Player Matchup

Achilles
Achilles
Rafael Schaffer
Achilles
Level 92
God Stats
5W - 3L
1,499 SR
Queue Stats
288W - 298L
1,514 Elo+
Party 2
Bacchus
Bacchus
SuperLadd69
Bacchus
Level 157
God Stats
15W - 10L
1,531 SR
Queue Stats
791W - 782L
1,536 Elo+
Party 1
Loki
Loki
built_2_fraG
Loki
Level 156
God Stats
3W - 4L
1,405 SR
Queue Stats
539W - 544L
1,538 Elo+
Party 1
Ullr
Ullr
domitsunami2285
Ullr
Level 40
God Stats
9W - 11L
1,504 SR
Queue Stats
154W - 133L
1,596 Elo+
Solo
Chang'e
Chang'e
ismamello
Chang'e
Level 65
God Stats
7W - 8L
1,567 SR
Queue Stats
102W - 93L
1,535 Elo+
Party 2
Team Averages
Level 102
1,501 SR
1,544 Elo+

VS

Team Averages
Level 94
1,490 SR
1,515 Elo+
Erlang Shen
Erlang Shen
Comprehenzive
Erlang Shen
Level 153
God Stats
6W - 5L
1,557 SR
Queue Stats
294W - 295L
1,550 Elo+
Party 3
Charybdis
Charybdis
Joe8521
Charybdis
Level 89
God Stats
0W - 2L
1,404 SR
Queue Stats
85W - 103L
1,480 Elo+
Solo
Eset
Eset
Niwd4310
Eset
Level 35
God Stats
3W - 6L
1,480 SR
Queue Stats
102W - 84L
1,531 Elo+
Solo
Agni
Agni
OochieT
Agni
Level 105
God Stats
6W - 6L
1,510 SR
Queue Stats
157W - 157L
1,515 Elo+
Party 3
Cliodhna
Cliodhna
TTV-malejama
Cliodhna
Level 89
God Stats
4W - 8L
1,500 SR
Queue Stats
480W - 473L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
2 / 3 / 2
10,854
543
9,481
19,130
21,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
SuperLadd69
Bacchus
14
4 / 2 / 9
10,190
510
8,747
17,048
17,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 3 / 9
10,915
546
8,593
13,837
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
2 / 3 / 6
10,987
549
12,531
13,272
4,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
ismamello
Chang'e
18
8 / 2 / 3
11,704
585
12,598
17,442
5,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Comprehenzive
Erlang Shen
18
3 / 4 / 5
10,896
545
16,187
18,993
15,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Joe8521
Charybdis
15
3 / 4 / 1
9,614
481
10,763
16,074
5,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
15
4 / 1 / 4
10,564
528
8,280
13,034
9,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
OochieT
Agni
15
0 / 7 / 4
9,152
458
7,694
12,764
4,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
TTV-malejama
Cliodhna
15
2 / 5 / 8
9,478
474
12,062
17,171
7,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
21
Kills
12
13
Deaths
21
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Comprehenzive
Erlang Shen
3
4
5
1.38
L
Charybdis
Joe8521
Charybdis
3
4
1
0.88
L
Eset
4
1
4
6
L
Agni
OochieT
Agni
0
7
4
0.29
W
Achilles
2
3
2
1
W
Bacchus
SuperLadd69
Bacchus
4
2
9
4.25
L
Cliodhna
TTV-malejama
Cliodhna
2
5
8
1.2
W
5
3
9
3.17
W
2
3
6
1.67
W
Chang'e
ismamello
Chang'e
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,950
Damage
54,986
80,729
Taken
78,036
54,558
Mitigated
42,920
29,917
Healing
20,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Comprehenzive
Erlang Shen
16,187
7,882
0
7,588
18,993
15,754
1,144
4,229
13,725
0
81,209
L
Charybdis
Joe8521
Charybdis
10,763
5,472
0
3,923
16,074
5,462
370
3,809
12,212
0
57,865
L
Eset
8,280
1,619
1,918
2,190
13,034
9,080
0
3,218
9,716
36,574
0
L
Agni
OochieT
Agni
7,694
208
0
2,156
12,764
4,737
0
4,709
7,719
61,459
0
W
Achilles
9,481
2,528
0
6,252
19,130
21,670
360
2,125
16,917
5,314
64,773
W
Bacchus
SuperLadd69
Bacchus
8,747
477
596
4,186
17,048
17,805
0
2,680
14,230
30,668
0
L
Cliodhna
TTV-malejama
Cliodhna
12,062
1,354
0
3,052
17,171
7,887
0
5,655
11,202
0
69,510
W
8,593
1,721
0
3,946
13,837
4,383
0
1,729
12,007
0
54,809
W
12,531
4,577
0
2,575
13,272
4,727
86
3,444
9,814
0
103,773
W
Chang'e
ismamello
Chang'e
12,598
745
3,267
9,095
17,442
5,973
614
5,279
11,682
79,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,650
Gold Earned
49,704
570
Minions Killed
473
0
Camps Cleared
0
1,959,699
Distance Traveled
1,950,482
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,896
545
114
6
0
402,112
4
L
Charybdis
9,614
481
96
5
0
369,708
10
L
Eset
10,564
528
60
3
0
369,868
4
L
Agni
9,152
458
98
5
0
388,213
4
W
Achilles
10,854
543
142
7
0
360,345
0
W
Bacchus
10,190
510
34
2
0
410,922
5
L
Cliodhna
9,478
474
105
5
0
420,581
3
W
Loki
10,915
546
91
5
0
450,846
6
W
Ullr
10,987
549
161
8
0
352,073
3
W
Chang'e
11,704
585
142
7
0
385,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role