Player Matchup

Gilgamesh
Gilgamesh
AutumnSteam751
Gilgamesh
Level 67
God Stats
1W - 0L
1,549 SR
Queue Stats
12W - 18L
1,282 Elo+
Solo
Jormungandr
Jormungandr
HENNYMIKEBRYANT
Jormungandr
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 67L
1,234 Elo+
Solo
Yemoja
Yemoja
Lypscil
Yemoja
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,288 Elo+
Solo
Osiris
Osiris
Psychotic Jags
Osiris
Level 87
God Stats
2W - 2L
1,367 SR
Queue Stats
63W - 52L
1,373 Elo+
Solo
Danzaburou
Danzaburou
xXxTACOCATxXx
Danzaburou
Level 75
God Stats
3W - 1L
1,561 SR
Queue Stats
422W - 436L
1,437 Elo+
Solo
Team Averages
Level 79
1,495 SR
1,323 Elo+

VS

Team Averages
Level 93
1,491 SR
1,324 Elo+
He Bo
He Bo
ImTheKhalessi
He Bo
Level 133
God Stats
0W - 5L
1,068 SR
Queue Stats
287W - 298L
1,335 Elo+
Solo
Medusa
Medusa
KingCarmine1987
Medusa
Level 68
God Stats
2W - 2L
1,639 SR
Queue Stats
275W - 366L
1,280 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
four tra alunmi
Ah Muzen Cab
Level 129
God Stats
10W - 2L
1,682 SR
Queue Stats
181W - 181L
1,351 Elo+
Solo
Discordia
Discordia
tyler162
Discordia
Level 68
God Stats
6W - 4L
1,490 SR
Queue Stats
70W - 98L
1,329 Elo+
Solo
Hel
Hel
uerdedrum
Hel
Level 66
God Stats
4W - 3L
1,575 SR
Queue Stats
230W - 290L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AutumnSteam751
Gilgamesh
19
6 / 2 / 13
11,279
752
10,913
24,514
15,870
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
HENNYMIKEBRYANT
Jormungandr
18
4 / 4 / 13
10,812
721
11,283
18,691
9,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Lypscil
Yemoja
17
0 / 1 / 15
9,783
652
7,185
11,156
6,774
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 2 / 11
11,048
737
8,850
13,681
15,017
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
xXxTACOCATxXx
Danzaburou
19
8 / 3 / 8
12,079
805
17,051
15,765
7,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 5
10,432
695
11,045
11,165
3,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 2
7,732
515
3,954
5,396
1,725
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
four tra alunmi
Ah Muzen Cab
18
3 / 4 / 4
10,023
668
19,249
13,843
5,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
tyler162
Discordia
17
5 / 5 / 4
9,668
645
24,906
16,173
6,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 5 / 6
8,755
584
3,418
13,575
10,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
33
24
Kills
12
12
Deaths
24
60
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AutumnSteam751
Gilgamesh
6
2
13
6.25
W
Jormungandr
HENNYMIKEBRYANT
Jormungandr
4
4
13
2.63
L
3
6
5
0.92
L
1
4
2
0.5
W
Yemoja
Lypscil
Yemoja
0
1
15
7.5
W
6
2
11
5.75
L
Ah Muzen Cab
four tra alunmi
Ah Muzen Cab
3
4
4
1.25
L
Discordia
tyler162
Discordia
5
5
4
1.4
L
0
5
6
0.6
W
Danzaburou
xXxTACOCATxXx
Danzaburou
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,282
Damage
62,572
83,807
Taken
60,152
53,967
Mitigated
27,744
35,215
Healing
24,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AutumnSteam751
Gilgamesh
10,913
1,555
1,533
10,474
24,514
15,870
0
11,444
13,070
0
23,971
W
Jormungandr
HENNYMIKEBRYANT
Jormungandr
11,283
1,465
1,402
3,890
18,691
9,225
999
8,316
10,375
29,146
0
L
11,045
217
719
1,103
11,165
3,570
0
2,308
8,857
23,207
0
L
3,954
1,468
0
17
5,396
1,725
0
1,782
3,614
0
6,286
W
Yemoja
Lypscil
Yemoja
7,185
335
4,726
2,359
11,156
6,774
1,313
7,154
4,002
18,185
0
W
8,850
721
2,901
2,102
13,681
15,017
470
4,494
9,187
0
15,957
L
Ah Muzen Cab
four tra alunmi
Ah Muzen Cab
19,249
8,626
328
4,999
13,843
5,424
0
4,025
9,818
0
42,247
L
Discordia
tyler162
Discordia
24,906
1,606
814
4,268
16,173
6,480
0
5,657
10,516
43,770
0
L
3,418
1,419
6,401
6,090
13,575
10,545
0
4,696
8,879
8,741
0
W
Danzaburou
xXxTACOCATxXx
Danzaburou
17,051
2,335
1,658
4,170
15,765
7,081
2,927
7,961
7,804
0
42,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,001
Gold Earned
46,610
168
Minions Killed
120
0
Camps Cleared
0
1,440,866
Distance Traveled
1,094,909
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,279
752
33
2
0
309,208
3
W
Jormungandr
10,812
721
26
2
0
266,209
0
L
He Bo
10,432
695
24
2
0
245,782
1
L
Medusa
7,732
515
9
1
0
114,991
0
W
Yemoja
9,783
652
23
2
0
273,955
0
W
Osiris
11,048
737
10
1
0
335,401
0
L
Ah Muzen Cab
10,023
668
39
3
0
263,172
1
L
Discordia
9,668
645
36
2
0
258,732
0
L
Hel
8,755
584
12
1
0
212,232
0
W
Danzaburou
12,079
805
76
5
0
256,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role