Player Matchup

Chaac
Chaac
Aryakonda
Chaac
Level 47
God Stats
11W - 12L
1,505 SR
Queue Stats
155W - 185L
1,466 Elo+
Party 2
Arachne
Arachne
Ivgosha
Arachne
Level 29
God Stats
5W - 5L
1,640 SR
Queue Stats
25W - 31L
1,452 Elo+
Party 1
Ymir
Ymir
LiLChicha1
Ymir
Level 89
God Stats
205W - 201L
1,616 SR
Queue Stats
321W - 374L
1,548 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
R3neg4de24
Morgan Le Fay
Level 50
God Stats
4W - 2L
1,653 SR
Queue Stats
176W - 199L
1,470 Elo+
Party 2
Hachiman
Hachiman
Skubidudov
Hachiman
Level 86
God Stats
11W - 6L
1,683 SR
Queue Stats
310W - 352L
1,536 Elo+
Party 1
Team Averages
Level 60
1,619 SR
1,494 Elo+

VS

Team Averages
Level 72
1,666 SR
1,609 Elo+
Ganesha
Ganesha
 
Ganesha
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Cultiveur
Zeus
Level 39
God Stats
5W - 0L
2,039 SR
Queue Stats
62W - 15L
1,845 Elo+
Party 3
Chaac
Chaac
Möwe
Chaac
Level 48
God Stats
17W - 18L
1,431 SR
Queue Stats
172W - 177L
1,522 Elo+
Solo
Medusa
Medusa
OmerNeufCinq
Medusa
Level 29
God Stats
1W - 0L
1,706 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
PlaTön
Fenrir
Level 160
God Stats
17W - 15L
1,656 SR
Queue Stats
551W - 390L
1,680 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aryakonda
Chaac
14
0 / 5 / 2
8,420
468
7,557
15,317
9,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Ivgosha
Arachne
13
2 / 2 / 1
8,124
451
3,598
13,049
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 7 / 1
7,347
408
4,657
17,453
14,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
R3neg4de24
Morgan Le Fay
13
0 / 8 / 0
7,847
436
4,636
12,229
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Skubidudov
Hachiman
12
1 / 6 / 0
7,182
399
10,400
12,643
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 0 / 10
8,556
475
6,455
12,661
11,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
19
12 / 0 / 6
12,182
677
23,225
11,263
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Möwe
Chaac
17
1 / 2 / 3
10,112
562
4,381
10,504
5,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
15
2 / 1 / 6
8,850
492
6,381
8,790
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
PlaTön
Fenrir
18
13 / 0 / 6
11,208
623
17,113
12,817
5,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
3
Kills
28
28
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
10
5
L
Chaac
Aryakonda
Chaac
0
5
2
0.2
W
Zeus
12
0
6
15
L
Arachne
Ivgosha
Arachne
2
2
1
1.25
L
0
7
1
0.07
W
Chaac
Möwe
Chaac
1
2
3
1.25
W
Medusa
2
1
6
5
W
Fenrir
PlaTön
Fenrir
13
0
6
16
L
Morgan Le Fay
R3neg4de24
Morgan Le Fay
0
8
0
0
L
Hachiman
Skubidudov
Hachiman
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,848
Damage
57,555
70,691
Taken
56,035
35,837
Mitigated
29,647
14,525
Healing
25,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,455
763
241
3,495
12,661
11,199
0
2,168
10,441
33,402
0
L
Chaac
Aryakonda
Chaac
7,557
1,496
0
3,593
15,317
9,879
302
2,913
11,869
3,066
50,212
W
Zeus
23,225
3,616
395
5,151
11,263
4,129
0
4,325
6,620
112,453
0
L
Arachne
Ivgosha
Arachne
3,598
2,175
0
5,013
13,049
4,179
0
5,445
7,576
0
45,078
L
4,657
988
133
1,170
17,453
14,766
0
9,081
8,372
29,269
0
W
Chaac
Möwe
Chaac
4,381
656
90
4,305
10,504
5,827
647
0
10,020
3,649
61,827
W
Medusa
6,381
2,639
332
4,195
8,790
2,802
1,583
1,461
7,329
0
56,820
W
Fenrir
PlaTön
Fenrir
17,113
3,771
0
7,156
12,817
5,690
0
1,413
11,197
0
93,230
L
Morgan Le Fay
R3neg4de24
Morgan Le Fay
4,636
279
0
1,167
12,229
3,472
0
5,442
6,787
47,313
0
L
Hachiman
Skubidudov
Hachiman
10,400
6,698
355
3,094
12,643
3,541
145
6,799
5,844
0
48,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,920
Gold Earned
50,908
438
Minions Killed
592
0
Camps Cleared
0
1,676,310
Distance Traveled
1,772,550
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,556
475
16
1
0
305,748
4
L
Chaac
8,420
468
103
6
0
355,115
1
W
Zeus
12,182
677
192
11
0
372,808
3
L
Arachne
8,124
451
99
6
0
434,383
4
L
Ymir
7,347
408
33
2
0
302,435
8
W
Chaac
10,112
562
141
8
0
359,457
8
W
Medusa
8,850
492
115
6
0
328,790
5
W
Fenrir
11,208
623
128
7
0
405,747
5
L
Morgan Le Fay
7,847
436
109
6
0
297,726
3
L
Hachiman
7,182
399
94
5
0
286,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role