Player Matchup

Odin
Odin
Dylan06340
Odin
Level 64
God Stats
26W - 34L
1,468 SR
Queue Stats
132W - 266L
1,372 Elo+
Party 3
Freya
Freya
Raychill
Freya
Level 117
God Stats
6W - 8L
1,176 SR
Queue Stats
428W - 605L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
RolkLight
Danzaburou
Level 88
God Stats
13W - 21L
1,359 SR
Queue Stats
375W - 496L
1,398 Elo+
Party 3
The Morrigan
The Morrigan
Zolldyyk
The Morrigan
Level 68
God Stats
45W - 45L
1,468 SR
Queue Stats
235W - 346L
1,381 Elo+
Party 3
Nu Wa
Nu Wa
gardon-revisite
Nu Wa
Level 125
God Stats
181W - 149L
1,530 SR
Queue Stats
914W - 1,075L
1,442 Elo+
Party 1
Team Averages
Level 92
1,400 SR
1,398 Elo+

VS

Team Averages
Level 40
1,538 SR
1,301 Elo+
Susano
Susano
Aleex221422
Susano
Level 48
God Stats
1W - 1L
1,697 SR
Queue Stats
138W - 164L
1,412 Elo+
Solo
Apollo
Apollo
DivinoJR
Apollo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 31L
1,218 Elo+
Party 2
Bellona
Bellona
Nerell
Bellona
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,321 Elo+
Party 2
Ares
Ares
Partyboii90
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,270 Elo+
Party 2
Anubis
Anubis
eeeyra
Anubis
Level 14
God Stats
2W - 2L
1,495 SR
Queue Stats
13W - 24L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 11
9,070
504
3,062
9,939
10,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Freya
Raychill
Freya
16
5 / 1 / 7
9,475
526
12,190
10,800
4,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
RolkLight
Danzaburou
17
5 / 1 / 3
11,230
624
7,344
9,723
4,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Zolldyyk
The Morrigan
17
9 / 2 / 4
10,553
586
11,357
5,997
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 2 / 8
10,372
576
14,071
9,363
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
1 / 10 / 2
8,359
464
6,695
17,557
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
DivinoJR
Apollo
12
0 / 6 / 1
7,162
398
5,455
12,067
3,976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Nerell
Bellona
15
3 / 3 / 1
8,830
491
5,888
8,881
5,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 1
7,096
394
4,084
15,918
7,988
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
eeeyra
Anubis
12
1 / 4 / 1
7,945
441
6,564
10,183
3,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
28
Kills
6
6
Deaths
28
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Susano
1
10
2
0.2
L
Apollo
DivinoJR
Apollo
0
6
1
0.08
W
2
0
11
7.5
L
Bellona
Nerell
Bellona
3
3
1
1.17
L
1
5
1
0.3
W
Freya
Raychill
Freya
5
1
7
8.5
W
Danzaburou
RolkLight
Danzaburou
5
1
3
6.5
W
The Morrigan
Zolldyyk
The Morrigan
9
2
4
5.5
L
Anubis
eeeyra
Anubis
1
4
1
0.38
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,024
Damage
28,686
45,822
Taken
64,606
24,148
Mitigated
25,992
17,178
Healing
13,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
6,695
1,979
0
4,558
17,557
4,838
389
8,381
9,036
0
45,017
L
Apollo
DivinoJR
Apollo
5,455
3,896
454
1,909
12,067
3,976
0
7,538
4,478
0
47,479
W
3,062
537
650
2,680
9,939
10,163
91
2,790
7,149
0
13,463
L
Bellona
Nerell
Bellona
5,888
1,793
0
1,357
8,881
5,533
630
3,445
5,082
0
52,585
L
4,084
120
0
1,555
15,918
7,988
0
11,163
4,755
14,987
0
W
Freya
Raychill
Freya
12,190
4,901
0
5,468
10,800
4,809
360
2,284
8,516
60,792
8,351
W
Danzaburou
RolkLight
Danzaburou
7,344
2,103
0
4,072
9,723
4,128
3,004
996
8,727
0
74,323
W
The Morrigan
Zolldyyk
The Morrigan
11,357
1,483
0
3,074
5,997
2,244
0
127
5,838
73,497
0
L
Anubis
eeeyra
Anubis
6,564
206
0
4,061
10,183
3,657
0
5,971
4,163
51,278
0
W
14,071
3,125
0
1,234
9,363
2,804
2,993
4,451
4,912
74,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,700
Gold Earned
39,392
504
Minions Killed
411
0
Camps Cleared
0
1,677,022
Distance Traveled
1,618,436
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,359
464
72
4
0
328,559
1
L
Apollo
7,162
398
100
6
0
299,712
2
W
Odin
9,070
504
18
1
0
363,267
0
L
Bellona
8,830
491
104
6
0
352,187
1
L
Ares
7,096
394
26
1
0
323,075
1
W
Freya
9,475
526
107
6
0
333,528
2
W
Danzaburou
11,230
624
143
8
0
338,302
1
W
The Morrigan
10,553
586
117
7
0
316,950
4
L
Anubis
7,945
441
109
6
0
314,903
6
W
Nu Wa
10,372
576
119
7
0
324,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role