Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
IMaDISSIDENT
King Arthur
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 0L
1,847 Elo+
Party 1
Cernunnos
Cernunnos
Zyrpulse
Cernunnos
Level 160
God Stats
8W - 4L
1,784 SR
Queue Stats
225W - 124L
1,827 Elo+
Party 1
Atlas
Atlas
xGiovannix345
Atlas
Level 160
God Stats
6W - 4L
1,788 SR
Queue Stats
282W - 173L
1,794 Elo+
Party 1
Team Averages
Level 126
1,643 SR
1,742 Elo+

VS

Team Averages
Level 100
1,495 SR
1,376 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BurgMan1911
Achilles
Level 68
God Stats
4W - 7L
1,540 SR
Queue Stats
26W - 39L
1,418 Elo+
Solo
Medusa
Medusa
Daylight Dawn
Medusa
Level 116
God Stats
0W - 1L
1,509 SR
Queue Stats
1W - 4L
1,401 Elo+
Solo
Poseidon
Poseidon
migfontaine156
Poseidon
Level 69
God Stats
0W - 2L
1,429 SR
Queue Stats
0W - 3L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
1 / 3 / 13
8,682
868
7,614
8,432
3,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
IMaDISSIDENT
King Arthur
14
3 / 3 / 5
8,703
870
6,101
12,000
8,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
Zyrpulse
Cernunnos
16
8 / 2 / 7
9,850
985
12,845
10,129
3,641
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 9
9,574
957
7,475
10,405
8,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 2 / 4
8,056
806
5,989
6,811
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
BurgMan1911
Achilles
13
4 / 4 / 2
7,799
780
5,568
12,808
11,528
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 3
7,388
739
5,816
10,896
3,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
13
0 / 5 / 4
7,513
751
6,144
8,913
2,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
16
Kills
8
8
Deaths
16
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
3
13
2.5
L
Nu Wa
 
Nu Wa
3
2
4
2.5
L
Achilles
BurgMan1911
Achilles
4
4
2
1.25
L
1
5
3
0.5
W
King Arthur
IMaDISSIDENT
King Arthur
3
3
5
1.83
W
Cernunnos
Zyrpulse
Cernunnos
8
2
7
5.75
L
Poseidon
0
5
4
0.4
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,035
Damage
23,517
40,966
Taken
39,428
24,166
Mitigated
19,763
12,953
Healing
5,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,614
512
450
3,071
8,432
3,738
1,504
3,338
5,094
24,511
0
L
Nu Wa
 
Nu Wa
5,989
814
51
1,881
6,811
2,097
76
3,039
3,613
24,145
0
L
Achilles
BurgMan1911
Achilles
5,568
1,027
166
1,273
12,808
11,528
31
4,468
7,799
0
13,343
L
5,816
2,133
0
550
10,896
3,338
486
4,317
6,248
0
18,136
W
King Arthur
IMaDISSIDENT
King Arthur
6,101
663
0
1,368
12,000
8,212
144
2,963
9,037
0
21,537
W
Cernunnos
Zyrpulse
Cernunnos
12,845
5,645
0
4,098
10,129
3,641
4,325
3,687
6,442
0
39,522
L
Poseidon
6,144
927
385
1,032
8,913
2,800
0
2,967
5,635
33,261
0
W
7,475
2,137
1,133
2,833
10,405
8,575
685
2,681
7,724
26,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,809
Gold Earned
30,756
154
Minions Killed
148
8
Camps Cleared
8
839,422
Distance Traveled
703,146
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,682
868
43
4
1
199,856
0
L
Nu Wa
8,056
806
47
5
1
172,719
2
L
Achilles
7,799
780
13
1
2
173,201
3
L
Medusa
7,388
739
26
3
3
193,813
4
W
King Arthur
8,703
870
31
3
3
232,869
0
W
Cernunnos
9,850
985
52
5
2
189,015
3
L
Poseidon
7,513
751
62
6
2
163,413
0
W
Atlas
9,574
957
28
3
2
217,682
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role