Player Matchup

Chang'e
Chang'e
Aquareliga
Chang'e
Level 105
God Stats
2W - 3L
1,413 SR
Queue Stats
70W - 68L
1,484 Elo+
Party 2
Amaterasu
Amaterasu
Bĺadez
Amaterasu
Level 100
God Stats
2W - 0L
1,164 SR
Queue Stats
80W - 74L
1,484 Elo+
Party 2
Anubis
Anubis
SimplyPlain-
Anubis
Level 120
God Stats
10W - 3L
1,704 SR
Queue Stats
53W - 49L
1,443 Elo+
Solo
Team Averages
Level 108
1,427 SR
1,470 Elo+

VS

Team Averages
Level 45
1,684 SR
1,533 Elo+
Ymir
Ymir
ItzYayeet3196
Ymir
Level 7
God Stats
1W - 3L
1,798 SR
Queue Stats
11W - 7L
1,608 Elo+
Party 1
Ra
Ra
clutchguy1233
Ra
Level 86
God Stats
2W - 4L
1,484 SR
Queue Stats
141W - 161L
1,472 Elo+
Solo
Neith
Neith
pedro a qt
Neith
Level 43
God Stats
0W - 1L
1,772 SR
Queue Stats
130W - 103L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aquareliga
Chang'e
15
4 / 1 / 7
10,757
633
11,573
12,731
8,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Bĺadez
Amaterasu
16
5 / 1 / 6
10,821
637
8,574
19,264
18,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
15
2 / 2 / 9
10,652
627
17,790
11,884
5,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
10,015
589
7,317
19,062
20,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 3
9,404
553
11,515
13,633
4,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
13
3 / 4 / 1
10,112
595
12,782
12,143
4,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
11
Kills
4
4
Deaths
11
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aquareliga
Chang'e
4
1
7
7.5
W
Amaterasu
Bĺadez
Amaterasu
5
1
6
8
L
0
3
4
0.67
W
Anubis
2
2
9
3.25
L
1
4
3
0.63
L
Neith
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,937
Damage
31,614
43,879
Taken
44,838
32,856
Mitigated
30,537
23,220
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aquareliga
Chang'e
11,573
1,317
5,970
5,667
12,731
8,213
789
6,161
6,264
38,721
0
W
Amaterasu
Bĺadez
Amaterasu
8,574
2,900
821
4,973
19,264
18,653
1,148
6,552
12,255
0
28,412
L
7,317
984
0
1,265
19,062
20,909
0
11,902
6,718
16,338
0
W
Anubis
17,790
830
542
5,247
11,884
5,990
1,026
5,579
5,867
59,314
1,514
L
11,515
1,790
2,482
3,299
13,633
4,894
220
10,077
3,487
42,178
0
L
Neith
12,782
5,345
0
2,465
12,143
4,734
0
7,713
4,186
0
42,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,230
Gold Earned
29,531
195
Minions Killed
156
10
Camps Cleared
5
1,001,334
Distance Traveled
886,724
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,757
633
70
4
2
338,896
0
W
Amaterasu
10,821
637
41
2
2
351,598
5
L
Ymir
10,015
589
23
1
0
308,968
7
W
Anubis
10,652
627
84
5
6
310,840
5
L
Ra
9,404
553
76
4
5
296,850
3
L
Neith
10,112
595
57
3
0
280,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role