Player Matchup

Erlang Shen
Erlang Shen
GiNGxR
Erlang Shen
Level 43
God Stats
31W - 29L
1,505 SR
Queue Stats
186W - 167L
1,542 Elo+
Party 2
Awilix
Awilix
Inlacalu
Awilix
Level 49
God Stats
4W - 5L
1,570 SR
Queue Stats
51W - 40L
1,561 Elo+
Solo
Izanami
Izanami
Nelsxn01
Izanami
Level 92
God Stats
6W - 5L
1,567 SR
Queue Stats
302W - 274L
1,580 Elo+
Party 2
Xing Tian
Xing Tian
SirManMcGuy
Xing Tian
Level 129
God Stats
7W - 13L
1,495 SR
Queue Stats
844W - 819L
1,567 Elo+
Party 2
Janus
Janus
sir whitealot98
Janus
Level 64
God Stats
2W - 2L
1,837 SR
Queue Stats
215W - 178L
1,499 Elo+
Party 2
Team Averages
Level 75
1,595 SR
1,550 Elo+

VS

Team Averages
Level 49
1,462 SR
1,496 Elo+
Xbalanque
Xbalanque
FZW019
Xbalanque
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 37L
1,543 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Gurke92
Cu Chulainn
Level 22
God Stats
9W - 6L
1,534 SR
Queue Stats
31W - 26L
1,473 Elo+
Party 1
Anubis
Anubis
fifuś
Anubis
Level 34
God Stats
0W - 3L
1,180 SR
Queue Stats
65W - 60L
1,470 Elo+
Solo
Kali
Kali
ouzo-flp
Kali
Level 45
God Stats
4W - 8L
1,463 SR
Queue Stats
93W - 99L
1,481 Elo+
Party 1
Fenrir
Fenrir
ralfinjss
Fenrir
Level 121
God Stats
12W - 7L
1,635 SR
Queue Stats
338W - 334L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GiNGxR
Erlang Shen
16
3 / 6 / 5
10,549
502
8,127
21,534
19,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
Inlacalu
Awilix
20
10 / 3 / 2
13,145
626
11,436
15,467
9,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Nelsxn01
Izanami
19
5 / 3 / 1
12,534
597
9,710
10,659
3,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
SirManMcGuy
Xing Tian
20
7 / 2 / 8
12,737
607
16,009
14,330
15,479
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 5 / 6
11,791
561
7,603
10,208
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FZW019
Xbalanque
16
3 / 4 / 4
10,239
488
8,230
15,407
4,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Gurke92
Cu Chulainn
4
0 / 1 / 0
5,918
282
1,230
2,135
768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
fifuś
Anubis
15
5 / 8 / 6
10,132
482
10,751
17,888
7,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
13
1 / 9 / 2
8,481
404
6,129
16,340
6,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
ralfinjss
Fenrir
15
10 / 5 / 5
11,310
539
16,667
19,047
12,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
36
27
Kills
19
19
Deaths
27
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
FZW019
Xbalanque
3
4
4
1.25
W
Erlang Shen
GiNGxR
Erlang Shen
3
6
5
0.92
L
Cu Chulainn
Gurke92
Cu Chulainn
0
1
0
0
W
Awilix
Inlacalu
Awilix
10
3
2
3.67
W
Izanami
Nelsxn01
Izanami
5
3
1
1.83
W
Xing Tian
SirManMcGuy
Xing Tian
7
2
8
5.5
L
Anubis
fifuś
Anubis
5
8
6
1
L
Kali
1
9
2
0.22
L
Fenrir
ralfinjss
Fenrir
10
5
5
2.5
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,885
Damage
43,007
72,198
Taken
70,817
51,255
Mitigated
32,933
17,561
Healing
19,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
FZW019
Xbalanque
8,230
4,160
0
5,352
15,407
4,806
270
1,854
13,423
0
70,894
W
Erlang Shen
GiNGxR
Erlang Shen
8,127
3,205
469
3,287
21,534
19,508
51
2,513
19,021
0
30,397
L
Cu Chulainn
Gurke92
Cu Chulainn
1,230
223
0
988
2,135
768
0
1,031
922
0
6,191
W
Awilix
Inlacalu
Awilix
11,436
4,267
0
6,123
15,467
9,303
1,965
2,541
12,926
0
108,418
W
Izanami
Nelsxn01
Izanami
9,710
6,828
0
4,686
10,659
3,523
2,670
379
10,280
0
104,753
W
Xing Tian
SirManMcGuy
Xing Tian
16,009
1,334
0
1,868
14,330
15,479
0
2,834
11,294
79,092
0
L
Anubis
fifuś
Anubis
10,751
449
233
5,567
17,888
7,926
0
7,997
9,268
57,616
0
L
Kali
6,129
2,164
0
2,885
16,340
6,579
0
6,048
9,717
0
45,885
L
Fenrir
ralfinjss
Fenrir
16,667
4,860
1,367
3,262
19,047
12,854
0
4,823
13,875
0
33,565
W
7,603
676
0
1,128
10,208
3,442
0
2,535
7,673
76,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,756
Gold Earned
46,080
638
Minions Killed
385
0
Camps Cleared
0
1,999,840
Distance Traveled
1,516,691
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,239
488
132
6
0
389,419
0
W
Erlang Shen
10,549
502
48
2
0
386,687
3
L
Cu Chulainn
5,918
282
17
1
0
70,197
0
W
Awilix
13,145
626
155
7
0
465,919
8
W
Izanami
12,534
597
167
8
0
388,306
4
W
Xing Tian
12,737
607
121
6
0
390,499
3
L
Anubis
10,132
482
117
6
0
330,618
4
L
Kali
8,481
404
86
4
0
344,194
2
L
Fenrir
11,310
539
33
2
0
382,263
1
W
Janus
11,791
561
147
7
0
368,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role