Player Matchup

Hera
Hera
Askeladd05
Hera
Level 126
God Stats
1W - 0L
1,280 SR
Queue Stats
47W - 27L
1,600 Elo+
Party 1
Vamana
Vamana
OSO Remy
Vamana
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 13L
1,592 Elo+
Solo
Chang'e
Chang'e
Obaflip
Chang'e
Level 128
God Stats
4W - 4L
1,494 SR
Queue Stats
612W - 628L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shhmacked
Morgan Le Fay
Level 155
God Stats
1W - 3L
1,415 SR
Queue Stats
60W - 41L
1,521 Elo+
Party 1
Sol
Sol
masterwongh3
Sol
Level 125
God Stats
1W - 0L
1,760 SR
Queue Stats
36W - 21L
1,571 Elo+
Party 1
Team Averages
Level 113
1,490 SR
1,548 Elo+

VS

Team Averages
Level 79
1,472 SR
1,526 Elo+
Zeus
Zeus
BruWTF
Zeus
Level 127
God Stats
0W - 2L
1,490 SR
Queue Stats
77W - 82L
1,457 Elo+
Solo
Horus
Horus
N7Harb1nger
Horus
Level 66
God Stats
3W - 3L
1,524 SR
Queue Stats
156W - 133L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
OneForKong
Sun Wukong
Level 69
God Stats
3W - 7L
1,348 SR
Queue Stats
253W - 271L
1,480 Elo+
Solo
Da Ji
Da Ji
TheCrazyGoat844
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,711 Elo+
Solo
Xbalanque
Xbalanque
WoefulMetal643
Xbalanque
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
127W - 111L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 6
12,032
859
14,861
15,971
6,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
OSO Remy
Vamana
17
2 / 4 / 9
10,951
782
6,405
17,064
12,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
Obaflip
Chang'e
19
4 / 3 / 11
11,229
802
10,231
15,727
6,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
Shhmacked
Morgan Le Fay
19
3 / 4 / 10
10,648
761
15,047
14,943
6,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 9 / 9
10,157
726
7,172
14,211
5,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BruWTF
Zeus
19
7 / 5 / 12
11,478
820
20,295
11,333
4,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 1 / 0
6,769
484
0
1,785
766
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
OneForKong
Sun Wukong
16
3 / 5 / 14
10,293
735
8,644
25,784
29,015
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
9 / 4 / 13
10,944
782
15,729
15,178
13,076
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
WoefulMetal643
Xbalanque
17
8 / 5 / 9
10,994
785
21,384
13,985
5,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
75
19
Kills
27
27
Deaths
20
45
Assists
48
Player
Kills
Deaths
Assists
KDA
W
8
7
6
1.57
L
Zeus
BruWTF
Zeus
7
5
12
2.6
L
0
1
0
0
W
Vamana
OSO Remy
Vamana
2
4
9
1.63
W
Chang'e
Obaflip
Chang'e
4
3
11
3.17
L
Sun Wukong
OneForKong
Sun Wukong
3
5
14
2
W
Morgan Le Fay
Shhmacked
Morgan Le Fay
3
4
10
2
L
9
4
13
3.88
L
Xbalanque
WoefulMetal643
Xbalanque
8
5
9
2.5
W
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,716
Damage
66,052
77,916
Taken
68,065
38,322
Mitigated
53,586
36,915
Healing
22,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,861
2,956
1,974
3,295
15,971
6,760
2,276
3,941
12,030
32,070
0
L
Zeus
BruWTF
Zeus
20,295
1,275
1,083
1,041
11,333
4,840
530
7,952
3,381
44,945
0
L
0
0
0
12
1,785
766
0
1,368
417
0
0
W
Vamana
OSO Remy
Vamana
6,405
2,340
2,255
4,548
17,064
12,700
1,207
6,067
10,997
302
19,596
W
Chang'e
Obaflip
Chang'e
10,231
617
11,535
7,184
15,727
6,623
354
4,055
11,672
19,095
0
L
Sun Wukong
OneForKong
Sun Wukong
8,644
1,258
3,076
8,201
25,784
29,015
431
16,254
9,530
0
22,972
W
Morgan Le Fay
Shhmacked
Morgan Le Fay
15,047
893
1,444
2,827
14,943
6,543
286
3,023
11,920
34,517
0
L
15,729
2,613
1,929
2,506
15,178
13,076
0
11,591
3,587
0
21,383
L
Xbalanque
WoefulMetal643
Xbalanque
21,384
5,636
1,874
2,825
13,985
5,889
1,544
9,953
4,032
0
38,888
W
7,172
1,082
245
1,608
14,211
5,696
1,686
3,209
11,002
15,185
744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,017
Gold Earned
50,478
122
Minions Killed
120
0
Camps Cleared
0
1,255,868
Distance Traveled
1,006,499
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,032
859
44
3
0
230,341
0
L
Zeus
11,478
820
49
4
0
225,978
1
L
Horus
6,769
484
0
0
0
22,421
0
W
Vamana
10,951
782
17
1
0
284,522
0
W
Chang'e
11,229
802
17
1
0
248,973
1
L
Sun Wukong
10,293
735
21
2
0
274,700
0
W
Morgan Le Fay
10,648
761
35
3
0
274,674
0
L
Da Ji
10,944
782
13
1
0
251,620
0
L
Xbalanque
10,994
785
37
3
0
231,780
0
W
Sol
10,157
726
9
1
0
217,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role