Player Matchup

Tiamat
Tiamat
How ideal
Tiamat
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,527 Elo+
Party 1
Hun Batz
Hun Batz
How zonked
Hun Batz
Level 32
God Stats
0W - 3L
1,187 SR
Queue Stats
38W - 34L
1,500 Elo+
Party 1
Ares
Ares
Ktisbatman
Ares
Level 5
God Stats
5W - 9L
1,492 SR
Queue Stats
12W - 15L
1,477 Elo+
Party 1
Cliodhna
Cliodhna
Luca031199
Cliodhna
Level 51
God Stats
1W - 1L
1,672 SR
Queue Stats
32W - 39L
1,436 Elo+
Party 4
Cernunnos
Cernunnos
hunterfighter99
Cernunnos
Level 39
God Stats
4W - 4L
1,597 SR
Queue Stats
34W - 42L
1,424 Elo+
Party 4
Team Averages
Level 34
1,490 SR
1,473 Elo+

VS

Team Averages
Level 77
1,493 SR
1,546 Elo+
Fenrir
Fenrir
DEADHITS8557
Fenrir
Level 25
God Stats
3W - 2L
1,481 SR
Queue Stats
16W - 25L
1,381 Elo+
Party 2
Gilgamesh
Gilgamesh
GioLovesFood
Gilgamesh
Level 49
God Stats
10W - 3L
1,608 SR
Queue Stats
218W - 160L
1,611 Elo+
Party 3
Persephone
Persephone
PlayboiSerg-
Persephone
Level 118
God Stats
5W - 5L
1,564 SR
Queue Stats
607W - 455L
1,646 Elo+
Party 3
Ymir
Ymir
bladetheswift
Ymir
Level 65
God Stats
1W - 2L
1,240 SR
Queue Stats
63W - 64L
1,432 Elo+
Party 2
Ao Kuang
Ao Kuang
theothore
Ao Kuang
Level 127
God Stats
38W - 35L
1,570 SR
Queue Stats
664W - 532L
1,658 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
How ideal
Tiamat
15
0 / 12 / 2
8,788
879
11,290
20,079
12,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
How zonked
Hun Batz
14
0 / 10 / 1
8,229
823
7,097
16,618
6,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 6 / 1
9,134
913
3,124
17,456
19,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Luca031199
Cliodhna
15
1 / 8 / 2
9,312
931
10,387
16,220
6,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
hunterfighter99
Cernunnos
14
1 / 2 / 1
8,672
867
10,996
10,334
3,615
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

74

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
12 / 1 / 13
11,506
1,151
17,890
9,761
5,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
GioLovesFood
Gilgamesh
18
8 / 0 / 10
10,335
1,034
14,611
12,877
5,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
PlayboiSerg-
Persephone
18
7 / 0 / 22
12,082
1,208
21,648
7,318
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 2 / 22
10,461
1,046
5,794
9,551
8,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ao Kuang
theothore
Ao Kuang
19
8 / 0 / 17
10,774
1,077
15,758
9,558
4,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
122
3
Kills
38
38
Deaths
3
7
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
1
13
18.5
W
Gilgamesh
GioLovesFood
Gilgamesh
8
0
10
13
L
Tiamat
How ideal
Tiamat
0
12
2
0.08
L
Hun Batz
How zonked
Hun Batz
0
10
1
0.05
L
1
6
1
0.25
L
Cliodhna
Luca031199
Cliodhna
1
8
2
0.25
W
Persephone
PlayboiSerg-
Persephone
7
0
22
18
W
3
2
22
7
L
Cernunnos
hunterfighter99
Cernunnos
1
2
1
0.75
W
Ao Kuang
theothore
Ao Kuang
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,894
Damage
75,701
80,707
Taken
49,065
47,922
Mitigated
27,768
2,847
Healing
12,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
17,890
5,345
30
2,835
9,761
5,601
0
3,232
6,283
0
26,762
W
Gilgamesh
GioLovesFood
Gilgamesh
14,611
5,137
473
602
12,877
5,783
0
3,191
9,433
0
28,747
L
Tiamat
How ideal
Tiamat
11,290
858
63
734
20,079
12,685
0
10,142
9,540
22,814
0
L
Hun Batz
How zonked
Hun Batz
7,097
1,151
0
0
16,618
6,431
0
10,464
5,643
0
15,619
L
3,124
327
0
618
17,456
19,098
0
8,598
8,414
11,450
0
L
Cliodhna
Luca031199
Cliodhna
10,387
1,169
107
1,286
16,220
6,093
0
7,870
8,098
0
31,354
W
Persephone
PlayboiSerg-
Persephone
21,648
1,185
213
2,844
7,318
2,999
0
2,282
4,835
51,871
0
W
5,794
1,744
0
14
9,551
8,958
0
2,155
7,264
11,091
0
L
Cernunnos
hunterfighter99
Cernunnos
10,996
5,095
0
39
10,334
3,615
0
5,378
4,819
0
22,950
W
Ao Kuang
theothore
Ao Kuang
15,758
5,100
0
5,072
9,558
4,427
0
2,590
6,836
29,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,135
Gold Earned
55,158
139
Minions Killed
161
3
Camps Cleared
13
837,774
Distance Traveled
1,045,379
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,506
1,151
19
2
4
214,722
1
W
Gilgamesh
10,335
1,034
23
2
6
221,819
0
L
Tiamat
8,788
879
34
3
0
175,197
0
L
Hun Batz
8,229
823
16
2
1
148,279
0
L
Ares
9,134
913
8
1
1
170,895
0
L
Cliodhna
9,312
931
56
6
1
178,996
1
W
Persephone
12,082
1,208
76
8
0
216,067
0
W
Ymir
10,461
1,046
15
2
1
183,209
0
L
Cernunnos
8,672
867
25
3
0
164,407
0
W
Ao Kuang
10,774
1,077
28
3
2
209,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role