Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
NHEMTAI
Nemesis
Level 47
God Stats
11W - 24L
1,333 SR
Queue Stats
159W - 213L
1,324 Elo+
Party 1
Cliodhna
Cliodhna
Poncee_
Cliodhna
Level 63
God Stats
13W - 6L
1,676 SR
Queue Stats
146W - 190L
1,419 Elo+
Solo
Chaac
Chaac
pedrindoFML
Chaac
Level 48
God Stats
1W - 2L
1,536 SR
Queue Stats
22W - 26L
1,486 Elo+
Solo
Mulan
Mulan
yHak4shi_-
Mulan
Level 44
God Stats
22W - 21L
1,469 SR
Queue Stats
110W - 157L
1,357 Elo+
Party 1
Team Averages
Level 72
1,503 SR
1,417 Elo+

VS

Team Averages
Level 108
1,583 SR
1,519 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
MyLoveKira
Anubis
Level 159
God Stats
2W - 0L
1,694 SR
Queue Stats
21W - 24L
1,447 Elo+
Party 2
Atlas
Atlas
biGøD
Atlas
Level 24
God Stats
7W - 4L
1,846 SR
Queue Stats
53W - 26L
1,763 Elo+
Party 2
Achilles
Achilles
pedro1239
Achilles
Level 91
God Stats
2W - 7L
1,373 SR
Queue Stats
282W - 314L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 2 / 0
6,683
514
7,741
7,175
2,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
NHEMTAI
Nemesis
10
3 / 5 / 3
6,690
515
4,718
8,532
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
Poncee_
Cliodhna
10
0 / 4 / 0
5,575
429
3,350
8,684
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 1
5,517
424
2,932
10,086
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
12
3 / 3 / 2
7,305
562
4,562
10,883
5,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
9 / 0 / 6
8,216
632
10,936
9,259
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
 
Hou Yi
12
2 / 1 / 2
6,803
523
5,261
7,375
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
MyLoveKira
Anubis
11
2 / 2 / 7
6,941
534
8,527
5,456
2,242
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
biGøD
Atlas
11
4 / 0 / 7
7,430
572
4,014
7,287
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
pedro1239
Achilles
11
0 / 4 / 3
6,702
516
4,736
8,251
6,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
17
17
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
0
0.5
W
Da Ji
 
Da Ji
9
0
6
12
W
Hou Yi
 
Hou Yi
2
1
2
3
W
Anubis
MyLoveKira
Anubis
2
2
7
2.75
L
Nemesis
NHEMTAI
Nemesis
3
5
3
0.9
L
Cliodhna
Poncee_
Cliodhna
0
4
0
0
W
Atlas
biGøD
Atlas
4
0
7
7.5
L
0
3
1
0.17
W
Achilles
pedro1239
Achilles
0
4
3
0.38
L
Mulan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,303
Damage
33,474
45,360
Taken
37,628
18,463
Mitigated
19,962
12,968
Healing
13,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,741
1,936
0
2,242
7,175
2,205
0
2,226
4,949
41,622
4,480
W
Da Ji
 
Da Ji
10,936
3,513
0
3,575
9,259
3,815
0
0
9,259
0
54,495
W
Hou Yi
 
Hou Yi
5,261
2,760
0
3,491
7,375
2,230
1,024
3,873
3,502
0
47,761
W
Anubis
MyLoveKira
Anubis
8,527
623
0
2,484
5,456
2,242
0
331
5,125
43,120
0
L
Nemesis
NHEMTAI
Nemesis
4,718
1,453
0
2,228
8,532
2,662
0
2,294
6,199
0
30,257
L
Cliodhna
Poncee_
Cliodhna
3,350
102
0
2,414
8,684
1,769
0
1,424
7,260
0
24,885
W
Atlas
biGøD
Atlas
4,014
1,893
0
2,230
7,287
5,063
0
2,895
4,392
10,743
0
L
2,932
126
0
3,372
10,086
5,967
344
4,794
5,292
0
14,035
W
Achilles
pedro1239
Achilles
4,736
1,318
0
1,532
8,251
6,612
0
0
8,251
0
29,269
L
Mulan
4,562
1,243
0
2,712
10,883
5,860
158
1,803
8,491
0
30,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,770
Gold Earned
36,092
294
Minions Killed
334
0
Camps Cleared
0
1,260,267
Distance Traveled
1,250,301
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,683
514
91
7
0
241,753
1
W
Da Ji
8,216
632
88
7
0
282,219
1
W
Hou Yi
6,803
523
91
7
0
204,661
2
W
Anubis
6,941
534
76
6
0
256,888
0
L
Nemesis
6,690
515
61
5
0
262,866
0
L
Cliodhna
5,575
429
42
3
0
252,882
3
W
Atlas
7,430
572
12
1
0
278,392
3
L
Chaac
5,517
424
22
2
0
273,994
1
W
Achilles
6,702
516
67
5
0
228,141
2
L
Mulan
7,305
562
78
6
0
228,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role