1,458 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
NicoBoomin24
Horus
Level 104
God Stats
2W - 3L
1,411 SR
Queue Stats
165W - 189L
1,452 Elo+
Party 2
Mercury
Mercury
OLD M4N ROMP4
Mercury
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Jing Wei
Jing Wei
SuperSphinx2
Jing Wei
Level 89
God Stats
4W - 5L
1,595 SR
Queue Stats
183W - 192L
1,432 Elo+
Party 2
Hades
Hades
Th3Geximan
Hades
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BruhhChamp
Guan Yu
20
14 / 4 / 14
13,140
939
15,835
17,897
21,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
FunkM0nk3y
Ah Muzen Cab
19
6 / 4 / 19
11,838
846
21,062
11,454
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Legitmonkee
Ah Puch
17
5 / 5 / 19
10,798
771
21,706
11,421
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 7 / 16
10,042
717
4,623
11,683
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
wolfraider27
Kuzenbo
20
6 / 4 / 22
13,139
939
10,863
21,288
35,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
3 / 6 / 12
10,389
742
8,977
21,395
26,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 7 / 16
9,816
701
7,079
16,395
15,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
16
3 / 8 / 9
9,459
676
9,681
13,554
4,345
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
SuperSphinx2
Jing Wei
19
6 / 4 / 9
10,866
776
12,522
13,537
4,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
18
8 / 8 / 8
10,491
749
18,108
20,056
13,443
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
76
33
Kills
22
24
Deaths
33
90
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
6
12
1.5
W
Guan Yu
BruhhChamp
Guan Yu
14
4
14
5.25
W
Ah Muzen Cab
FunkM0nk3y
Ah Muzen Cab
6
4
19
3.88
W
Ah Puch
Legitmonkee
Ah Puch
5
5
19
2.9
L
2
7
16
1.43
L
Mercury
3
8
9
0.94
L
Jing Wei
SuperSphinx2
Jing Wei
6
4
9
2.63
L
Hades
8
8
8
1.5
W
2
7
16
1.43
W
Kuzenbo
wolfraider27
Kuzenbo
6
4
22
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,089
Damage
56,367
73,743
Taken
84,937
73,383
Mitigated
64,593
24,161
Healing
19,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
8,977
783
685
2,014
21,395
26,852
0
7,872
13,523
15,606
0
W
Guan Yu
BruhhChamp
Guan Yu
15,835
3,188
3,869
6,825
17,897
21,802
289
7,279
10,618
0
29,348
W
Ah Muzen Cab
FunkM0nk3y
Ah Muzen Cab
21,062
6,363
1,404
2,373
11,454
5,725
1,981
2,934
8,520
0
47,823
W
Ah Puch
Legitmonkee
Ah Puch
21,706
636
1,993
2,185
11,421
5,585
945
5,284
6,137
41,983
0
L
7,079
2,924
1,780
1,570
16,395
15,306
0
6,909
9,486
0
10,960
L
Mercury
9,681
3,223
949
1,696
13,554
4,345
0
5,974
7,580
0
25,561
L
Jing Wei
SuperSphinx2
Jing Wei
12,522
8,931
2,215
3,499
13,537
4,647
0
4,652
8,885
0
36,886
L
Hades
18,108
1,508
1,823
3,690
20,056
13,443
258
7,162
12,894
33,967
0
W
4,623
1,400
1,116
804
11,683
5,087
2,009
5,589
6,094
0
7,216
W
Kuzenbo
wolfraider27
Kuzenbo
10,863
3,034
753
2,839
21,288
35,184
625
5,999
15,289
20,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,957
Gold Earned
51,021
141
Minions Killed
139
0
Camps Cleared
0
1,241,399
Distance Traveled
1,107,314
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,389
742
18
1
0
251,397
1
W
Guan Yu
13,140
939
21
2
0
296,788
1
W
Ah Muzen Cab
11,838
846
64
5
0
244,133
0
W
Ah Puch
10,798
771
37
3
0
227,906
0
L
Horus
9,816
701
7
1
0
173,334
0
L
Mercury
9,459
676
22
2
0
274,477
0
L
Jing Wei
10,866
776
57
4
0
217,183
0
L
Hades
10,491
749
35
3
0
190,923
1
W
Thor
10,042
717
5
0
0
219,893
0
W
Kuzenbo
13,139
939
14
1
0
252,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role