Player Matchup

Hercules
Hercules
IRA Dreadpool
Hercules
Level 149
God Stats
8W - 10L
1,557 SR
Queue Stats
27W - 23L
1,417 Elo+
Solo
Vamana
Vamana
Remedy2738
Vamana
Level 34
God Stats
1W - 3L
1,460 SR
Queue Stats
4W - 5L
1,422 Elo+
Solo
Vulcan
Vulcan
Starkiller092
Vulcan
Level 65
God Stats
34W - 28L
1,579 SR
Queue Stats
61W - 79L
1,437 Elo+
Party 2
Baron Samedi
Baron Samedi
SwaggyE266
Baron Samedi
Level 32
God Stats
10W - 8L
1,691 SR
Queue Stats
39W - 43L
1,440 Elo+
Party 2
Bacchus
Bacchus
iLuvWhiteWomen
Bacchus
Level 28
God Stats
12W - 16L
1,587 SR
Queue Stats
27W - 33L
1,414 Elo+
Solo
Team Averages
Level 62
1,575 SR
1,426 Elo+

VS

Team Averages
Level 59
1,589 SR
1,493 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ChadŚmith
Mulan
Level 22
God Stats
1W - 1L
1,794 SR
Queue Stats
7W - 10L
1,480 Elo+
Party 1
Xbalanque
Xbalanque
DarkTenshi547
Xbalanque
Level 28
God Stats
1W - 0L
1,509 SR
Queue Stats
19W - 20L
1,361 Elo+
Solo
Atlas
Atlas
SaikoMaman
Atlas
Level 120
God Stats
1W - 1L
1,619 SR
Queue Stats
10W - 3L
1,601 Elo+
Solo
Scylla
Scylla
THEMADKERFUFFLE
Scylla
Level 75
God Stats
2W - 3L
1,521 SR
Queue Stats
5W - 10L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IRA Dreadpool
Hercules
13
1 / 3 / 2
6,512
651
8,223
12,458
8,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
Remedy2738
Vamana
9
0 / 5 / 3
5,846
585
4,424
7,730
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 0
7,368
737
7,710
3,574
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
SwaggyE266
Baron Samedi
12
1 / 5 / 2
6,329
633
4,213
7,558
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 4 / 1
6,003
600
3,356
9,283
10,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
4 / 3 / 10
8,682
868
7,455
11,376
6,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
14
8 / 0 / 8
9,163
916
10,054
9,631
6,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
DarkTenshi547
Xbalanque
16
2 / 0 / 9
8,210
821
6,165
5,225
1,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
13
3 / 1 / 10
8,582
858
6,084
10,102
9,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 0 / 9
7,182
718
5,794
2,117
656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
4
Kills
18
18
Deaths
4
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
3
10
3
W
Mulan
8
0
8
12
W
Xbalanque
DarkTenshi547
Xbalanque
2
0
9
6.5
L
Hercules
IRA Dreadpool
Hercules
1
3
2
0.67
L
Vamana
Remedy2738
Vamana
0
5
3
0.3
W
Atlas
3
1
10
8
L
2
1
0
2
L
Baron Samedi
SwaggyE266
Baron Samedi
1
5
2
0.4
W
1
0
9
5.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,926
Damage
35,552
40,603
Taken
38,451
28,287
Mitigated
25,446
8,761
Healing
8,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,455
783
0
1,565
11,376
6,973
0
4,322
6,551
0
25,210
W
Mulan
10,054
1,438
0
2,066
9,631
6,777
412
3,769
5,496
1,262
17,209
W
Xbalanque
DarkTenshi547
Xbalanque
6,165
2,159
0
250
5,225
1,931
3,760
2,390
2,668
0
47,383
L
Hercules
IRA Dreadpool
Hercules
8,223
1,248
0
4,546
12,458
8,912
0
3,311
8,676
987
20,788
L
Vamana
Remedy2738
Vamana
4,424
1,866
0
1,117
7,730
4,003
0
3,308
4,127
0
10,048
W
Atlas
6,084
2,668
1,128
2,791
10,102
9,109
0
4,036
5,583
14,279
0
L
7,710
2,412
0
251
3,574
1,476
0
1,589
1,842
34,966
0
L
Baron Samedi
SwaggyE266
Baron Samedi
4,213
113
1,066
708
7,558
3,503
0
1,278
5,971
16,695
0
W
5,794
260
0
310
2,117
656
651
1,064
1,005
21,891
0
L
3,356
334
0
1,073
9,283
10,393
0
2,926
6,012
5,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,058
Gold Earned
41,819
176
Minions Killed
238
4
Camps Cleared
12
800,395
Distance Traveled
958,736
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,682
868
46
5
2
215,092
0
W
Mulan
9,163
916
24
2
0
202,855
2
W
Xbalanque
8,210
821
108
11
8
170,626
1
L
Hercules
6,512
651
41
4
0
188,697
2
L
Vamana
5,846
585
13
1
1
94,175
1
W
Atlas
8,582
858
12
1
1
193,982
0
L
Vulcan
7,368
737
87
9
2
192,121
0
L
Baron Samedi
6,329
633
30
3
1
149,692
0
W
Scylla
7,182
718
48
5
1
176,181
1
L
Bacchus
6,003
600
5
1
0
175,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role