Player Matchup

Bacchus
Bacchus
BK EXCALIBER4
Bacchus
Level 23
God Stats
4W - 3L
1,521 SR
Queue Stats
18W - 22L
1,334 Elo+
Party 1
Awilix
Awilix
KingDJRay
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,325 Elo+
Party 1
Chang'e
Chang'e
MasterShifu112
Chang'e
Level 26
God Stats
0W - 1L
1,692 SR
Queue Stats
26W - 33L
1,276 Elo+
Party 1
Kukulkan
Kukulkan
oP bee
Kukulkan
Level 25
God Stats
0W - 1L
1,498 SR
Queue Stats
11W - 22L
1,275 Elo+
Party 1
Thor
Thor
russ s
Thor
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 136L
1,290 Elo+
Party 1
Team Averages
Level 37
1,542 SR
1,300 Elo+

VS

Team Averages
Level 69
1,501 SR
1,435 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Crackerjack3243
Izanami
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,382 Elo+
Party 2
Pele
Pele
GnsG Pigeon
Pele
Level 82
God Stats
2W - 0L
1,684 SR
Queue Stats
93W - 70L
1,408 Elo+
Party 2
Kuzenbo
Kuzenbo
aPeanut260
Kuzenbo
Level 79
God Stats
3W - 2L
1,319 SR
Queue Stats
211W - 194L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
20
7 / 3 / 6
13,092
727
17,644
30,397
47,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
KingDJRay
Awilix
18
4 / 9 / 9
11,040
613
8,880
19,580
9,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 4 / 9
10,789
599
8,584
14,356
9,041
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
oP bee
Kukulkan
18
1 / 6 / 9
11,369
632
19,655
14,904
7,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
russ s
Thor
18
4 / 5 / 11
11,337
630
13,679
24,084
11,796
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
2 / 4 / 19
12,429
691
18,076
13,366
7,629
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
 
Terra
17
1 / 2 / 20
12,007
667
4,509
13,399
16,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
12 / 5 / 12
13,825
768
27,788
15,546
8,856
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 5 / 15
13,280
738
25,512
20,119
11,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
aPeanut260
Kuzenbo
19
4 / 3 / 19
12,722
707
18,570
27,133
52,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
112
19
Kills
27
27
Deaths
19
44
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
4
19
2.88
W
Terra
 
Terra
1
2
20
5.5
L
Bacchus
7
3
6
3.33
W
12
5
12
3.6
W
8
5
15
3.1
L
Awilix
KingDJRay
Awilix
4
9
9
0.94
L
3
4
9
1.88
W
Kuzenbo
aPeanut260
Kuzenbo
4
3
19
4.5
L
Kukulkan
oP bee
Kukulkan
1
6
9
0.92
L
Thor
russ s
Thor
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,442
Damage
94,455
103,321
Taken
89,563
85,698
Mitigated
97,012
44,173
Healing
41,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
18,076
14,907
2,791
1,337
13,366
7,629
1,034
6,716
6,650
0
41,949
W
Terra
 
Terra
4,509
733
9,469
4,471
13,399
16,584
392
6,979
6,420
7,406
0
L
Bacchus
17,644
1,498
3,954
11,081
30,397
47,422
192
4,579
25,818
31,608
0
W
27,788
12,249
1,803
1,000
15,546
8,856
3,571
10,146
5,400
0
57,161
W
25,512
5,129
4,333
7,193
20,119
11,667
1,704
8,367
11,752
0
50,941
L
Awilix
KingDJRay
Awilix
8,880
2,600
1,882
1,676
19,580
9,713
0
4,696
14,884
0
14,065
L
8,584
1,789
8,241
4,203
14,356
9,041
376
3,895
10,461
26,248
0
W
Kuzenbo
aPeanut260
Kuzenbo
18,570
4,800
2,798
6,288
27,133
52,276
759
13,675
13,458
26,460
0
L
Kukulkan
oP bee
Kukulkan
19,655
2,614
2,088
2,194
14,904
7,726
0
4,566
10,338
55,820
0
L
Thor
russ s
Thor
13,679
2,497
2,450
6,404
24,084
11,796
210
5,343
18,741
0
25,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,627
Gold Earned
64,263
195
Minions Killed
177
0
Camps Cleared
0
1,514,798
Distance Traveled
1,616,864
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,429
691
41
2
0
316,856
0
W
Terra
12,007
667
5
0
0
345,133
0
L
Bacchus
13,092
727
28
2
0
363,790
0
W
Izanami
13,825
768
66
4
0
279,983
0
W
Pele
13,280
738
50
3
0
326,996
2
L
Awilix
11,040
613
13
1
0
302,758
0
L
Chang'e
10,789
599
35
2
0
300,774
1
W
Kuzenbo
12,722
707
15
1
0
347,896
4
L
Kukulkan
11,369
632
89
5
0
232,190
1
L
Thor
11,337
630
30
2
0
315,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role