Player Matchup

Jormungandr
Jormungandr
JustinFruit
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
Lilrossi
Set
Level 138
God Stats
0W - 1L
1,766 SR
Queue Stats
14W - 18L
1,320 Elo+
Solo
Zeus
Zeus
NDG Dream
Zeus
Level 67
God Stats
42W - 40L
1,193 SR
Queue Stats
155W - 158L
1,352 Elo+
Solo
Amaterasu
Amaterasu
Pilquillo
Amaterasu
Level 78
God Stats
0W - 1L
1,800 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
Sir_Pepper_Roni
Kali
Level 125
God Stats
2W - 1L
1,419 SR
Queue Stats
2W - 1L
1,749 Elo+
Solo
Team Averages
Level 85
1,536 SR
1,484 Elo+

VS

Team Averages
Level 109
1,523 SR
1,298 Elo+
Sylvanus
Sylvanus
Bunbun21
Sylvanus
Level 122
God Stats
1W - 1L
1,521 SR
Queue Stats
10W - 20L
1,312 Elo+
Party 1
Bastet
Bastet
C_N_B22
Bastet
Level 84
God Stats
64W - 73L
1,460 SR
Queue Stats
248W - 265L
1,376 Elo+
Solo
Skadi
Skadi
MrMaxxwell002
Skadi
Level 124
God Stats
2W - 2L
1,658 SR
Queue Stats
12W - 19L
1,311 Elo+
Party 1
Eset
Eset
No Im Tough
Eset
Level 99
God Stats
3W - 2L
1,611 SR
Queue Stats
22W - 25L
1,399 Elo+
Solo
Atlas
Atlas
xxparanova
Atlas
Level 115
God Stats
1W - 1L
1,363 SR
Queue Stats
1W - 5L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JustinFruit
Jormungandr
16
0 / 5 / 6
9,748
696
13,937
20,158
22,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 4 / 1
10,158
726
14,161
20,328
14,628
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
16
3 / 4 / 2
9,773
698
18,221
11,266
3,315
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Pilquillo
Amaterasu
15
0 / 4 / 0
9,101
650
6,672
26,946
26,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 8 / 0
7,945
568
5,259
15,052
5,803
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bunbun21
Sylvanus
18
6 / 2 / 7
10,903
779
12,691
16,659
17,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
C_N_B22
Bastet
19
8 / 0 / 10
11,655
833
16,308
9,667
4,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

17
3 / 5 / 10
10,417
744
14,828
13,258
5,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 0 / 15
11,508
822
22,404
13,668
6,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
18
2 / 0 / 19
11,346
810
11,150
17,433
17,319
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
86
7
Kills
25
25
Deaths
7
9
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bunbun21
Sylvanus
6
2
7
4.75
W
Bastet
C_N_B22
Bastet
8
0
10
13
L
Jormungandr
JustinFruit
Jormungandr
0
5
6
0.6
L
4
4
1
1.13
W
3
5
10
1.6
L
Zeus
3
4
2
1
W
6
0
15
13.5
L
Amaterasu
Pilquillo
Amaterasu
0
4
0
0
L
0
8
0
0
W
Atlas
2
0
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,250
Damage
77,381
93,750
Taken
70,685
71,984
Mitigated
51,029
25,469
Healing
28,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bunbun21
Sylvanus
12,691
4,121
5,321
6,498
16,659
17,402
258
10,041
6,618
30,042
6,829
W
Bastet
C_N_B22
Bastet
16,308
2,453
723
2,210
9,667
4,660
0
2,925
6,742
0
40,200
L
Jormungandr
JustinFruit
Jormungandr
13,937
2,649
795
5,946
20,158
22,078
0
7,752
12,406
44,327
0
L
14,161
3,857
0
2,730
20,328
14,628
1
10,768
9,560
0
43,789
W
14,828
6,806
0
651
13,258
5,155
2,296
7,982
5,276
0
46,367
L
Zeus
18,221
3,541
839
1,623
11,266
3,315
143
6,207
5,059
41,520
0
W
22,404
1,573
2,444
4,183
13,668
6,493
359
4,515
9,153
59,600
0
L
Amaterasu
Pilquillo
Amaterasu
6,672
1,957
2,561
8,819
26,946
26,160
0
14,509
12,437
139
27,482
L
5,259
2,206
637
1,519
15,052
5,803
964
6,643
8,409
0
22,763
W
Atlas
11,150
4,822
1,032
5,643
17,433
17,319
586
7,524
9,909
25,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,725
Gold Earned
55,829
354
Minions Killed
328
8
Camps Cleared
9
1,234,922
Distance Traveled
1,391,953
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,903
779
57
4
4
228,569
3
W
Bastet
11,655
833
65
5
0
333,698
3
L
Jormungandr
9,748
696
93
7
0
230,926
4
L
Set
10,158
726
85
6
2
276,523
2
W
Skadi
10,417
744
73
5
0
260,926
3
L
Zeus
9,773
698
78
6
2
255,418
5
W
Eset
11,508
822
94
7
4
298,389
2
L
Amaterasu
9,101
650
59
4
0
252,365
0
L
Kali
7,945
568
39
3
4
219,690
2
W
Atlas
11,346
810
39
3
1
270,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role