Player Matchup

Camazotz
Camazotz
Bugbe
Camazotz
Level 67
God Stats
2W - 3L
1,422 SR
Queue Stats
82W - 81L
1,503 Elo+
Party 1
Skadi
Skadi
DaNggaGrimy
Skadi
Level 46
God Stats
1W - 2L
1,537 SR
Queue Stats
64W - 71L
1,533 Elo+
Solo
Bakasura
Bakasura
GNRXRAWPOWER
Bakasura
Level 48
God Stats
11W - 10L
1,521 SR
Queue Stats
120W - 116L
1,495 Elo+
Solo
Freya
Freya
MikesPlays
Freya
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 87L
1,541 Elo+
Party 1
Ares
Ares
Trighk
Ares
Level 88
God Stats
4W - 5L
1,436 SR
Queue Stats
82W - 96L
1,466 Elo+
Party 1
Team Averages
Level 57
1,483 SR
1,508 Elo+

VS

Team Averages
Level 92
1,549 SR
1,452 Elo+
Xing Tian
Xing Tian
Austyn1612
Xing Tian
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,292 Elo+
Party 2
Zeus
Zeus
MarineWand2420
Zeus
Level 123
God Stats
3W - 4L
1,427 SR
Queue Stats
226W - 218L
1,485 Elo+
Party 2
Hun Batz
Hun Batz
Ontxl
Hun Batz
Level 133
God Stats
4W - 4L
1,516 SR
Queue Stats
347W - 334L
1,516 Elo+
Party 2
Chaac
Chaac
Zyliixa
Chaac
Level 140
God Stats
3W - 2L
1,744 SR
Queue Stats
362W - 331L
1,514 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
celewde
Ah Muzen Cab
Level 49
God Stats
33W - 24L
1,558 SR
Queue Stats
204W - 241L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bugbe
Camazotz
15
0 / 5 / 0
8,806
440
4,876
14,572
6,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
1 / 6 / 2
8,852
443
5,557
13,835
4,713
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
GNRXRAWPOWER
Bakasura
16
0 / 8 / 1
9,304
465
3,980
18,166
7,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
15
3 / 6 / 1
9,475
474
10,876
15,160
6,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
Trighk
Ares
11
4 / 5 / 1
8,661
433
9,086
13,794
11,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Austyn1612
Xing Tian
14
3 / 1 / 7
9,294
465
2,510
8,255
6,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
10 / 1 / 7
11,332
567
10,965
6,269
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Ontxl
Hun Batz
19
9 / 3 / 13
11,864
593
14,618
15,292
5,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Zyliixa
Chaac
19
5 / 1 / 12
12,113
606
15,988
14,795
12,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
celewde
Ah Muzen Cab
17
3 / 2 / 6
10,244
512
7,949
11,063
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
8
Kills
30
30
Deaths
8
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Austyn1612
Xing Tian
3
1
7
6.5
L
Camazotz
Bugbe
Camazotz
0
5
0
0
L
1
6
2
0.33
L
Bakasura
GNRXRAWPOWER
Bakasura
0
8
1
0.06
W
10
1
7
13.5
L
Freya
3
6
1
0.58
W
Hun Batz
Ontxl
Hun Batz
9
3
13
5.17
L
Ares
Trighk
Ares
4
5
1
0.9
W
Chaac
Zyliixa
Chaac
5
1
12
11
W
Ah Muzen Cab
celewde
Ah Muzen Cab
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,375
Damage
52,030
75,527
Taken
55,674
36,214
Mitigated
30,592
17,581
Healing
21,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Austyn1612
Xing Tian
2,510
89
0
1,260
8,255
6,192
100
2,749
5,506
10,156
0
L
Camazotz
Bugbe
Camazotz
4,876
558
0
4,528
14,572
6,681
842
1,230
12,713
0
63,247
L
5,557
1,979
0
1,534
13,835
4,713
438
2,370
11,219
0
62,866
L
Bakasura
GNRXRAWPOWER
Bakasura
3,980
3,168
0
2,621
18,166
7,013
0
4,331
13,394
0
62,380
W
10,965
544
0
825
6,269
2,377
0
2,001
4,268
60,970
0
L
Freya
10,876
3,228
0
5,089
15,160
6,594
0
3,907
10,960
57,713
6,600
W
Hun Batz
Ontxl
Hun Batz
14,618
3,056
0
3,817
15,292
5,770
31
6,195
8,985
0
82,681
L
Ares
Trighk
Ares
9,086
194
199
3,610
13,794
11,213
31
2,099
11,431
27,961
0
W
Chaac
Zyliixa
Chaac
15,988
1,918
0
9,327
14,795
12,099
0
4,793
9,337
3,602
78,138
W
Ah Muzen Cab
celewde
Ah Muzen Cab
7,949
4,766
0
6,698
11,063
4,154
852
3,327
7,570
0
89,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,098
Gold Earned
54,847
531
Minions Killed
530
0
Camps Cleared
0
1,698,990
Distance Traveled
2,069,323
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,294
465
17
1
0
398,089
3
L
Camazotz
8,806
440
107
5
0
384,355
1
L
Skadi
8,852
443
110
6
0
321,112
4
L
Bakasura
9,304
465
152
8
0
409,701
3
W
Zeus
11,332
567
110
6
0
401,525
3
L
Freya
9,475
474
118
6
0
310,733
2
W
Hun Batz
11,864
593
118
6
0
451,455
7
L
Ares
8,661
433
44
2
0
273,089
2
W
Chaac
12,113
606
159
8
0
422,275
8
W
Ah Muzen Cab
10,244
512
126
6
0
395,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role