Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MyLoveKira
Anubis
Level 159
God Stats
2W - 0L
1,640 SR
Queue Stats
21W - 24L
1,431 Elo+
Party 1
Neith
Neith
TitanSh4rk
Neith
Level 122
God Stats
17W - 17L
1,457 SR
Queue Stats
515W - 608L
1,366 Elo+
Solo
Atlas
Atlas
biGøD
Atlas
Level 24
God Stats
7W - 4L
1,813 SR
Queue Stats
53W - 26L
1,752 Elo+
Party 1
Team Averages
Level 109
1,582 SR
1,510 Elo+

VS

Team Averages
Level 122
1,381 SR
1,448 Elo+
Tyr
Tyr
ELBENDECIDO_1
Tyr
Level 107
God Stats
0W - 5L
1,123 SR
Queue Stats
629W - 824L
1,420 Elo+
Solo
Atlas
Atlas
Hennessy777
Atlas
Level 153
God Stats
1W - 1L
1,841 SR
Queue Stats
288W - 291L
1,447 Elo+
Solo
Danzaburou
Danzaburou
Tio-tripa
Danzaburou
Level 122
God Stats
11W - 20L
1,369 SR
Queue Stats
185W - 206L
1,446 Elo+
Solo
Merlin
Merlin
lordsanderBR
Merlin
Level 108
God Stats
5W - 10L
1,233 SR
Queue Stats
213W - 216L
1,385 Elo+
Solo
Arachne
Arachne
xT R A S Hx4
Arachne
Level 122
God Stats
1W - 4L
1,338 SR
Queue Stats
409W - 425L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
11 / 3 / 4
12,054
548
10,731
22,908
9,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
 
Cu Chulainn
17
4 / 3 / 11
11,149
507
13,606
25,282
20,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
MyLoveKira
Anubis
19
11 / 3 / 12
12,590
572
24,080
20,229
11,016
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
2 / 3 / 5
10,841
493
6,996
8,801
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Atlas
biGøD
Atlas
16
2 / 2 / 14
10,805
491
7,519
15,793
14,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
8,645
393
5,331
15,510
11,219
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 6 / 7
8,880
404
9,326
23,273
22,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Tio-tripa
Danzaburou
15
3 / 4 / 4
9,914
451
9,983
12,826
3,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
15
2 / 11 / 4
9,886
449
15,570
14,892
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
xT R A S Hx4
Arachne
18
8 / 3 / 2
11,461
521
17,617
21,504
7,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
34
30
Kills
13
14
Deaths
30
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
3
4
4.33
W
Cu Chulainn
 
Cu Chulainn
4
3
11
3.17
L
0
6
4
0.33
L
0
6
7
0.58
W
Anubis
MyLoveKira
Anubis
11
3
12
5.67
L
Danzaburou
Tio-tripa
Danzaburou
3
4
4
1.25
W
Neith
2
3
5
1.5
W
Atlas
biGøD
Atlas
2
2
14
4.5
L
Merlin
2
11
4
0.36
L
Arachne
xT R A S Hx4
Arachne
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,932
Damage
57,827
93,013
Taken
88,005
60,339
Mitigated
50,013
43,285
Healing
20,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,731
9,034
0
11,594
22,908
9,888
60
2,836
20,072
0
80,980
W
Cu Chulainn
 
Cu Chulainn
13,606
1,952
0
10,761
25,282
20,666
1,323
3,893
21,389
11,740
56,016
L
5,331
991
0
3,561
15,510
11,219
260
5,132
9,551
0
37,739
L
9,326
3,174
76
3,912
23,273
22,697
0
11,589
11,508
35,890
0
W
Anubis
MyLoveKira
Anubis
24,080
1,172
0
12,535
20,229
11,016
1,680
9,310
10,919
96,886
0
L
Danzaburou
Tio-tripa
Danzaburou
9,983
2,765
0
3,570
12,826
3,880
1,649
5,472
7,306
0
58,548
W
Neith
6,996
1,894
223
2,290
8,801
3,884
2,367
1,988
6,813
0
76,530
W
Atlas
biGøD
Atlas
7,519
2,370
2,906
2,976
15,793
14,885
82
6,941
8,852
35,783
0
L
Merlin
15,570
531
0
1,385
14,892
4,305
373
5,086
9,692
67,974
0
L
Arachne
xT R A S Hx4
Arachne
17,617
14,067
0
7,515
21,504
7,912
22
6,524
14,509
0
76,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,439
Gold Earned
48,786
566
Minions Killed
468
0
Camps Cleared
0
2,032,516
Distance Traveled
1,792,068
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,054
548
128
6
0
451,979
1
W
Cu Chulainn
11,149
507
106
5
0
399,955
0
L
Tyr
8,645
393
79
4
0
342,521
0
L
Atlas
8,880
404
42
2
0
326,088
5
W
Anubis
12,590
572
143
7
0
387,113
1
L
Danzaburou
9,914
451
113
5
0
357,071
6
W
Neith
10,841
493
153
7
0
365,203
6
W
Atlas
10,805
491
36
2
0
428,266
6
L
Merlin
9,886
449
119
5
0
311,188
4
L
Arachne
11,461
521
115
5
0
455,200
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role