Player Matchup

Pele
Pele
BenignBussy
Pele
Level 129
God Stats
6W - 1L
1,928 SR
Queue Stats
316W - 285L
1,593 Elo+
Party 3
Medusa
Medusa
TDz Myth
Medusa
Level 107
God Stats
3W - 0L
1,678 SR
Queue Stats
117W - 86L
1,641 Elo+
Party 4
Sol
Sol
TheMuntCuncher
Sol
Level 127
God Stats
27W - 19L
1,619 SR
Queue Stats
333W - 315L
1,603 Elo+
Party 3
Jormungandr
Jormungandr
Xl ClutchZ
Jormungandr
Level 89
God Stats
2W - 4L
1,298 SR
Queue Stats
250W - 234L
1,605 Elo+
Party 4
Gilgamesh
Gilgamesh
goleomjianne
Gilgamesh
Level 146
God Stats
7W - 4L
1,622 SR
Queue Stats
303W - 293L
1,589 Elo+
Solo
Team Averages
Level 120
1,629 SR
1,606 Elo+

VS

Team Averages
Level 142
1,660 SR
1,564 Elo+
Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
ArgonautZx0
Geb
Level 109
God Stats
1W - 1L
1,710 SR
Queue Stats
49W - 50L
1,541 Elo+
Party 1
Hercules
Hercules
Ghiraham23
Hercules
Level 149
God Stats
2W - 1L
1,746 SR
Queue Stats
261W - 249L
1,599 Elo+
Party 1
Eset
Eset
Jacoboboy23
Eset
Level 140
God Stats
18W - 10L
1,712 SR
Queue Stats
470W - 453L
1,603 Elo+
Party 1
Charybdis
Charybdis
ZI Venti IZ
Charybdis
Level 156
God Stats
2W - 2L
1,633 SR
Queue Stats
88W - 80L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 6
9,786
612
9,214
13,466
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
TDz Myth
Medusa
15
3 / 2 / 1
8,317
520
5,351
11,158
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 3 / 5
9,684
605
5,321
9,791
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
Xl ClutchZ
Jormungandr
14
0 / 1 / 1
8,966
560
7,355
10,716
7,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
goleomjianne
Gilgamesh
13
2 / 0 / 5
8,561
535
5,855
15,107
11,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
5 / 3 / 1
8,747
547
10,010
11,792
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 1
6,917
432
5,182
9,120
5,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Ghiraham23
Hercules
13
1 / 2 / 0
7,257
454
5,542
10,632
7,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 4
8,159
510
10,014
8,699
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ZI Venti IZ
Charybdis
13
0 / 3 / 0
7,425
464
5,233
9,202
2,030
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
14
Kills
7
7
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
3
1
1.83
L
1
1
1
1.5
W
6
1
6
9
L
Hercules
Ghiraham23
Hercules
1
2
0
0.5
L
0
5
4
0.4
W
Medusa
TDz Myth
Medusa
3
2
1
1.75
W
3
3
5
1.83
W
Jormungandr
Xl ClutchZ
Jormungandr
0
1
1
0.5
L
Charybdis
ZI Venti IZ
Charybdis
0
3
0
0
W
Gilgamesh
goleomjianne
Gilgamesh
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,096
Damage
35,981
60,238
Taken
49,445
30,889
Mitigated
21,347
26,724
Healing
11,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,010
2,707
0
3,580
11,792
3,939
0
3,377
8,415
0
61,549
L
5,182
434
0
1,385
9,120
5,699
0
1,512
7,608
22,921
0
W
9,214
1,919
0
5,424
13,466
4,528
14
4,918
8,408
0
70,453
L
Hercules
Ghiraham23
Hercules
5,542
1,643
0
3,182
10,632
7,020
0
5,348
5,284
0
37,223
L
10,014
886
419
1,122
8,699
2,659
48
1,970
6,729
60,765
0
W
Medusa
TDz Myth
Medusa
5,351
2,620
0
5,028
11,158
3,335
716
1,807
9,339
0
61,498
W
5,321
1,559
0
5,385
9,791
3,372
140
4,161
5,306
63,988
5,757
W
Jormungandr
Xl ClutchZ
Jormungandr
7,355
2,265
170
3,239
10,716
7,745
184
208
10,032
60,120
0
L
Charybdis
ZI Venti IZ
Charybdis
5,233
2,002
0
1,692
9,202
2,030
0
0
9,202
0
58,594
W
Gilgamesh
goleomjianne
Gilgamesh
5,855
1,226
2,165
5,313
15,107
11,909
46
3,576
11,335
0
28,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,314
Gold Earned
38,505
521
Minions Killed
453
0
Camps Cleared
0
1,639,933
Distance Traveled
1,556,299
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,747
547
105
7
0
336,784
3
L
Geb
6,917
432
23
1
0
349,361
5
W
Pele
9,786
612
126
8
0
394,406
4
L
Hercules
7,257
454
92
6
0
289,796
3
L
Eset
8,159
510
125
8
0
299,456
3
W
Medusa
8,317
520
88
6
0
301,280
4
W
Sol
9,684
605
134
8
0
304,853
5
W
Jormungandr
8,966
560
125
8
0
286,800
2
L
Charybdis
7,425
464
108
7
0
280,902
2
W
Gilgamesh
8,561
535
48
3
0
352,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role