Player Matchup

Ah Muzen Cab
Ah Muzen Cab
D4B4R
Ah Muzen Cab
Level 43
God Stats
4W - 4L
1,436 SR
Queue Stats
33W - 44L
1,326 Elo+
Party 2
Anubis
Anubis
El Loco Andre
Anubis
Level 105
God Stats
0W - 2L
1,479 SR
Queue Stats
10W - 34L
1,227 Elo+
Solo
Bacchus
Bacchus
FatherPootin
Bacchus
Level 26
God Stats
1W - 2L
1,459 SR
Queue Stats
27W - 39L
1,307 Elo+
Party 2
Bellona
Bellona
PITxVIP3Rx69
Bellona
Level 25
God Stats
3W - 3L
1,376 SR
Queue Stats
4W - 18L
1,128 Elo+
Party 2
Susano
Susano
Sandman1745
Susano
Level 47
God Stats
2W - 4L
1,272 SR
Queue Stats
139W - 158L
1,321 Elo+
Solo
Team Averages
Level 49
1,405 SR
1,262 Elo+

VS

Team Averages
Level 83
1,447 SR
1,345 Elo+
Izanami
Izanami
GxZ10
Izanami
Level 157
God Stats
8W - 4L
1,547 SR
Queue Stats
201W - 224L
1,377 Elo+
Solo
Vulcan
Vulcan
Snoooppy78
Vulcan
Level 84
God Stats
4W - 13L
1,192 SR
Queue Stats
161W - 160L
1,353 Elo+
Solo
Charybdis
Charybdis
Youngszac
Charybdis
Level 88
God Stats
9W - 11L
1,461 SR
Queue Stats
110W - 120L
1,324 Elo+
Party 1
Tiamat
Tiamat
catherrrin
Tiamat
Level 69
God Stats
3W - 4L
1,392 SR
Queue Stats
320W - 360L
1,391 Elo+
Solo
Pele
Pele
eepresto
Pele
Level 18
God Stats
6W - 4L
1,645 SR
Queue Stats
20W - 28L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
D4B4R
Ah Muzen Cab
8
0 / 4 / 0
4,753
396
2,004
6,828
1,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 0
5,678
473
5,270
10,392
4,223
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
FatherPootin
Bacchus
8
0 / 3 / 1
5,116
426
2,533
10,714
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
PITxVIP3Rx69
Bellona
8
0 / 2 / 0
5,084
424
2,001
7,039
3,900
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
9
1 / 4 / 0
5,574
465
3,936
8,077
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GxZ10
Izanami
12
0 / 0 / 3
6,923
577
3,650
5,303
1,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Snoooppy78
Vulcan
10
2 / 0 / 2
5,932
494
5,778
4,046
1,265
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Youngszac
Charybdis
12
5 / 1 / 6
7,471
623
8,711
8,523
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
catherrrin
Tiamat
11
4 / 0 / 2
6,613
551
5,113
6,034
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
12
6 / 0 / 2
7,249
604
5,462
6,584
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
17
17
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
D4B4R
Ah Muzen Cab
0
4
0
0
L
0
4
0
0
L
Bacchus
FatherPootin
Bacchus
0
3
1
0.17
W
Izanami
GxZ10
Izanami
0
0
3
1.5
L
Bellona
PITxVIP3Rx69
Bellona
0
2
0
0
L
Susano
1
4
0
0.25
W
Vulcan
Snoooppy78
Vulcan
2
0
2
3
W
Charybdis
Youngszac
Charybdis
5
1
6
8
W
Tiamat
catherrrin
Tiamat
4
0
2
5
W
Pele
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,744
Damage
28,714
43,050
Taken
30,490
17,343
Mitigated
9,297
12,761
Healing
14,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
D4B4R
Ah Muzen Cab
2,004
653
145
1,776
6,828
1,598
96
1,782
5,042
0
23,768
L
5,270
226
0
4,489
10,392
4,223
0
4,072
5,774
34,742
0
L
Bacchus
FatherPootin
Bacchus
2,533
550
190
2,813
10,714
5,493
0
3,616
7,092
10,494
0
W
Izanami
GxZ10
Izanami
3,650
1,353
0
1,874
5,303
1,482
2,744
892
4,411
0
40,254
L
Bellona
PITxVIP3Rx69
Bellona
2,001
392
0
685
7,039
3,900
576
402
6,637
0
15,155
L
Susano
3,936
989
0
2,663
8,077
2,129
0
431
7,614
0
26,538
W
Vulcan
Snoooppy78
Vulcan
5,778
1,800
34
1,238
4,046
1,265
647
869
3,177
26,576
0
W
Charybdis
Youngszac
Charybdis
8,711
3,423
0
4,074
8,523
2,656
675
1,819
6,704
0
44,347
W
Tiamat
catherrrin
Tiamat
5,113
394
78
3,445
6,034
1,982
423
3,493
2,541
24,736
0
W
Pele
5,462
1,100
0
3,914
6,584
1,912
581
730
5,854
0
36,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,205
Gold Earned
34,188
226
Minions Killed
362
0
Camps Cleared
0
1,064,241
Distance Traveled
1,083,448
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,753
396
60
5
0
219,829
1
L
Anubis
5,678
473
52
4
0
183,207
6
L
Bacchus
5,116
426
18
2
0
229,027
2
W
Izanami
6,923
577
91
8
0
179,544
0
L
Bellona
5,084
424
37
3
0
212,134
0
L
Susano
5,574
465
59
5
0
220,044
0
W
Vulcan
5,932
494
50
4
0
206,078
0
W
Charybdis
7,471
623
84
7
0
201,985
4
W
Tiamat
6,613
551
61
5
0
222,776
0
W
Pele
7,249
604
76
6
0
273,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role