Player Matchup

Cupid
Cupid
BabyFaceKiller
Cupid
Level 127
God Stats
9W - 16L
1,310 SR
Queue Stats
169W - 192L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
CommanderChunky
Gilgamesh
Level 107
God Stats
141W - 113L
1,626 SR
Queue Stats
560W - 641L
1,492 Elo+
Solo
Olorun
Olorun
TSCrimson
Olorun
Level 140
God Stats
11W - 4L
1,689 SR
Queue Stats
795W - 806L
1,594 Elo+
Party 1
Cu Chulainn
Cu Chulainn
farmerli13
Cu Chulainn
Level 108
God Stats
5W - 5L
1,533 SR
Queue Stats
287W - 277L
1,567 Elo+
Party 1
Ra
Ra
nickruiz92
Ra
Level 104
God Stats
14W - 16L
1,487 SR
Queue Stats
770W - 764L
1,436 Elo+
Solo
Team Averages
Level 117
1,529 SR
1,508 Elo+

VS

Team Averages
Level 123
1,519 SR
1,514 Elo+
Tiamat
Tiamat
 
Tiamat
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
NonMetaPlayer
Charybdis
Level 109
God Stats
11W - 12L
1,577 SR
Queue Stats
23W - 27L
1,526 Elo+
Solo
Arachne
Arachne
Swacher
Arachne
Level 114
God Stats
27W - 41L
1,417 SR
Queue Stats
961W - 998L
1,528 Elo+
Solo
Horus
Horus
meanpane
Horus
Level 145
God Stats
29W - 23L
1,602 SR
Queue Stats
531W - 540L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 1
6,864
686
6,313
4,908
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
CommanderChunky
Gilgamesh
10
4 / 2 / 2
6,325
633
3,999
5,793
1,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
TSCrimson
Olorun
11
2 / 2 / 3
6,830
683
7,930
7,765
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
farmerli13
Cu Chulainn
10
3 / 2 / 5
6,377
638
5,892
10,212
4,728
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 0 / 3
7,007
701
3,098
2,395
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 4 / 1
5,548
555
2,473
7,554
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
 
Sylvanus
8
1 / 4 / 2
5,191
519
2,644
10,074
4,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
NonMetaPlayer
Charybdis
9
0 / 3 / 4
5,189
519
4,205
7,281
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Swacher
Arachne
11
6 / 0 / 1
6,929
693
6,255
7,477
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
meanpane
Horus
9
0 / 5 / 2
5,318
532
1,456
8,084
3,785
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
16
Kills
7
7
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
1
0.13
L
Sylvanus
 
Sylvanus
1
4
2
0.5
W
5
1
1
5.5
W
Gilgamesh
CommanderChunky
Gilgamesh
4
2
2
2.5
L
Charybdis
NonMetaPlayer
Charybdis
0
3
4
0.67
L
Arachne
Swacher
Arachne
6
0
1
6.5
W
Olorun
TSCrimson
Olorun
2
2
3
1.75
W
Cu Chulainn
farmerli13
Cu Chulainn
3
2
5
2.75
L
Horus
meanpane
Horus
0
5
2
0.2
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,232
Damage
17,033
31,073
Taken
40,470
11,705
Mitigated
16,637
10,889
Healing
12,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,473
448
0
2,516
7,554
3,751
0
2,577
4,977
28,347
0
L
Sylvanus
 
Sylvanus
2,644
1,509
1,606
2,314
10,074
4,617
0
2,795
7,279
12,980
0
W
6,313
3,921
68
2,076
4,908
1,449
1,265
202
4,706
0
34,526
W
Gilgamesh
CommanderChunky
Gilgamesh
3,999
1,233
0
469
5,793
1,907
0
588
5,175
0
30,871
L
Charybdis
NonMetaPlayer
Charybdis
4,205
1,689
0
1,935
7,281
1,853
0
3,785
3,496
0
32,629
L
Arachne
Swacher
Arachne
6,255
4,960
0
1,721
7,477
2,631
0
1,402
6,075
0
34,037
W
Olorun
TSCrimson
Olorun
7,930
3,991
207
3,529
7,765
2,795
0
1,442
6,285
43,756
6,543
W
Cu Chulainn
farmerli13
Cu Chulainn
5,892
2,167
541
2,069
10,212
4,728
59
1,646
8,516
1,486
23,064
L
Horus
meanpane
Horus
1,456
544
74
2,169
8,084
3,785
0
0
8,084
0
18,596
W
3,098
668
432
1,498
2,395
826
292
1,119
1,124
44,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,403
Gold Earned
28,175
351
Minions Killed
272
0
Camps Cleared
0
1,063,659
Distance Traveled
980,568
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,548
555
75
8
0
192,102
5
L
Sylvanus
5,191
519
17
2
0
193,706
5
W
Cupid
6,864
686
67
7
0
196,897
0
W
Gilgamesh
6,325
633
63
6
0
215,069
3
L
Charybdis
5,189
519
65
7
0
184,342
3
L
Arachne
6,929
693
75
8
0
227,289
3
W
Olorun
6,830
683
94
9
0
190,491
1
W
Cu Chulainn
6,377
638
35
4
0
229,126
1
L
Horus
5,318
532
40
4
0
183,129
0
W
Ra
7,007
701
92
9
0
232,076
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role