Player Matchup

Nemesis
Nemesis
Josew1000
Nemesis
Level 148
God Stats
0W - 2L
1,316 SR
Queue Stats
127W - 115L
1,528 Elo+
Party 4
Terra
Terra
PhantomCry
Terra
Level 64
God Stats
5W - 3L
1,630 SR
Queue Stats
195W - 212L
1,416 Elo+
Party 1
Vulcan
Vulcan
Reex3
Vulcan
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 116L
1,537 Elo+
Party 4
Kuzenbo
Kuzenbo
Whicky
Kuzenbo
Level 125
God Stats
12W - 14L
1,423 SR
Queue Stats
455W - 448L
1,445 Elo+
Party 1
Jing Wei
Jing Wei
chickenpoolumps
Jing Wei
Level 138
God Stats
2W - 11L
1,081 SR
Queue Stats
51W - 63L
1,403 Elo+
Party 1
Team Averages
Level 120
1,390 SR
1,466 Elo+

VS

Team Averages
Level 102
1,508 SR
1,493 Elo+
Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Cubalibre796
Bastet
Level 120
God Stats
7W - 5L
1,500 SR
Queue Stats
29W - 34L
1,451 Elo+
Party 2
Sol
Sol
HedgeHog6969
Sol
Level 81
God Stats
2W - 4L
1,229 SR
Queue Stats
283W - 266L
1,552 Elo+
Party 2
Cupid
Cupid
Vipiz
Cupid
Level 86
God Stats
19W - 13L
1,588 SR
Queue Stats
222W - 231L
1,487 Elo+
Party 3
Geb
Geb
darthanton99
Geb
Level 101
God Stats
27W - 10L
1,724 SR
Queue Stats
301W - 287L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Josew1000
Nemesis
11
3 / 5 / 2
6,908
461
5,393
12,832
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Terra
11
3 / 3 / 2
7,215
481
4,567
13,932
13,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Reex3
Vulcan
12
1 / 3 / 5
7,344
490
15,532
6,424
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Whicky
Kuzenbo
12
0 / 2 / 3
7,330
489
7,836
10,499
11,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
12
4 / 4 / 1
7,705
514
9,641
11,817
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 1 / 4
8,053
537
7,865
11,740
8,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
13
3 / 1 / 5
7,838
523
9,871
11,796
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 2
7,632
509
8,894
11,039
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
Vipiz
Cupid
14
5 / 2 / 4
8,178
545
9,050
12,677
4,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 5 / 5
7,369
491
5,282
19,539
15,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
11
Kills
16
17
Deaths
11
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
4
5
W
Bastet
3
1
5
5.5
W
3
2
2
2
L
Nemesis
Josew1000
Nemesis
3
5
2
0.8
L
Terra
3
3
2
1.33
L
Vulcan
Reex3
Vulcan
1
3
5
1.17
W
Cupid
Vipiz
Cupid
5
2
4
3.5
L
Kuzenbo
Whicky
Kuzenbo
0
2
3
0.75
L
Jing Wei
4
4
1
1.13
W
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,969
Damage
40,962
55,504
Taken
66,791
34,967
Mitigated
36,077
15,370
Healing
27,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,865
1,023
587
6,704
11,740
8,031
31
7,269
4,415
2,608
49,154
W
Bastet
9,871
1,772
0
2,807
11,796
3,973
0
2,746
8,972
0
54,859
W
8,894
2,225
0
5,563
11,039
3,643
886
5,216
5,695
50,224
0
L
Nemesis
Josew1000
Nemesis
5,393
1,314
0
3,353
12,832
4,859
0
4,385
8,447
0
28,990
L
Terra
4,567
467
2,138
3,115
13,932
13,141
234
4,982
8,950
12,597
0
L
Vulcan
Reex3
Vulcan
15,532
3,200
0
370
6,424
2,008
0
2,414
4,010
51,457
0
W
Cupid
Vipiz
Cupid
9,050
5,094
101
4,634
12,677
4,646
941
4,191
8,396
0
60,626
L
Kuzenbo
Whicky
Kuzenbo
7,836
3,143
0
2,642
10,499
11,718
0
1,631
8,868
45,743
0
L
Jing Wei
9,641
7,682
0
3,752
11,817
3,241
702
1,831
9,986
0
51,790
W
5,282
432
2,022
5,073
19,539
15,784
87
7,942
11,378
22,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,502
Gold Earned
39,070
344
Minions Killed
467
0
Camps Cleared
0
1,468,756
Distance Traveled
1,405,778
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,053
537
108
7
0
278,309
6
W
Bastet
7,838
523
104
7
0
317,792
4
W
Sol
7,632
509
114
8
0
274,242
2
L
Nemesis
6,908
461
56
4
0
292,759
2
L
Terra
7,215
481
25
2
0
291,611
0
L
Vulcan
7,344
490
85
6
0
289,141
2
W
Cupid
8,178
545
106
7
0
272,131
2
L
Kuzenbo
7,330
489
91
6
0
292,843
2
L
Jing Wei
7,705
514
87
6
0
302,402
4
W
Geb
7,369
491
35
2
0
263,304
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role