Player Matchup

Loki
Loki
Masters
 
Loki
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
Rinsuko
Anhur
Masters
Level 160
God Stats
6W - 3L
2,120 SR
Queue Stats
120W - 63L
3,292 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Masters
SadBоy
Morgan Le Fay
Masters
Level 89
God Stats
0W - 1L
1,691 SR
Queue Stats
13W - 10L
3,332 MMR
Party 1
Guan Yu
Guan Yu
Masters
TREYMINATOR433
Guan Yu
Masters
Level 148
God Stats
13W - 15L
1,897 SR
Queue Stats
428W - 410L
2,732 MMR
Solo
Cabrakan
Cabrakan
Masters
reverendmaple3
Cabrakan
Masters
Level 160
God Stats
42W - 34L
1,703 SR
Queue Stats
288W - 261L
2,760 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 143
1,782 SR
2,723 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 143
1,658 SR
3,007 MMR
Achilles
Achilles
Masters
LoneVortex
Achilles
Masters
Level 158
God Stats
6W - 6L
1,673 SR
Queue Stats
213W - 183L
3,159 MMR
Solo
Hou Yi
Hou Yi
Masters
Resinta
Hou Yi
Masters
Level 154
God Stats
1W - 0L
1,554 SR
Queue Stats
46W - 18L
2,727 MMR
Solo
Athena
Athena
Diamond I
Type Z TonyG
Athena
Diamond I
Level 159
God Stats
7W - 3L
1,708 SR
Queue Stats
99W - 77L
2,574 MMR
Solo
Pele
Pele
Masters
WasteOfGems
Pele
Masters
Level 122
God Stats
3W - 4L
1,581 SR
Queue Stats
452W - 256L
3,454 MMR
Solo
Zeus
Zeus
Masters
iNeverUseAimbot
Zeus
Masters
Level 124
God Stats
18W - 9L
1,775 SR
Queue Stats
125W - 90L
3,123 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
2 / 8 / 2
10,749
512
6,029
16,847
5,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anhur
Rinsuko
Anhur
17
3 / 7 / 2
10,714
510
12,847
19,465
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
SadBоy
Morgan Le Fay
18
3 / 5 / 0
10,836
516
8,668
11,812
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 5 / 1
9,678
461
6,495
17,228
15,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
13
0 / 6 / 5
8,948
426
5,059
16,553
16,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
UllrGebBastetArtio

VS

Bans
Ah Muzen CabCliodhnaOdinCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LoneVortex
Achilles
19
7 / 1 / 6
13,150
626
13,761
20,364
16,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
Resinta
Hou Yi
20
8 / 1 / 12
13,812
658
19,995
15,829
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
17
1 / 2 / 16
11,643
554
5,109
19,148
24,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 2 / 9
13,305
634
12,421
14,884
7,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 2 / 7
13,283
633
11,895
8,423
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
81
8
Kills
31
31
Deaths
8
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
8
2
0.38
W
Achilles
LoneVortex
Achilles
7
1
6
10
W
Hou Yi
Resinta
Hou Yi
8
1
12
14
L
Anhur
Rinsuko
Anhur
3
7
2
0.57
L
Morgan Le Fay
SadBоy
Morgan Le Fay
3
5
0
0.6
L
0
5
1
0.1
W
Athena
1
2
16
4.5
W
9
2
9
6.75
W
6
2
7
4.75
L
Cabrakan
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,098
Damage
63,181
81,905
Taken
78,648
45,262
Mitigated
58,176
19,193
Healing
35,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,029
1,568
0
4,246
16,847
5,388
0
2,353
14,327
0
71,934
W
Achilles
LoneVortex
Achilles
13,761
3,970
715
10,224
20,364
16,072
125
2,093
18,267
0
85,441
W
Hou Yi
Resinta
Hou Yi
19,995
10,822
0
7,917
15,829
4,832
4,833
2,745
13,016
0
120,225
L
Anhur
Rinsuko
Anhur
12,847
9,359
0
4,433
19,465
4,339
0
2,495
16,869
0
79,210
L
Morgan Le Fay
SadBоy
Morgan Le Fay
8,668
508
0
1,366
11,812
4,045
0
4,139
7,673
83,671
0
L
6,495
1,130
544
3,736
17,228
15,391
444
4,029
12,442
5,402
64,432
W
Athena
5,109
1,866
1,003
6,578
19,148
24,737
431
3,334
15,752
28,698
0
W
12,421
3,066
0
6,699
14,884
7,565
3,693
4,827
9,971
0
105,118
W
11,895
1,470
0
2,798
8,423
4,970
837
3,925
4,340
108,683
0
L
Cabrakan
5,059
602
2,027
2,841
16,553
16,099
0
5,066
11,408
22,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,925
Gold Earned
65,193
646
Minions Killed
701
0
Camps Cleared
0
1,929,634
Distance Traveled
2,121,125
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,749
512
133
6
0
399,690
6
W
Achilles
13,150
626
142
7
0
435,727
6
W
Hou Yi
13,812
658
173
8
0
362,103
8
L
Anhur
10,714
510
154
7
0
363,366
0
L
Morgan Le Fay
10,836
516
175
8
0
385,252
5
L
Guan Yu
9,678
461
151
7
0
399,940
0
W
Athena
11,643
554
36
2
0
466,913
5
W
Pele
13,305
634
162
8
0
457,482
6
W
Zeus
13,283
633
188
9
0
398,900
7
L
Cabrakan
8,948
426
33
2
0
381,386
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role