Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Hugghz
Xing Tian
Level 55
God Stats
1W - 3L
1,615 SR
Queue Stats
13W - 12L
1,484 Elo+
Party 2
Gilgamesh
Gilgamesh
IAmKarna
Gilgamesh
Level 63
God Stats
2W - 3L
1,367 SR
Queue Stats
144W - 139L
1,533 Elo+
Solo
Izanami
Izanami
MathiLulu
Izanami
Level 107
God Stats
30W - 19L
1,675 SR
Queue Stats
157W - 138L
1,578 Elo+
Party 2
Zeus
Zeus
Niaz19889
Zeus
Level 105
God Stats
5W - 6L
1,508 SR
Queue Stats
428W - 473L
1,487 Elo+
Solo
Team Averages
Level 91
1,533 SR
1,516 Elo+

VS

Team Averages
Level 133
1,425 SR
1,467 Elo+
Tyr
Tyr
Eldoysmith
Tyr
Level 123
God Stats
2W - 1L
1,575 SR
Queue Stats
170W - 177L
1,469 Elo+
Party 3
Janus
Janus
OxidizedMe
Janus
Level 156
God Stats
6W - 19L
1,222 SR
Queue Stats
45W - 66L
1,405 Elo+
Solo
Thanatos
Thanatos
nkh641
Thanatos
Level 122
God Stats
12W - 12L
1,491 SR
Queue Stats
212W - 248L
1,492 Elo+
Party 3
Skadi
Skadi
patasdemono
Skadi
Level 128
God Stats
7W - 9L
1,377 SR
Queue Stats
146W - 143L
1,466 Elo+
Party 1
Atlas
Atlas
turboshoot
Atlas
Level 136
God Stats
13W - 18L
1,462 SR
Queue Stats
196W - 216L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
0 / 5 / 4
7,317
457
7,193
14,831
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
Hugghz
Xing Tian
13
1 / 1 / 1
7,678
480
4,800
13,138
12,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
IAmKarna
Gilgamesh
12
1 / 3 / 3
7,286
455
5,965
12,147
8,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
MathiLulu
Izanami
13
1 / 5 / 5
8,217
514
8,088
10,507
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
17
8 / 1 / 1
9,992
625
8,202
6,367
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
8,280
518
6,131
10,350
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
17
3 / 1 / 7
10,092
631
6,123
7,329
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
nkh641
Thanatos
17
2 / 1 / 1
9,839
615
11,162
12,527
7,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
6 / 3 / 4
8,657
541
9,090
9,007
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
12
1 / 4 / 10
7,849
491
7,992
14,596
12,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
11
Kills
15
15
Deaths
11
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
5
4
0.4
W
3
2
5
2.75
L
Xing Tian
Hugghz
Xing Tian
1
1
1
1.5
L
Gilgamesh
IAmKarna
Gilgamesh
1
3
3
0.83
L
Izanami
MathiLulu
Izanami
1
5
5
0.7
L
Zeus
8
1
1
8.5
W
Janus
3
1
7
6.5
W
Thanatos
nkh641
Thanatos
2
1
1
2.5
W
6
3
4
2.67
W
Atlas
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,248
Damage
40,498
56,990
Taken
53,809
30,221
Mitigated
30,317
16,908
Healing
27,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,193
1,265
0
6,757
14,831
4,789
0
1,115
13,552
0
49,679
W
6,131
1,295
0
4,245
10,350
5,028
0
1,268
8,975
0
52,269
L
Xing Tian
Hugghz
Xing Tian
4,800
392
0
2,478
13,138
12,313
0
963
11,364
36,913
0
L
Gilgamesh
IAmKarna
Gilgamesh
5,965
669
0
2,741
12,147
8,189
0
4,739
7,408
2,162
23,919
L
Izanami
MathiLulu
Izanami
8,088
3,298
0
2,434
10,507
2,994
0
5,099
5,408
0
63,110
L
Zeus
8,202
1,397
0
2,498
6,367
1,936
0
2,199
4,168
67,218
0
W
Janus
6,123
550
0
1,723
7,329
2,364
0
2,035
5,152
81,750
0
W
Thanatos
nkh641
Thanatos
11,162
1,948
0
15,234
12,527
7,530
931
3,000
8,947
0
66,591
W
9,090
3,564
0
2,368
9,007
2,587
543
1,670
7,271
0
60,650
W
Atlas
7,992
2,152
474
3,269
14,596
12,808
0
4,409
10,001
25,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,490
Gold Earned
44,717
460
Minions Killed
572
0
Camps Cleared
0
1,566,106
Distance Traveled
1,622,658
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,317
457
87
5
0
290,456
6
W
Tyr
8,280
518
87
5
0
348,798
4
L
Xing Tian
7,678
480
83
5
0
306,201
2
L
Gilgamesh
7,286
455
38
2
0
347,140
10
L
Izanami
8,217
514
119
7
0
292,814
1
L
Zeus
9,992
625
133
8
0
329,495
4
W
Janus
10,092
631
172
11
0
341,820
6
W
Thanatos
9,839
615
160
10
0
328,442
8
W
Skadi
8,657
541
132
8
0
290,150
3
W
Atlas
7,849
491
21
1
0
313,448
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role