Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Nerdarion
Hou Yi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
988 Elo+
Party 1
Merlin
Merlin
Understor
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,273 Elo+
Party 1
Team Averages
Level 43
1,500 SR
1,254 Elo+

VS

Team Averages
Level 48
1,383 SR
1,337 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Emad29
Chaac
Level 35
God Stats
60W - 137L
1,317 SR
Queue Stats
74W - 246L
1,257 Elo+
Party 2
Cerberus
Cerberus
Vahid91
Cerberus
Level 35
God Stats
52W - 114L
1,332 SR
Queue Stats
66W - 227L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 1 / 0
6,124
612
2,086
9,822
7,135
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Nerdarion
Hou Yi
10
0 / 7 / 0
6,095
610
5,793
8,811
2,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Understor
Merlin
8
0 / 6 / 0
5,991
599
3,136
6,859
4,220
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
8 / 0 / 6
8,612
861
9,700
6,551
2,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Emad29
Chaac
12
3 / 0 / 7
7,715
772
7,945
5,556
5,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Vahid91
Cerberus
12
3 / 0 / 9
8,349
835
4,198
8,104
5,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
14
14
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
0
0
W
Danzaburou
 
Danzaburou
8
0
6
11
W
Chaac
Emad29
Chaac
3
0
7
6.5
L
Hou Yi
Nerdarion
Hou Yi
0
7
0
0
L
Merlin
Understor
Merlin
0
6
0
0
W
Cerberus
Vahid91
Cerberus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,015
Damage
21,843
25,492
Taken
20,211
13,829
Mitigated
13,165
2,343
Healing
9,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,086
625
0
1,308
9,822
7,135
0
1,492
8,093
8,668
0
W
Danzaburou
 
Danzaburou
9,700
3,282
0
663
6,551
2,479
632
1,759
4,792
0
24,771
W
Chaac
Emad29
Chaac
7,945
340
325
3,723
5,556
5,522
209
1,781
3,775
0
19,350
L
Hou Yi
Nerdarion
Hou Yi
5,793
2,294
349
606
8,811
2,474
0
1,702
6,700
0
14,753
L
Merlin
Understor
Merlin
3,136
451
0
80
6,859
4,220
0
1,485
5,072
14,096
0
W
Cerberus
Vahid91
Cerberus
4,198
288
0
4,901
8,104
5,164
191
1,886
6,218
16,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,210
Gold Earned
24,676
70
Minions Killed
84
3
Camps Cleared
4
510,063
Distance Traveled
636,210
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,124
612
9
1
1
203,961
0
W
Danzaburou
8,612
861
37
4
3
199,364
1
W
Chaac
7,715
772
17
2
0
227,896
1
L
Hou Yi
6,095
610
38
4
2
167,163
3
L
Merlin
5,991
599
23
2
0
138,939
0
W
Cerberus
8,349
835
30
3
1
208,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role